LONG InStream::Read(void *data, UInt32 size, UInt32 *processedSize) { if (processedSize) *processedSize = 0; if (!ioDevice_->isReadable()) return E_FAIL; char* buffer = reinterpret_cast<char*>(data); qint64 readBytes = ioDevice_->read(buffer, qint64(size)); if (-1 == readBytes) return E_FAIL; if (processedSize) *processedSize = UInt32(readBytes); return S_OK; }
void AttachmentContainer::addAttachment( AttachmentObj * const pAttachment, UInt16 binding) { UInt32 key; if(pAttachment == NULL) return; key = (UInt32 (pAttachment->getGroupId()) << 16) | binding; if(this->isMTLocal()) { RecordedRefCountPolicy::addRef(pAttachment); } else { UnrecordedRefCountPolicy::addRef(pAttachment); } pAttachment->linkParent(this, AttachmentsFieldId, Attachment::ParentsFieldId); Self::editSField(AttachmentsFieldMask); AttachmentObjPtrMapIt fcI = _sfAttachments.getValue().find(key); if(fcI != _sfAttachments.getValue().end()) { (*fcI).second->unlinkParent(this, Attachment::ParentsFieldId); if(this->isMTLocal()) { RecordedRefCountPolicy::subRef((*fcI).second); } else { UnrecordedRefCountPolicy::subRef((*fcI).second); } (*fcI).second = pAttachment; } else { _sfAttachments.getValue()[key] = pAttachment; } }
LightBase::LightBase(void) : Inherited(), _sfAmbient (Color4f(0.f,0.f,0.f,1.f)), _sfDiffuse (Color4f(1.f,1.f,1.f,1.f)), _sfSpecular (Color4f(1.f,1.f,1.f,1.f)), _sfBeacon (NULL), _sfOn (bool(true)), _sfConstantAttenuation (Real32(1.f)), _sfLinearAttenuation (Real32(0.f)), _sfQuadraticAttenuation (Real32(0.f)), _sfLightEngine (NULL), _sfShadowIntensity (Real32(0.f)), _sfShadowMode (UInt32(0)) { }
const String SocketAddress::toString() const { OW_ASSERT(m_type != UNSET); String rval; if (m_type == INET) { rval = getAddress() + ":" + String(UInt32(getPort())); } else { rval = this->m_name; } return rval; }
bool zoStreamBufferImplLZMA::init( void) { XTRACE(); _fstream << (Uint32) LZMASTREAM_MAGIC; _encoder= new NCompress::NLZMA::CEncoder; UInt32 algorithm = 2; // max compression UInt32 dictionary = 1 << 23; // 8 Meg dictionary bool eos = true; PROPID propIDs[] = { NCoderPropID::kDictionarySize, NCoderPropID::kAlgorithm, NCoderPropID::kEndMarker }; const int kNumProps = sizeof(propIDs) / sizeof(propIDs[0]); PROPVARIANT properties[kNumProps]; properties[0].vt = VT_UI4; properties[0].ulVal = UInt32(dictionary); properties[1].vt = VT_UI4; properties[1].ulVal = UInt32(algorithm); properties[2].vt = VT_BOOL; properties[2].boolVal = eos ? VARIANT_TRUE : VARIANT_FALSE; if (_encoder->SetCoderProperties(propIDs, properties, kNumProps) != S_OK) { LOG_ERROR << "Unable to set properties\n"; return false; } _encoder->WriteCoderProperties(this); _encoder->SetStreams( this, this, 0, 0); return true; }
GeoVectorBufferPropertyBase::GeoVectorBufferPropertyBase(void) : Inherited(), _sfStride (UInt32(0)), _sfFormat (UInt32(GL_FLOAT)), _sfFormatSize (UInt32(4)), _sfDimension (UInt32(3)), _sfVectorType (UInt32(GeoProperty::VectorTypeVector)), _sfSize (UInt32(0)) { }
FCDTestFCBase::FCDTestFCBase(void) : Inherited(), _sfFieldSFPub (UInt32(0)), _sfFieldSFPro (UInt32(0)), _sfFieldSFNo (UInt32(0)), _mfFieldMFPub (UInt32(0)), _mfFieldMFPro (UInt32(0)), _mfFieldMFNo (UInt32(0)) { }
/*! Writes all fields to the stream, except for those whose name is in \a excludeFields. Optionally writes an end marker. The excludeFields string has the format: "'name1' 'name2' 'name3'", the spaces between the "'" are mandatory. \param[in] excludeFields String of field names that shall be skipped. \param[in] endMarker Write an end marker to the stream after all fields are processed. */ void OSBCommonElement::writeFields( const std::string &excludeFields, const bool endMarker) { OSG_OSB_LOG(("OSBCommonElement::writeFields: " "excludeFields: [%s]\n", excludeFields.c_str())); FieldContainer *fc = getContainer(); UInt32 fieldCount = fc->getType().getNumFieldDescs(); // go through all fields and write them. for(UInt32 fieldId = 1; fieldId <= fieldCount; ++fieldId) { const FieldDescriptionBase *fieldDesc = fc->getFieldDescription(fieldId); const std::string &fieldName = fieldDesc->getName(); // skip internal fields if(fieldDesc->isInternal()) { OSG_OSB_LOG(("OSBCommonElement::writeFields: " "Skipping internal field: [%s]\n", fieldName.c_str())); continue; } // skip excluded fields if((!excludeFields.empty() ) && (excludeFields.find("'" + fieldName + "'") != std::string::npos) ) { OSG_OSB_LOG(("OSBCommonElement::writeFields: " "Skipping excluded field: [%s]\n", fieldName.c_str())); continue; } const FieldType &fieldType = fieldDesc->getFieldType(); const std::string &fieldTypeName = fieldType .getName (); BitVector fieldMask = fieldDesc->getFieldMask(); UInt32 fieldSize = UInt32(fc->getBinSize(fieldMask)); writeFieldHeader (fieldName, fieldTypeName, fieldSize); writeFieldContent(fieldId ); } if(endMarker) { writeEndMarker(); } }
void DrawEnv::updateChunk(State *pState, StateOverride *pOverride) { StateChunk *c = pState->getChunk(State::UpdateChunk); if(pOverride->size() > 0 && pOverride->begin()->first == State::UpdateChunk ) { c = pOverride->begin()->second; } if(c != NULL && (c)->getIgnore() == false) { (c)->changeFrom(this, c, UInt32(0)); } }
void State::deactivate(DrawActionBase *action) { MFStateChunkPtr::iterator it; const MFStateChunkPtr::iterator itEnd = _mfChunks.end(); Int32 ind = 0; UInt32 cind; for(it = _mfChunks.begin(), cind = 0; it != itEnd; ++it, ++cind) { if(*it != NullFC && !(*it)->getIgnore()) (*it)->deactivate(action, UInt32(ind)); if(++ind >= StateChunkClass::getNumSlots(cind)) ind = 0; } }
CgFXMaterialBase::CgFXMaterialBase(void) : Inherited(), _sfTreatTechniquesAsVariants(bool(false)), _sfEffectFile (), _sfEffectString (), _mfCompilerOptions (), _sfVariables (this, VariablesFieldId, ShaderProgramVariables::ParentsFieldId), _mfVariableNames (), _sfStateVariables (UInt32(0)), _mfTechniques (), _mfTextures (), _sfGLId (GLenum(0)) { }
static void sendActivateEvent(nsIEventHandler* handler, WindowRef window, Boolean active) { EventRecord event; ::OSEventAvail(0, &event); event.what = activateEvt; event.message = UInt32(window); if (active) event.modifiers |= activeFlag; else event.modifiers &= ~activeFlag; nsPluginEvent pluginEvent = { &event, window }; PRBool handled = PR_FALSE; handler->HandleEvent(&pluginEvent, &handled); }
void NFIOBase::writeFCId(const FieldContainerPtr &fc) { if(fc == NullFC) { _out->putValue(UInt32(0)); return; } UInt32 id = getContainerId(fc); _out->putValue(id); if(_fcSet.count(id) == 0) { _fcSet.insert(id); _fcList.push_back(fc); } }
void DrawEnv::updateChunk(State *pState, StateOverride *pOverride) { StateChunk *c = pState->getChunk(State::UpdateChunk); UInt32 const climit = pState->getCoreGLChunkLimit(); if(pOverride->size() > 0 && pOverride->begin()->first == State::UpdateChunk ) { c = pOverride->begin()->second; } if(c != NULL && c->getIgnore() == false && c->getClassId() < climit) { c->changeFrom(this, c, UInt32(0)); } }
ViewportBase::ViewportBase(void) : Inherited(), _sfLeft (Real32(0.f)), _sfRight (Real32(1.f)), _sfBottom (Real32(0.f)), _sfTop (Real32(1.f)), _sfParent (NULL), _sfCamera (NULL), _sfRoot (NULL), _sfBackground (NULL), _mfForegrounds (), _sfTravMask (UInt32(TypeTraits<UInt32>::getMax())), _sfDrawTime (Real32(0.0f)), _sfDrawableId (Int32(-1)), _sfRenderOptions (NULL) { }
// Outdated - use 'ITRLightingOptions' instead Persistent::Base::Error ITRLightOptions2::write( StreamIO & io_sio, int /*version*/, int /*user*/ ) { io_sio.write(UInt32(m_lightingType)); io_sio.write(m_geometryScale); io_sio.write(m_lightScale); io_sio.write(m_useNormals); io_sio.write(m_emissionQuantumNumber); io_sio.write(m_useMaterialProperties); // ambient io_sio.write(m_ambientIntensity.red); io_sio.write(m_ambientIntensity.green); io_sio.write(m_ambientIntensity.blue); return ((io_sio.getStatus() == STRM_OK) ? Ok : WriteError); }
Persistent::Base::Error ITRLightingOptions::write( StreamIO & sio, int, int ) { sio.write( UInt32( m_lightingType ) ); sio.write( m_geometryScale ); sio.write( m_lightScale ); sio.write( m_useNormals ); sio.write( m_emissionQuantumNumber ); sio.write(m_useMaterialProperties ); // ambient sio.write( m_ambientIntensity.red ); sio.write( m_ambientIntensity.green ); sio.write( m_ambientIntensity.blue ); sio.write( m_applyAmbientOutside ); return( ( sio.getStatus() == STRM_OK ) ? Ok : WriteError ); }
const std::vector<const Parameter*> CameraBuffer::setupParameters() { std::vector<const Parameter*> parameters; NumericParameter<UInt32>* numBuffers = new NumericParameter<UInt32>(NUM_BUFFERS); numBuffers->setTitle("Number of buffers"); numBuffers->setAccessMode(runtime::Parameter::INITIALIZED_WRITE); numBuffers->setMin(UInt32(1)); parameters.push_back(numBuffers); NumericParameter<UInt32>* bufferSize = new NumericParameter<UInt32>(BUFFER_SIZE); bufferSize->setTitle("Buffer size in bytes"); bufferSize->setAccessMode(runtime::Parameter::INITIALIZED_WRITE); parameters.push_back(bufferSize); return parameters; }
TexGenChunkBase::TexGenChunkBase(void) : Inherited(), _sfGenFuncS (GLenum(GL_NONE)), _sfGenFuncT (GLenum(GL_NONE)), _sfGenFuncR (GLenum(GL_NONE)), _sfGenFuncQ (GLenum(GL_NONE)), _sfGenFuncSPlane (Vec4f(1,0,0,0)), _sfGenFuncTPlane (Vec4f(0,1,0,0)), _sfGenFuncRPlane (Vec4f(0,0,1,0)), _sfGenFuncQPlane (Vec4f(0,0,0,1)), _sfSBeacon (NULL), _sfTBeacon (NULL), _sfRBeacon (NULL), _sfQBeacon (NULL), _sfEyeModelViewMatrix (), _sfEyeModelViewMode (UInt32(0x0001)) { }
ShaderProgramBase::ShaderProgramBase(void) : Inherited(), _sfShaderType (GLenum(GL_NONE)), _sfProgram (), _sfDefines (), _sfGLId (UInt32(0)), _sfVariables (this, VariablesFieldId, ShaderProgramVariables::ParentsFieldId), _mfFeedbackVaryings (), _mfParameter (), _mfAttributes (), _sfCgFrontEnd (bool(false)), _sfPointSize (bool(false)), _mfParents (), _mfDestroyedFunctors () { }
UInt32 PollingManagerThread::calcSleepTime(bool& rightNow, bool doInit) { rightNow = false; DateTime dtm; dtm.setToCurrent(); time_t tm = dtm.get(); Int32 const int32_max = std::numeric_limits<Int32>::max(); time_t const time_t_max = std::numeric_limits<time_t>::max(); time_t leastTime = (time_t_max > int32_max ? int32_max : time_t_max); // leastTime is now a large positive time_t value that will fit into an // Int32, and hence into a UInt32. int checkedCount = 0; // LOOP INVARIANT: 0 <= leastTime <= int32_max for (size_t i = 0; i < m_triggerRunners.size(); i++) { if (m_triggerRunners[i]->m_isRunning || m_triggerRunners[i]->m_pollInterval == 0) { continue; } if (doInit) { m_triggerRunners[i]->m_nextPoll = safe_add(tm, m_triggerRunners[i]->m_pollInterval); } else if (m_triggerRunners[i]->m_nextPoll <= tm) { rightNow = true; return 0; } // GUARANTEED: m_triggerRunners[i]->m_nextPoll >= tm checkedCount++; time_t diff = m_triggerRunners[i]->m_nextPoll - tm; if (diff < leastTime) { leastTime = diff; } } return (checkedCount == 0) ? 0 : UInt32(leastTime); }
FieldContainer *ComplexSceneManager::resolve( const Char8 *szName, FieldContainer *pDestContainer, Int32 iDestFieldId) { FieldContainer *returnValue = this->findNamedComponent(szName); if(returnValue == NULL && pDestContainer != NULL && iDestFieldId >= 0) { DeferredFCUse tmpBlock; tmpBlock._szName = szName; tmpBlock._pDstCnt = pDestContainer; tmpBlock._uiDstFieldId = UInt32(iDestFieldId); _vUnresolvedFCs.push_back(tmpBlock); } return returnValue; }
SInt64 SFB::Audio::TrueAudioDecoder::_SeekToFrame(SInt64 frame) { TTAuint32 seconds = (TTAuint32)(frame / mSourceFormat.mSampleRate); TTAuint32 frame_start = 0; try { mDecoder->set_position(seconds, &frame_start); } catch(tta::tta_exception e) { LOGGER_ERR("org.sbooth.AudioEngine.Decoder.TrueAudio", "True Audio seek error: " << e.code()); return -1; } mCurrentFrame = frame; // We need to skip some samples from start of the frame if required mFramesToSkip = UInt32((seconds - frame_start) * mSourceFormat.mSampleRate + 0.5); return mCurrentFrame; }
void State::deactivate(DrawEnv *pEnv) const { MFChunksType::const_iterator cIt = _mfChunks.begin(); MFChunksType::const_iterator cEnd = _mfChunks.end (); Int32 ind = 0; UInt32 cind = osgMin(State::SkipNumChunks, _mfChunks.size32() ); UInt32 const climit = _uiCoreGLChunkLimit; OSG_SKIP_IT(cIt, cind); for(; (cIt != cEnd) && (cind < climit); ++cIt, ++cind) { if(*cIt != NULL && (*cIt)->getIgnore() == false) (*cIt)->deactivate(pEnv, UInt32(ind)); if(++ind >= StateChunkClass::getNumSlots(cind)) ind = 0; } }
ScrollPanelBase::ScrollPanelBase(void) : Inherited(), _sfView (NULL), _sfInternalVerticalScrollBar(NULL), _sfInternalHorizontalScrollBar(NULL), _sfVerticalScrollBarDisplayPolicy(UInt32(ScrollPanel::SCROLLBAR_AS_NEEDED)), _sfHorizontalScrollBarDisplayPolicy(UInt32(ScrollPanel::SCROLLBAR_AS_NEEDED)), _sfVerticalResizePolicy (UInt32(ScrollPanel::NO_RESIZE)), _sfHorizontalResizePolicy (UInt32(ScrollPanel::NO_RESIZE)), _sfVerticalScrollBarAlignment(UInt32(ScrollPanel::SCROLLBAR_ALIGN_RIGHT)), _sfHorizontalScrollBarAlignment(UInt32(ScrollPanel::SCROLLBAR_ALIGN_BOTTOM)), _sfVerticalRangeModel (NULL), _sfHorizontalRangeModel (NULL) { }
void SceneFileHandlerBase::readProgress(void * OSG_CHECK_ARG(data)) { SceneFileHandlerBase *the = SceneFileHandler::the(); if(the->_readProgressFP == NULL || the->_progressData.is == NULL) return; UInt32 p = 0; while(p < 100 && !the->_readReady) { if(!the->_progressData.is->eof() && !the->_progressData.is->bad()) { UInt64 pos = the->_progressData.is->tellg(); p = UInt32((pos * 100) / the->_progressData.length); if(p > 100) p = 100; } else { p = 100; } the->_readProgressFP(p); if(the->_useProgressThread) { osgSleep(100); } else { break; } } if(the->_useProgressThread && p < 100) { the->_readProgressFP(100); } }
double PrepareFileAU (CAAudioUnit &au, CAStreamBasicDescription &fileFormat, AudioFileID audioFile) { // // calculate the duration UInt64 nPackets; UInt32 propsize = sizeof(nPackets); XThrowIfError (AudioFileGetProperty(audioFile, kAudioFilePropertyAudioDataPacketCount, &propsize, &nPackets), "kAudioFilePropertyAudioDataPacketCount"); Float64 fileDuration = (nPackets * fileFormat.mFramesPerPacket) / fileFormat.mSampleRate; ScheduledAudioFileRegion rgn; memset (&rgn.mTimeStamp, 0, sizeof(rgn.mTimeStamp)); rgn.mTimeStamp.mFlags = kAudioTimeStampSampleTimeValid; rgn.mTimeStamp.mSampleTime = 0; rgn.mCompletionProc = NULL; rgn.mCompletionProcUserData = NULL; rgn.mAudioFile = audioFile; rgn.mLoopCount = 1; rgn.mStartFrame = 0; rgn.mFramesToPlay = UInt32(nPackets * fileFormat.mFramesPerPacket); // tell the file player AU to play all of the file XThrowIfError (au.SetProperty (kAudioUnitProperty_ScheduledFileRegion, kAudioUnitScope_Global, 0,&rgn, sizeof(rgn)), "kAudioUnitProperty_ScheduledFileRegion"); // prime the fp AU with default values UInt32 defaultVal = 0; XThrowIfError (au.SetProperty (kAudioUnitProperty_ScheduledFilePrime, kAudioUnitScope_Global, 0, &defaultVal, sizeof(defaultVal)), "kAudioUnitProperty_ScheduledFilePrime"); // tell the fp AU when to start playing (this ts is in the AU's render time stamps; -1 means next render cycle) AudioTimeStamp startTime; memset (&startTime, 0, sizeof(startTime)); startTime.mFlags = kAudioTimeStampSampleTimeValid; startTime.mSampleTime = -1; XThrowIfError (au.SetProperty(kAudioUnitProperty_ScheduleStartTimeStamp, kAudioUnitScope_Global, 0, &startTime, sizeof(startTime)), "kAudioUnitProperty_ScheduleStartTimeStamp"); return fileDuration; }
static void generateJSONString(Error& error, const HOutputStream& out, const UTF8& s) { UTF16Buffer sb(2 + s.length() + 1); sb << '"'; if (error) return; for (const Chr8* p = s.ptr(); (*p) != '\0'; p++) { Chr8 c = *p; switch (c) { case '\"' : sb << '\\' << '\"'; break; case '\\' : sb << '\\' << '\\'; break; case '/' : sb << '\\' << '/'; break; case '\b' : sb << '\\' << 'b'; break; case '\f' : sb << '\\' << 'f'; break; case '\n' : sb << '\\' << 'n'; break; case '\r' : sb << '\\' << 'r'; break; case '\t' : sb << '\\' << 't'; break; default: if (c >= 0x20) { sb << c; } else { sb << UTF8("\\u00") << UTF8::format("%.2X",UInt32(c)); } break; } } sb << '"'; out->twrite(error, UTF8(sb)); };
void CallbackDrawTask::dump(UInt32 uiIndent) { for(UInt32 i = 0; i < uiIndent; ++i) { fprintf(stderr, " "); } fprintf(stderr, "CallbackDrawTask : "); switch(_uiTypeTask) { case Callback: { fprintf(stderr, "Callback, barrier active : %d\n", UInt32(_bBarrierActive)); } break; default: { fprintf(stderr, "Unknown\n"); } break; } }
ActionBase::ResultE Switch::intersect(Action *action) { ActionBase::ResultE returnValue = ActionBase::Continue; IntersectAction *ia = dynamic_cast<IntersectAction *>(action); if((getChoice() >= 0 ) && (UInt32(getChoice()) < ia->getNNodes()) ) { ia->useNodeList( ); ia->addNode (ia->getNode(getChoice())); } else if(getChoice() == ALL) { returnValue = ActionBase::Continue; } else { returnValue = ActionBase::Skip; } return returnValue; }