void Model::WSDebug(vector<ws_t>& slots){ //cout << "WSD Ship model: " << this->GetName() << endl; for(unsigned int i = 0; i < slots.size(); i++){ WSDebug(slots[i]); } }
void Model::WSDebug(vector<WeaponSlot>& slots){ LogMsg(DEBUG, "WeaponSlots for Model: %s", GetName().c_str() ); for(unsigned int i = 0; i < slots.size(); i++){ WSDebug(slots[i]); } }