//============================================================================== void checkThreadIsAttached() { #if JUCE_MAC if (Thread::getCurrentThreadId() != lastThreadId) EnterMoviesOnThread (0); AttachMovieToCurrentThread (movie); #endif }
QTThread(Movie m = NULL): movie(m) { #ifdef VIBREZ #ifdef _WIN32 WaitForSingleObject(qtmutex,INFINITE); #else EnterMoviesOnThread(0); if(movie) AttachMovieToCurrentThread(movie); #endif #endif }
virtual void ThreadBegin() { EnterMoviesOnThread(0); AttachMovieToCurrentThread(movie); }