示例#1
0
 qreal value(qreal t)
 {
     qreal a = (_a < 0) ? 1.0f : _a;
     switch(_t) {
     case In:
         return easeInBounce(t, a);
     case Out:
         return easeOutBounce(t, a);
     case InOut:
         return easeInOutBounce(t, a);
     case OutIn:
         return easeOutInBounce(t, a);
     default:
         return t;
     }
 }
示例#2
0
 double valueForProgress ( double a_fProgress ) const
 {
     double fAmplitude = (m_fAmplitude < 0.0) ? 1.0 : m_fAmplitude;
     switch ( m_eType ) 
     {
     case In:
         return easeInBounce ( a_fProgress, fAmplitude );
     case Out:
         return easeOutBounce ( a_fProgress, fAmplitude );
     case InOut:
         return easeInOutBounce ( a_fProgress, fAmplitude );
     case OutIn:
         return easeOutInBounce ( a_fProgress, fAmplitude );
     default:
         return a_fProgress;
     }
 }
示例#3
0
static qreal easeInOutBounce(qreal t)
{
	static qreal a = 1;
	return easeInOutBounce(t, a);
}