示例#1
0
void printFour(int position) {
    clearLcd();
    drawFirstLeftColumn();
    drawFirstRightColumn();
    drawMiddleLine();
    drawLastRightColumn();
    printLcd(position);
}
示例#2
0
void render()
{
    // Clear frame buffer and depth buffer
   glClear(GL_COLOR_BUFFER_BIT);
   
   glLoadIdentity();
   
   glColor3f(1.0,1.0,1.0);
   setOrtho();
   glPushMatrix();
   drawMiddleLine();
   drawPaddle(100,startX);
   drawPaddle(1280-100,startY);
   drawBall(ballX,ballY);
   glPopMatrix();
   
   glFlush();
   glutSwapBuffers();
}