Пример #1
0
void DirectorEngine::loadSharedCastsFrom(Common::String filename) {
	Archive *shardcst;

	if (getVersion() < 4) {
		shardcst = new RIFFArchive();
	} else {
		shardcst = new RIFXArchive();
	}

	shardcst->openFile(filename);

	Score *castScore = new Score(this);
	Common::SeekableSubReadStreamEndian *castStream = shardcst->getResource(MKTAG('V','W','C','R'), 1024);

	castScore->loadCastData(*castStream);
	*_sharedCasts = castScore->_casts;

	Common::Array<uint16> dib = shardcst->getResourceIDList(MKTAG('D','I','B',' '));

	if (dib.size() != 0) {
		Common::Array<uint16>::iterator iterator;
		for (iterator = dib.begin(); iterator != dib.end(); ++iterator) {
			debug(3, "Shared DIB %d", *iterator);
			_sharedDIB->setVal(*iterator, shardcst->getResource(MKTAG('D','I','B',' '), *iterator));
		}
	}

	Common::Array<uint16> stxt = shardcst->getResourceIDList(MKTAG('S','T','X','T'));

	if (stxt.size() != 0) {
		Common::Array<uint16>::iterator iterator;
		for (iterator = stxt.begin(); iterator != stxt.end(); ++iterator) {
			debug(3, "Shared STXT %d", *iterator);
			_sharedSTXT->setVal(*iterator, shardcst->getResource(MKTAG('S','T','X','T'), *iterator));
		}
	}

	Common::Array<uint16> bmp = shardcst->getResourceIDList(MKTAG('B','I','T','D'));

	if (bmp.size() != 0) {
		Common::Array<uint16>::iterator iterator;
		for (iterator = bmp.begin(); iterator != bmp.end(); ++iterator) {
			_sharedBMP->setVal(*iterator, shardcst->getResource(MKTAG('B','I','T','D'), *iterator));
		}
	}

	Common::Array<uint16> sound = shardcst->getResourceIDList(MKTAG('S','N','D',' '));

	if (stxt.size() != 0) {
		Common::Array<uint16>::iterator iterator;
		for (iterator = sound.begin(); iterator != sound.end(); ++iterator) {
			_sharedSound->setVal(*iterator, shardcst->getResource(MKTAG('S','N','D',' '), *iterator));
		}
	}
}
Пример #2
0
void DirectorEngine::loadSharedCastsFrom(Common::String filename) {
	Archive *shardcst = createArchive();

	debugC(1, kDebugLoading, "Loading Shared cast '%s'", filename.c_str());

	shardcst->openFile(filename);

	_sharedDIB = new Common::HashMap<int, Common::SeekableSubReadStreamEndian *>;
	_sharedSTXT = new Common::HashMap<int, Common::SeekableSubReadStreamEndian *>;
	_sharedSound = new Common::HashMap<int, Common::SeekableSubReadStreamEndian *>;
	_sharedBMP = new Common::HashMap<int, Common::SeekableSubReadStreamEndian *>;

	Score *castScore = new Score(this, shardcst);

	castScore->loadConfig(*shardcst->getResource(MKTAG('V','W','C','F'), 1024));
	castScore->loadCastData(*shardcst->getResource(MKTAG('V','W','C','R'), 1024));

	_sharedCasts = &castScore->_casts;

	Common::Array<uint16> dib = shardcst->getResourceIDList(MKTAG('D','I','B',' '));
	if (dib.size() != 0) {
		debugC(3, kDebugLoading, "Loading %d DIBs", dib.size());

		for (Common::Array<uint16>::iterator iterator = dib.begin(); iterator != dib.end(); ++iterator) {
			debugC(3, kDebugLoading, "Shared DIB %d", *iterator);
			_sharedDIB->setVal(*iterator, shardcst->getResource(MKTAG('D','I','B',' '), *iterator));
		}
	}

	Common::Array<uint16> stxt = shardcst->getResourceIDList(MKTAG('S','T','X','T'));
	if (stxt.size() != 0) {
		debugC(3, kDebugLoading, "Loading %d STXTs", stxt.size());

		for (Common::Array<uint16>::iterator iterator = stxt.begin(); iterator != stxt.end(); ++iterator) {
			debugC(3, kDebugLoading, "Shared STXT %d", *iterator);
			_sharedSTXT->setVal(*iterator, shardcst->getResource(MKTAG('S','T','X','T'), *iterator));
		}
	}

	Common::Array<uint16> bmp = shardcst->getResourceIDList(MKTAG('B','I','T','D'));
	if (bmp.size() != 0) {
		debugC(3, kDebugLoading, "Loading %d BITDs", bmp.size());
		for (Common::Array<uint16>::iterator iterator = bmp.begin(); iterator != bmp.end(); ++iterator) {
			_sharedBMP->setVal(*iterator, shardcst->getResource(MKTAG('B','I','T','D'), *iterator));
		}
	}

	Common::Array<uint16> sound = shardcst->getResourceIDList(MKTAG('S','N','D',' '));
	if (stxt.size() != 0) {
		debugC(3, kDebugLoading, "Loading %d SNDs", sound.size());
		for (Common::Array<uint16>::iterator iterator = sound.begin(); iterator != sound.end(); ++iterator) {
			_sharedSound->setVal(*iterator, shardcst->getResource(MKTAG('S','N','D',' '), *iterator));
		}
	}
}
Пример #3
0
void listSavegames(Common::Array<SavegameDesc> &saves) {
	Common::SaveFileManager *saveFileMan = g_engine->getSaveFileManager();

	// Load all saves
	Common::StringList saveNames = saveFileMan->listSavefiles(((SciEngine *)g_engine)->getSavegamePattern());

	for (Common::StringList::const_iterator iter = saveNames.begin(); iter != saveNames.end(); ++iter) {
		Common::String filename = *iter;
		Common::SeekableReadStream *in;
		if ((in = saveFileMan->openForLoading(filename))) {
			SavegameMetadata meta;
			if (!get_savegame_metadata(in, &meta)) {
				// invalid
				delete in;
				continue;
			}
			delete in;

			SavegameDesc desc;
			desc.id = strtol(filename.end() - 3, NULL, 10);
			desc.date = meta.savegame_date;
			desc.time = meta.savegame_time;
			debug(3, "Savegame in file %s ok, id %d", filename.c_str(), desc.id);

			saves.push_back(desc);
		}
	}

	// Sort the list by creation date of the saves
	qsort(saves.begin(), saves.size(), sizeof(SavegameDesc), _savegame_index_struct_compare);
}
Пример #4
0
bool SaveReader::getInfo(Common::SeekableReadStream &stream, SavePartInfo &info) {
	// Remeber the stream's starting position to seek back to
	uint32 startPos = stream.pos();

	// Get parts' basic information
	Common::Array<SaveContainer::PartInfo> *partsInfo = getPartsInfo(stream);

	// No parts => fail
	if (!partsInfo) {
		stream.seek(startPos);
		return false;
	}

	bool result = false;
	// Iterate over all parts
	for (Common::Array<SaveContainer::PartInfo>::iterator it = partsInfo->begin();
	     it != partsInfo->end(); ++it) {

		// Check for the info part
		if (it->id == SavePartInfo::kID) {
			if (!stream.seek(it->offset))
				break;

			// Read it
			result = info.read(stream);
			break;
		}
	}

	stream.seek(startPos);

	delete partsInfo;
	return result;
}
Пример #5
0
// Print a list of all registered commands (and variables, if any),
// nicely word-wrapped.
bool Debugger::Cmd_Help(int argc, const char **argv) {
#ifndef USE_TEXT_CONSOLE
	const int charsPerLine = _debuggerDialog->getCharsPerLine();
#elif defined(USE_READLINE)
	int charsPerLine, rows;
	rl_get_screen_size(&rows, &charsPerLine);
#else
	// Can we do better?
	const int charsPerLine = 80;
#endif
	int width, size;
	uint i;

	DebugPrintf("Commands are:\n");

	// Obtain a list of sorted command names
	Common::Array<Common::String> cmds;
	CommandsMap::const_iterator iter, e = _cmds.end();
	for (iter = _cmds.begin(); iter != e; ++iter) {
		cmds.push_back(iter->_key);
	}
	sort(cmds.begin(), cmds.end());

	// Print them all
	width = 0;
	for (i = 0; i < cmds.size(); i++) {
		size = cmds[i].size() + 1;

		if ((width + size) >= charsPerLine) {
			DebugPrintf("\n");
			width = size;
		} else
			width += size;

		DebugPrintf("%s ", cmds[i].c_str());
	}
	DebugPrintf("\n");

	if (!_dvars.empty()) {
		DebugPrintf("\n");
		DebugPrintf("Variables are:\n");
		width = 0;
		for (i = 0; i < _dvars.size(); i++) {
			size = _dvars[i].name.size() + 1;

			if ((width + size) >= charsPerLine) {
				DebugPrintf("\n");
				width = size;
			} else
				width += size;

			DebugPrintf("%s ", _dvars[i].name.c_str());
		}
		DebugPrintf("\n");
	}

	return true;
}
Пример #6
0
Node *Tree::aStarSearch_singlePass() {
    float currentT = 0.0;
    Node *retNode = NULL;

    static int maxTime = 0;

    if (_currentChildIndex == 1) {
        maxTime = _ai->getPlayerMaxTime();
    }

    if (_currentChildIndex) {
        if (!(_currentMap->size())) {
            retNode = _currentNode;
            return retNode;
        }

        _currentNode = _currentMap->front()->node;
        _currentMap->erase(_currentMap->begin());
    }

    if ((_currentNode->getDepth() < _maxDepth) && (Node::getNodeCount() < _maxNodes) && ((!maxTime) || (_ai->getTimerValue(3) < maxTime))) {
        // Generate nodes
        _currentChildIndex = _currentNode->generateChildren();

        if (_currentChildIndex) {
            Common::Array<Node *> vChildren = _currentNode->getChildren();

            if (!vChildren.size() && !_currentMap->size()) {
                _currentChildIndex = 0;
                retNode = _currentNode;
            }

            for (Common::Array<Node *>::iterator i = vChildren.begin(); i != vChildren.end(); i++) {
                IContainedObject *pTemp = (*i)->getContainedObject();
                currentT = pTemp->calcT();

                if (currentT == SUCCESS) {
                    retNode = *i;
                    i = vChildren.end() - 1;
                } else {
                    _currentMap->insert(new TreeNode(currentT, (*i)));
                }
            }

            if (!(_currentMap->size()) && (currentT != SUCCESS)) {
                assert(_currentNode != NULL);
                retNode = _currentNode;
            }
        }
    } else {
        retNode = _currentNode;
    }

    return retNode;
}
Пример #7
0
void run_gc(EngineState *s) {
	SegManager *segMan = s->_segMan;

	// Some debug stuff
	debugC(kDebugLevelGC, "[GC] Running...");
#ifdef GC_DEBUG_CODE
	const char *segnames[SEG_TYPE_MAX + 1];
	int segcount[SEG_TYPE_MAX + 1];
	memset(segnames, 0, sizeof(segnames));
	memset(segcount, 0, sizeof(segcount));
#endif

	// Compute the set of all segments references currently in use.
	AddrSet *activeRefs = findAllActiveReferences(s);

	// Iterate over all segments, and check for each whether it
	// contains stuff that can be collected.
	const Common::Array<SegmentObj *> &heap = segMan->getSegments();
	for (uint seg = 1; seg < heap.size(); seg++) {
		SegmentObj *mobj = heap[seg];

		if (mobj != NULL) {
#ifdef GC_DEBUG_CODE
			const SegmentType type = mobj->getType();
			segnames[type] = segmentTypeNames[type];
#endif

			// Get a list of all deallocatable objects in this segment,
			// then free any which are not referenced from somewhere.
			const Common::Array<reg_t> tmp = mobj->listAllDeallocatable(seg);
			for (Common::Array<reg_t>::const_iterator it = tmp.begin(); it != tmp.end(); ++it) {
				const reg_t addr = *it;
				if (!activeRefs->contains(addr)) {
					// Not found -> we can free it
					mobj->freeAtAddress(segMan, addr);
					debugC(kDebugLevelGC, "[GC] Deallocating %04x:%04x", PRINT_REG(addr));
#ifdef GC_DEBUG_CODE
					segcount[type]++;
#endif
				}
			}

		}
	}

	delete activeRefs;

#ifdef GC_DEBUG_CODE
	// Output debug summary of garbage collection
	debugC(kDebugLevelGC, "[GC] Summary:");
	for (int i = 0; i <= SEG_TYPE_MAX; i++)
		if (segcount[i])
			debugC(kDebugLevelGC, "\t%d\t* %s", segcount[i], segnames[i]);
#endif
}
Пример #8
0
bool Console::Cmd_DumpKnowledge(int argc, const char **argv) {
	Resources::Level *level = StarkGlobal->getCurrent()->getLevel();
	Resources::Location *location = StarkGlobal->getCurrent()->getLocation();
	Common::Array<Resources::Knowledge *> knowledge = level->listChildrenRecursive<Resources::Knowledge>();
	knowledge.insert_at(knowledge.size(), location->listChildrenRecursive<Resources::Knowledge>());
	Common::Array<Resources::Knowledge *>::iterator it;
	for (it = knowledge.begin(); it != knowledge.end(); ++it) {
		(*it)->print();
	}
	return true;
}
Пример #9
0
bool GobConsole::cmd_listArchives(int argc, const char **argv) {
    Common::Array<ArchiveInfo> info;

    _vm->_dataIO->getArchiveInfo(info);

    DebugPrintf("   Archive    | Base | FileCount\n");
    DebugPrintf("--------------------------------\n");
    for (Common::Array<ArchiveInfo>::const_iterator it = info.begin(); it != info.end(); ++it)
        if (!it->name.empty())
            DebugPrintf("%13s |   %d  | %d\n", it->name.c_str(), it->base, it->fileCount);

    return true;
}
Пример #10
0
    virtual SaveStateList listSaves(const char *target) const {
        Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
        Common::String pattern = Common::String::format("%s??", target);

        // Get list of savefiles for target game
        Common::StringArray filenames = saveFileMan->listSavefiles(pattern);
        Common::Array<int> slots;
        for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {

            // Obtain the last 2 digits of the filename, since they correspond to the save slot
            int slotNum = atoi(file->c_str() + file->size() - 2);

            // Ensure save slot is within valid range
            if (slotNum >= 1 && slotNum <= 10) {
                slots.push_back(slotNum);
            }
        }

        // Sort save slot ids
        Common::sort<int>(slots.begin(), slots.end());

        // Load save index
        Common::String fileEpa = Common::String::format("%s.epa", target);
        Common::InSaveFile *epa = saveFileMan->openForLoading(fileEpa);

        // Get savegame names from index
        Common::String saveDesc;
        SaveStateList saveList;
        int line = 1;
        for (uint i = 0; i < slots.size(); i++) {
            // ignore lines corresponding to unused saveslots
            for (; line < slots[i]; line++)
                epa->readLine();

            // copy the name in the line corresponding to the save slot and truncate to 22 characters
            saveDesc = Common::String(epa->readLine().c_str(), 22);

            // handle cases where the save directory and save index are detectably out of sync
            if (saveDesc == "*")
                saveDesc = "No name specified.";

            // increment line number to keep it in sync with slot number
            line++;

            // Insert savegame name into list
            saveList.push_back(SaveStateDescriptor(slots[i], saveDesc));
        }
        delete epa;

        return saveList;
    }
Пример #11
0
static void initDijkstraNodes(DijkstraNode::Container &dijkstraNodes, const Region &region,
                              const Vertex &start, const Common::Array<Vertex> &nodes) {
	// Allocate sufficient space in the array
	dijkstraNodes.resize(nodes.size());

	// Initialize all the nodes which are visible from the starting node
	DijkstraNode::Iter dijkstraIter = dijkstraNodes.begin();
	for (Common::Array<Vertex>::const_iterator nodesIter = nodes.begin();
	        nodesIter != nodes.end(); nodesIter++, dijkstraIter++) {
		(*dijkstraIter).parentIter = dijkstraNodes.end();
		if (region.isLineOfSight(*nodesIter, start))(*dijkstraIter).cost = (*nodesIter).distance(start);
	}
	assert(dijkstraIter == dijkstraNodes.end());
}
Пример #12
0
BaseSurface *BaseFontTT::renderTextToTexture(const WideString &text, int width, TTextAlign align, int maxHeight, int &textOffset) {
	//TextLineList lines;
	// TODO: Use WideString-conversion here.
	//WrapText(text, width, maxHeight, lines);
	Common::Array<Common::String> lines;
	_font->wordWrapText(text, width, lines);

	while (maxHeight > 0 && lines.size() * _lineHeight > maxHeight) {
		lines.pop_back();
	}
	if (lines.size() == 0) {
		return nullptr;
	}

	Graphics::TextAlign alignment = Graphics::kTextAlignInvalid;
	if (align == TAL_LEFT) {
		alignment = Graphics::kTextAlignLeft;
	} else if (align == TAL_CENTER) {
		alignment = Graphics::kTextAlignCenter;
	} else if (align == TAL_RIGHT) {
		alignment = Graphics::kTextAlignRight;
	}

	debugC(kWintermuteDebugFont, "%s %d %d %d %d", text.c_str(), RGBCOLGetR(_layers[0]->_color), RGBCOLGetG(_layers[0]->_color), RGBCOLGetB(_layers[0]->_color), RGBCOLGetA(_layers[0]->_color));
//	void drawString(Surface *dst, const Common::String &str, int x, int y, int w, uint32 color, TextAlign align = kTextAlignLeft, int deltax = 0, bool useEllipsis = true) const;
	Graphics::Surface *surface = new Graphics::Surface();
	if (_deletableFont) { // We actually have a TTF
		surface->create((uint16)width, (uint16)(_lineHeight * lines.size()), Graphics::PixelFormat(4, 8, 8, 8, 8, 16, 8, 0, 24));
	} else { // We are using a fallback, they can't do 32bpp
		surface->create((uint16)width, (uint16)(_lineHeight * lines.size()), Graphics::PixelFormat(2, 5, 5, 5, 1, 11, 6, 1, 0));
	}
	uint32 useColor = 0xffffffff;
	Common::Array<Common::String>::iterator it;
	int heightOffset = 0;
	for (it = lines.begin(); it != lines.end(); ++it) {
		_font->drawString(surface, *it, 0, heightOffset, width, useColor, alignment);
		heightOffset += (int)_lineHeight;
	}

	BaseSurface *retSurface = _gameRef->_renderer->createSurface();
	Graphics::Surface *convertedSurface = surface->convertTo(Graphics::PixelFormat(4, 8, 8, 8, 8, 16, 8, 0, 24));
	retSurface->putSurface(*convertedSurface, true);
	convertedSurface->free();
	surface->free();
	delete surface;
	delete convertedSurface;
	return retSurface;
	// TODO: _isUnderline, _isBold, _isItalic, _isStriked
}
Пример #13
0
Node *Tree::aStarSearch() {
    Common::SortedArray<TreeNode *> mmfpOpen(compareTreeNodes);

    Node *currentNode = NULL;
    float currentT;

    Node *retNode = NULL;

    float temp = pBaseNode->getContainedObject()->calcT();

    if (static_cast<int>(temp) != SUCCESS) {
        mmfpOpen.insert(new TreeNode(pBaseNode->getObjectT(), pBaseNode));

        while (mmfpOpen.size() && (retNode == NULL)) {
            currentNode = mmfpOpen.front()->node;
            mmfpOpen.erase(mmfpOpen.begin());

            if ((currentNode->getDepth() < _maxDepth) && (Node::getNodeCount() < _maxNodes)) {
                // Generate nodes
                Common::Array<Node *> vChildren = currentNode->getChildren();

                for (Common::Array<Node *>::iterator i = vChildren.begin(); i != vChildren.end(); i++) {
                    IContainedObject *pTemp = (*i)->getContainedObject();
                    currentT = pTemp->calcT();

                    if (currentT == SUCCESS)
                        retNode = *i;
                    else
                        mmfpOpen.insert(new TreeNode(currentT, (*i)));
                }
            } else {
                retNode = currentNode;
            }
        }
    } else {
        retNode = pBaseNode;
    }

    return retNode;
}
Пример #14
0
Graphics::Surface *TruetypeFont::drawTextToSurface(const Common::String &text, uint16 textColor, int maxWidth, int maxHeight, Graphics::TextAlign align, bool wrap) {
	if (text.equals("")) {
		return nullptr;
	}

	Graphics::Surface *surface = new Graphics::Surface();

	if (!wrap) {
		int width = MIN(_font->getStringWidth(text), maxWidth);
		surface->create(width, _lineHeight, Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0));
		// TODO: Add better alpha support by getting the pixels from the backbuffer.
		// However doing that requires some kind of caching system so future text doesn't try to use this text as it's alpha background.
		surface->fillRect(Common::Rect(0, 0, surface->w, surface->h), 0);

		_font->drawString(surface, text, 0, 0, maxWidth, textColor, align);
		return surface;
	}

	Common::Array<Common::String> lines;
	_font->wordWrapText(text, maxWidth, lines);

	while (maxHeight > 0 && (int)lines.size() * _lineHeight > maxHeight) {
		lines.pop_back();
	}
	if (lines.size() == 0) {
		delete surface;
		return nullptr;
	}

	surface->create(maxWidth, lines.size() * _lineHeight, Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0));
	surface->fillRect(Common::Rect(0, 0, surface->w, surface->h), 0);

	int heightOffset = 0;
	for (Common::Array<Common::String>::iterator it = lines.begin(); it != lines.end(); it++) {
		_font->drawString(surface, *it, 0, 0 + heightOffset, maxWidth, textColor, align);
		heightOffset += _lineHeight;
	}

	return surface;
}
Пример #15
0
TestbedOptionsDialog::TestbedOptionsDialog(Common::Array<Testsuite *> &tsList, TestbedConfigManager *tsConfMan) : GUI::Dialog("Browser"), _testbedConfMan(tsConfMan) {

	new GUI::StaticTextWidget(this, "Browser.Headline", "Select Testsuites to Execute");
	new GUI::StaticTextWidget(this, "Browser.Path", "Use Doubleclick to select/deselect");

	// Construct a String Array
	Common::Array<Testsuite *>::const_iterator iter;
	Common::String description;
	uint selected = 0;

	for (iter = tsList.begin(); iter != tsList.end(); iter++) {
		_testSuiteArray.push_back(*iter);
		description = (*iter)->getDescription();
		if ((*iter)->isEnabled()) {
			_testSuiteDescArray.push_back(description + "(selected)");
			selected++;
			_colors.push_back(GUI::ThemeEngine::kFontColorNormal);
		} else {
			_testSuiteDescArray.push_back(description);
			_colors.push_back(GUI::ThemeEngine::kFontColorAlternate);
		}
	}

	_testListDisplay = new TestbedListWidget(this, "Browser.List", _testSuiteArray);
	_testListDisplay->setNumberingMode(GUI::kListNumberingOff);
	_testListDisplay->setList(_testSuiteDescArray, &_colors);

	// This list shouldn't be editable
	_testListDisplay->setEditable(false);

	if (selected > (tsList.size() - selected)) {
		_selectButton = new GUI::ButtonWidget(this, "Browser.Up", "Deselect All", 0, kTestbedDeselectAll, 0);
	} else {
		_selectButton = new GUI::ButtonWidget(this, "Browser.Up", "Select All", 0, kTestbedSelectAll, 0);
	}
	new GUI::ButtonWidget(this, "Browser.Cancel", "Run tests", 0, GUI::kCloseCmd);
	new GUI::ButtonWidget(this, "Browser.Choose", "Exit Testbed", 0, kTestbedQuitCmd);
}
Пример #16
0
void TextRenderer::drawTextWithWordWrapping(const Common::String &text, Graphics::Surface &dest) {
	Common::Array<TextSurface> textSurfaces;
	Common::Array<uint> lineWidths;
	Common::Array<TextJustification> lineJustifications;

	// Create the initial text state
	TextStyleState currentState;

	// Create an empty font and bind it to the state
	StyledTTFont font(_engine);
	currentState.updateFontWithTextState(font);

	Common::String currentSentence; // Not a true 'grammatical' sentence. Rather, it's just a collection of words
	Common::String currentWord;
	int sentenceWidth = 0;
	int wordWidth = 0;
	int lineWidth = 0;
	int lineHeight = font.getFontHeight();

	uint currentLineNumber = 0u;

	uint numSpaces = 0u;
	int spaceWidth = 0;

	// The pixel offset to the currentSentence
	Common::Point sentencePixelOffset;

	uint i = 0u;
	uint stringlen = text.size();

	while (i < stringlen) {
		if (text[i] == '<') {
			// Flush the currentWord to the currentSentence
			currentSentence += currentWord;
			sentenceWidth += wordWidth;

			// Reset the word variables
			currentWord.clear();
			wordWidth = 0;

			// Parse the style tag
			uint startTextPosition = i;
			while (i < stringlen && text[i] != '>') {
				++i;
			}
			uint endTextPosition = i;

			uint32 textColor = currentState.getTextColor(_engine);

			uint stateChanges = 0u;
			if ((endTextPosition - startTextPosition - 1) > 0) {
				stateChanges = currentState.parseStyle(Common::String(text.c_str() + startTextPosition + 1), endTextPosition - startTextPosition - 1);
			}

			if (stateChanges & (TEXT_CHANGE_FONT_TYPE | TEXT_CHANGE_FONT_STYLE)) {
				// Use the last state to render out the current sentence
				// Styles apply to the text 'after' them
				if (!currentSentence.empty()) {
					textSurfaces.push_back(TextSurface(font.renderSolidText(currentSentence, textColor), sentencePixelOffset, currentLineNumber));

					lineWidth += sentenceWidth;
					sentencePixelOffset.x += sentenceWidth;

					// Reset the sentence variables
					currentSentence.clear();
					sentenceWidth = 0;
				}

				// Update the current state with the style information
				currentState.updateFontWithTextState(font);

				lineHeight = MAX(lineHeight, font.getFontHeight());
				spaceWidth = font.getCharWidth(' ');
			}
			if (stateChanges & TEXT_CHANGE_NEWLINE) {
				// If the current sentence has content, render it out
				if (!currentSentence.empty()) {
					textSurfaces.push_back(TextSurface(font.renderSolidText(currentSentence, textColor), sentencePixelOffset, currentLineNumber));
				}

				// Set line width
				lineWidths.push_back(lineWidth + sentenceWidth - (numSpaces * spaceWidth));

				currentSentence.clear();
				sentenceWidth = 0;

				// Update the offsets
				sentencePixelOffset.x = 0u;
				sentencePixelOffset.y += lineHeight;

				// Reset the line variables
				lineHeight = font.getFontHeight();
				lineWidth = 0;
				++currentLineNumber;
				lineJustifications.push_back(currentState._justification);
			}
			if (stateChanges & TEXT_CHANGE_HAS_STATE_BOX) {
				Common::String temp = Common::String::format("%d", _engine->getScriptManager()->getStateValue(currentState._statebox));
				wordWidth += font.getStringWidth(temp);

				// If the word causes the line to overflow, render the sentence and start a new line
				if (lineWidth + sentenceWidth + wordWidth > dest.w) {
					textSurfaces.push_back(TextSurface(font.renderSolidText(currentSentence, textColor), sentencePixelOffset, currentLineNumber));

					// Set line width
					lineWidths.push_back(lineWidth + sentenceWidth - (numSpaces * spaceWidth));

					currentSentence.clear();
					sentenceWidth = 0;

					// Update the offsets
					sentencePixelOffset.x = 0u;
					sentencePixelOffset.y += lineHeight;

					// Reset the line variables
					lineHeight = font.getFontHeight();
					lineWidth = 0;
					++currentLineNumber;
					lineJustifications.push_back(currentState._justification);
				}
			}
		} else {
			currentWord += text[i];
			wordWidth += font.getCharWidth(text[i]);

			if (text[i] == ' ') {
				// When we hit the first space, flush the current word to the sentence
				if (!currentWord.empty()) {
					currentSentence += currentWord;
					sentenceWidth += wordWidth;

					currentWord.clear();
					wordWidth = 0;
				}

				// We track the number of spaces so we can disregard their width in lineWidth calculations
				++numSpaces;
			} else {
				// If the word causes the line to overflow, render the sentence and start a new line
				if (lineWidth + sentenceWidth + wordWidth > dest.w) {
					// Only render out content
					if (!currentSentence.empty()) {
						textSurfaces.push_back(TextSurface(font.renderSolidText(currentSentence, currentState.getTextColor(_engine)), sentencePixelOffset, currentLineNumber));
					}

					// Set line width
					lineWidths.push_back(lineWidth + sentenceWidth - (numSpaces * spaceWidth));

					currentSentence.clear();
					sentenceWidth = 0;

					// Update the offsets
					sentencePixelOffset.x = 0u;
					sentencePixelOffset.y += lineHeight;

					// Reset the line variables
					lineHeight = font.getFontHeight();
					lineWidth = 0;
					++currentLineNumber;
					lineJustifications.push_back(currentState._justification);
				}

				numSpaces = 0u;
			}
		}

		i++;
	}

	// Render out any remaining words/sentences
	if (!currentWord.empty() || !currentSentence.empty()) {
		currentSentence += currentWord;
		sentenceWidth += wordWidth;

		textSurfaces.push_back(TextSurface(font.renderSolidText(currentSentence, currentState.getTextColor(_engine)), sentencePixelOffset, currentLineNumber));
	}

	lineWidths.push_back(lineWidth + sentenceWidth);
	lineJustifications.push_back(currentState._justification);

	for (Common::Array<TextSurface>::iterator iter = textSurfaces.begin(); iter != textSurfaces.end(); ++iter) {
		Common::Rect empty;

		if (lineJustifications[iter->_lineNumber] == TEXT_JUSTIFY_LEFT) {
			_engine->getRenderManager()->blitSurfaceToSurface(*iter->_surface, empty, dest, iter->_surfaceOffset.x, iter->_surfaceOffset.y, 0);
		} else if (lineJustifications[iter->_lineNumber] == TEXT_JUSTIFY_CENTER) {
			_engine->getRenderManager()->blitSurfaceToSurface(*iter->_surface, empty, dest, ((dest.w - lineWidths[iter->_lineNumber]) / 2) + iter->_surfaceOffset.x, iter->_surfaceOffset.y, 0);
		} else if (lineJustifications[iter->_lineNumber] == TEXT_JUSTIFY_RIGHT) {
			_engine->getRenderManager()->blitSurfaceToSurface(*iter->_surface, empty, dest, dest.w - lineWidths[iter->_lineNumber]  + iter->_surfaceOffset.x, iter->_surfaceOffset.y, 0);
		}

		// Release memory
		iter->_surface->free();
		delete iter->_surface;
	}
}
Пример #17
0
BaseSurface *BaseFontTT::renderTextToTexture(const WideString &text, int width, TTextAlign align, int maxHeight, int &textOffset) {
	//TextLineList lines;
	// TODO: Use WideString-conversion here.
	//WrapText(text, width, maxHeight, lines);
	Common::Array<WideString> lines;
	_font->wordWrapText(text, width, lines);

	while (maxHeight > 0 && lines.size() * _lineHeight > maxHeight) {
		lines.pop_back();
	}
	if (lines.size() == 0) {
		return nullptr;
	}

	Graphics::TextAlign alignment = Graphics::kTextAlignInvalid;
	if (align == TAL_LEFT) {
		alignment = Graphics::kTextAlignLeft;
	} else if (align == TAL_CENTER) {
		alignment = Graphics::kTextAlignCenter;
	} else if (align == TAL_RIGHT) {
		alignment = Graphics::kTextAlignRight;
	}

	// TODO: This debug call does not work with WideString because text.c_str() returns an uint32 array.
	//debugC(kWintermuteDebugFont, "%s %d %d %d %d", text.c_str(), RGBCOLGetR(_layers[0]->_color), RGBCOLGetG(_layers[0]->_color), RGBCOLGetB(_layers[0]->_color), RGBCOLGetA(_layers[0]->_color));
//	void drawString(Surface *dst, const Common::String &str, int x, int y, int w, uint32 color, TextAlign align = kTextAlignLeft, int deltax = 0, bool useEllipsis = true) const;
	Graphics::Surface *surface = new Graphics::Surface();
	surface->create((uint16)width, (uint16)(_lineHeight * lines.size()), _gameRef->_renderer->getPixelFormat());
	uint32 useColor = 0xffffffff;
	Common::Array<WideString>::iterator it;
	int heightOffset = 0;
	for (it = lines.begin(); it != lines.end(); ++it) {
		_font->drawString(surface, *it, 0, heightOffset, width, useColor, alignment);
		heightOffset += (int)_lineHeight;
	}

	BaseSurface *retSurface = _gameRef->_renderer->createSurface();

	if (_deletableFont) {
		// Reconstruct the alpha channel of the font.

		// Since we painted it with color 0xFFFFFFFF onto a black background,
		// the alpha channel is gone, but the color value of each pixel corresponds
		// to its original alpha value.

		Graphics::PixelFormat format = _gameRef->_renderer->getPixelFormat();
		uint32 *pixels = (uint32 *)surface->getPixels();

		// This is a Surface we created ourselves, so no empty space between rows.
		for (int i = 0; i < surface->w * surface->h; ++i) {
			uint8 a, r, g, b;
			format.colorToRGB(*pixels, r, g, b);
			a = r;
			*pixels++ = format.ARGBToColor(a, r, g, b);
		}
	}

	retSurface->putSurface(*surface, true);
	surface->free();
	delete surface;
	return retSurface;
	// TODO: _isUnderline, _isBold, _isItalic, _isStriked
}
Пример #18
0
bool SXString::scCallMethod(ScScript *script, ScStack *stack, ScStack *thisStack, const char *name) {
	//////////////////////////////////////////////////////////////////////////
	// Substring
	//////////////////////////////////////////////////////////////////////////
	if (strcmp(name, "Substring") == 0) {
		stack->correctParams(2);
		int start = stack->pop()->getInt();
		int end   = stack->pop()->getInt();

		if (end < start) {
			BaseUtils::swap(&start, &end);
		}

		//try {
		WideString str;
		if (_gameRef->_textEncoding == TEXT_UTF8) {
			str = StringUtil::utf8ToWide(_string);
		} else {
			str = StringUtil::ansiToWide(_string);
		}

		//WideString subStr = str.substr(start, end - start + 1);
		WideString subStr(str.c_str() + start, end - start + 1);

		if (_gameRef->_textEncoding == TEXT_UTF8) {
			stack->pushString(StringUtil::wideToUtf8(subStr).c_str());
		} else {
			stack->pushString(StringUtil::wideToAnsi(subStr).c_str());
		}
		//  } catch (std::exception &) {
		//      stack->pushNULL();
		//  }

		return STATUS_OK;
	}

	//////////////////////////////////////////////////////////////////////////
	// Substr
	//////////////////////////////////////////////////////////////////////////
	else if (strcmp(name, "Substr") == 0) {
		stack->correctParams(2);
		int start = stack->pop()->getInt();

		ScValue *val = stack->pop();
		int len = val->getInt();

		if (!val->isNULL() && len <= 0) {
			stack->pushString("");
			return STATUS_OK;
		}

		if (val->isNULL()) {
			len = strlen(_string) - start;
		}

//		try {
		WideString str;
		if (_gameRef->_textEncoding == TEXT_UTF8) {
			str = StringUtil::utf8ToWide(_string);
		} else {
			str = StringUtil::ansiToWide(_string);
		}

//			WideString subStr = str.substr(start, len);
		WideString subStr(str.c_str() + start, len);

		if (_gameRef->_textEncoding == TEXT_UTF8) {
			stack->pushString(StringUtil::wideToUtf8(subStr).c_str());
		} else {
			stack->pushString(StringUtil::wideToAnsi(subStr).c_str());
		}
//		} catch (std::exception &) {
//			stack->pushNULL();
//		}

		return STATUS_OK;
	}

	//////////////////////////////////////////////////////////////////////////
	// ToUpperCase
	//////////////////////////////////////////////////////////////////////////
	else if (strcmp(name, "ToUpperCase") == 0) {
		stack->correctParams(0);

		WideString str;
		if (_gameRef->_textEncoding == TEXT_UTF8) {
			str = StringUtil::utf8ToWide(_string);
		} else {
			str = StringUtil::ansiToWide(_string);
		}

		str.toUppercase();

		if (_gameRef->_textEncoding == TEXT_UTF8) {
			stack->pushString(StringUtil::wideToUtf8(str).c_str());
		} else {
			stack->pushString(StringUtil::wideToAnsi(str).c_str());
		}

		return STATUS_OK;
	}

	//////////////////////////////////////////////////////////////////////////
	// ToLowerCase
	//////////////////////////////////////////////////////////////////////////
	else if (strcmp(name, "ToLowerCase") == 0) {
		stack->correctParams(0);

		WideString str;
		if (_gameRef->_textEncoding == TEXT_UTF8) {
			str = StringUtil::utf8ToWide(_string);
		} else {
			str = StringUtil::ansiToWide(_string);
		}

		str.toLowercase();

		if (_gameRef->_textEncoding == TEXT_UTF8) {
			stack->pushString(StringUtil::wideToUtf8(str).c_str());
		} else {
			stack->pushString(StringUtil::wideToAnsi(str).c_str());
		}

		return STATUS_OK;
	}

	//////////////////////////////////////////////////////////////////////////
	// IndexOf
	//////////////////////////////////////////////////////////////////////////
	else if (strcmp(name, "IndexOf") == 0) {
		stack->correctParams(2);

		const char *strToFind = stack->pop()->getString();
		int index = stack->pop()->getInt();

		WideString str;
		if (_gameRef->_textEncoding == TEXT_UTF8) {
			str = StringUtil::utf8ToWide(_string);
		} else {
			str = StringUtil::ansiToWide(_string);
		}

		WideString toFind;
		if (_gameRef->_textEncoding == TEXT_UTF8) {
			toFind = StringUtil::utf8ToWide(strToFind);
		} else {
			toFind = StringUtil::ansiToWide(strToFind);
		}

		int indexOf = StringUtil::indexOf(str, toFind, index);
		stack->pushInt(indexOf);

		return STATUS_OK;
	}

	//////////////////////////////////////////////////////////////////////////
	// Split
	//////////////////////////////////////////////////////////////////////////
	else if (strcmp(name, "Split") == 0) {
		stack->correctParams(1);
		ScValue *val = stack->pop();
		char separators[MAX_PATH_LENGTH] = ",";
		if (!val->isNULL()) {
			strcpy(separators, val->getString());
		}

		SXArray *array = new SXArray(_gameRef);
		if (!array) {
			stack->pushNULL();
			return STATUS_OK;
		}


		WideString str;
		if (_gameRef->_textEncoding == TEXT_UTF8) {
			str = StringUtil::utf8ToWide(_string);
		} else {
			str = StringUtil::ansiToWide(_string);
		}

		WideString delims;
		if (_gameRef->_textEncoding == TEXT_UTF8) {
			delims = StringUtil::utf8ToWide(separators);
		} else {
			delims = StringUtil::ansiToWide(separators);
		}

		Common::Array<WideString> parts;

		uint32 start = 0;
		for(uint32 i = 0; i < str.size() + 1; i++) {
			char ch = str.c_str()[i];
			if(ch=='\0' || delims.contains(ch))
			{
				char *part = new char[i - start + 1];
				if(i != start) {
					Common::strlcpy(part, str.c_str() + start, i - start + 1);
					part[i - start] = '\0';
				} else {
					part[0] = '\0';
				}
				val = new ScValue(_gameRef, part);
				array->push(val);
				delete[] part;
				delete val;
				val = nullptr;
				start = i + 1;
			}
		}

		for (Common::Array<WideString>::iterator it = parts.begin(); it != parts.end(); ++it) {
			WideString &part = (*it);

			if (_gameRef->_textEncoding == TEXT_UTF8) {
				val = new ScValue(_gameRef,  StringUtil::wideToUtf8(part).c_str());
			} else {
				val = new ScValue(_gameRef,  StringUtil::wideToAnsi(part).c_str());
			}

			array->push(val);
			delete val;
			val = nullptr;
		}

		stack->pushNative(array, false);
		return STATUS_OK;
	} else {
		return STATUS_FAILED;
	}
}
Пример #19
0
bool T7GFont::load(Common::SeekableReadStream &stream) {
	// Read the mapping of characters to glyphs
	if (stream.read(_mapChar2Glyph, 128) < 128) {
		error("Groovie::T7GFont: Couldn't read the character to glyph map");
		return false;
	}

	// Calculate the number of glyphs
	byte numGlyphs = 0;
	for (int i = 0; i < 128; i++)
		if (_mapChar2Glyph[i] >= numGlyphs)
			numGlyphs = _mapChar2Glyph[i] + 1;

	// Read the glyph offsets
	uint16 *glyphOffsets = new uint16[numGlyphs];
	for (int i = 0; i < numGlyphs; i++)
		glyphOffsets[i] = stream.readUint16LE();

	if (stream.eos()) {
		error("Groovie::T7GFont: Couldn't read the glyph offsets");
		delete[] glyphOffsets;
		return false;
	}

	// Allocate the glyph data
	delete[] _glyphs;
	_glyphs = new Glyph[numGlyphs];

	// Ensure we're ready to read the first glyph. (Most versions don't
	// need it, but the russian one does. This fixes bug #3095031.)
	stream.seek(glyphOffsets[0]);

	// Read the glyphs
	_maxHeight = _maxWidth = 0;
	for (int i = 0; (i < numGlyphs) && !stream.eos(); i++) {
		// Verify we're at the expected stream position
		if (stream.pos() != glyphOffsets[i]) {
			uint16 offset = glyphOffsets[i];
			delete[] glyphOffsets;
			error("Groovie::T7GFont: Glyph %d starts at %d but the current "
				"offset is %d", i, offset, stream.pos());
			return false;
		}

		// Read the glyph information
		Glyph *g = &_glyphs[i];
		g->width = stream.readByte();
		g->julia = stream.readByte();

		// Read the pixels data into a dynamic array (we don't know its length)
		Common::Array<byte> data;
		data.reserve(300);
		byte b = stream.readByte();
		while (!stream.eos() && (b != 0xFF)) {
			data.push_back(b);
			b = stream.readByte();
		}

		// Verify the pixel data size
		assert (data.size() % g->width == 0);
		g->height = data.size() / g->width;

		// Copy the pixel data into the definitive static array
		g->pixels = new byte[data.size()];
		memcpy(g->pixels, data.begin(), data.size());

		// Update the max values
		if (g->width > _maxWidth)
			_maxWidth = g->width;
		if (g->height > _maxHeight)
			_maxHeight = g->height;
	}

	delete[] glyphOffsets;
	return true;
}
Пример #20
0
void WorklistManager::pushArray(const Common::Array<reg_t> &tmp) {
	for (Common::Array<reg_t>::const_iterator it = tmp.begin(); it != tmp.end(); ++it)
		push(*it);
}