//============================================================================== void JenSx1000AudioProcessor::getStateInformation (MemoryBlock& destData) { // You should use this method to store your parameters in the memory block. // You could do that either as raw data, or use the XML or ValueTree classes // as intermediaries to make it easy to save and load complex data. Program currentProgram("Current Program"); currentProgram.vcoTune = vcoTuneParam->getValue(); currentProgram.vcoOctave = vcoOctaveParam->getValue(); currentProgram.vcoVibrato = vcoVibratoParam->getValue(); currentProgram.vcoWaveform = vcoWaveformParam->getValue(); currentProgram.vcoPulseWidth = vcoPulseWidthParam->getValue(); currentProgram.vcoPWM = vcoPWMParam->getValue(); currentProgram.vcoLevel = vcoLevelParam->getValue(); currentProgram.vcoGlide = vcoGlideParam->getValue(); currentProgram.lfoSpeed = lfoSpeedParam->getValue(); currentProgram.vcfFrequency = vcfFrequencyParam->getValue(); currentProgram.vcfResonance = vcfResonanceParam->getValue(); currentProgram.vcfLFO = vcfLFOParam->getValue(); currentProgram.vcfEnvLevel = vcfEnvLevelParam->getValue(); currentProgram.vcfAttack = vcfAttackParam->getValue(); currentProgram.vcfDecay = vcfDecayParam->getValue(); currentProgram.vcfSustain = vcfSustainParam->getValue(); currentProgram.vcfRelease = vcfReleaseParam->getValue(); currentProgram.noiseNoise = noiseNoiseParam->getValue(); currentProgram.noiseLevel = noiseLevelParam->getValue(); currentProgram.vcaOutputVolume = vcaOutputVolumeParam->getValue(); currentProgram.vcaAttack = vcaAttackParam->getValue(); currentProgram.vcaDecay = vcaDecayParam->getValue(); currentProgram.vcaSustain = vcaSustainParam->getValue(); currentProgram.vcaRelease = vcaReleaseParam->getValue(); copyXmlToBinary (currentProgram.getProgrameAsXmlElement(), destData); }
void VstPlugin::saveSettings( QDomDocument & _doc, QDomElement & _this ) { if( pluginWidget() != NULL ) { _this.setAttribute( "guivisible", pluginWidget()->isVisible() ); } // try to save all settings in a chunk QByteArray chunk = saveChunk(); if( !chunk.isEmpty() ) { _this.setAttribute( "chunk", QString( chunk.toBase64() ) ); } else { // plugin doesn't seem to support chunks, therefore save // individual parameters const QMap<QString, QString> & dump = parameterDump(); _this.setAttribute( "numparams", dump.size() ); for( QMap<QString, QString>::const_iterator it = dump.begin(); it != dump.end(); ++it ) { _this.setAttribute( it.key(), it.value() ); } } _this.setAttribute( "program", currentProgram() ); }