static void OpenGuiDebugger(AG_Event *event) { AG_Window *win; if ((win = AG_GuiDebugger(NULL)) != NULL) AG_WindowShow(win); }
static void AGOL_StartDebugger(void) { AG_Window *win; if((win = AG_GuiDebugger(agWindowFocused)) != NULL) { AG_WindowShow(win); } }