/* * This method takes in a graphics and image objects to be used into * drawing the plane sprite onto the screen * * @param graphics is used for drawing the plane sprite * @param image is the sprite sheet where the plane sprite is retrieve from */ void Plane::draw(Graphics* graphics, Image* image) { image->draw(getOffsetX(), getOffsetY(), SOURCE_SPRITE_OFFSET_X[color_][frameCounter_], SOURCE_SPRITE_OFFSET_Y[color_][frameCounter_], getSourceWidth(), getSourceHeight(), graphics); puffCloud_.draw(graphics, image); }
Void TEncTop::create () { // initialize global variables initROM(); // create processing unit classes m_cGOPEncoder. create( ); m_cSliceEncoder. create( getSourceWidth(), getSourceHeight(), m_chromaFormatIDC, m_maxCUWidth, m_maxCUHeight, m_maxTotalCUDepth ); m_cCuEncoder. create( m_maxTotalCUDepth, m_maxCUWidth, m_maxCUHeight, m_chromaFormatIDC ); if (m_bUseSAO) { m_cEncSAO.create( getSourceWidth(), getSourceHeight(), m_chromaFormatIDC, m_maxCUWidth, m_maxCUHeight, m_maxTotalCUDepth, m_saoOffsetBitShift[CHANNEL_TYPE_LUMA], m_saoOffsetBitShift[CHANNEL_TYPE_CHROMA] ); #if SAO_ENCODE_ALLOW_USE_PREDEBLOCK m_cEncSAO.createEncData(getSaoCtuBoundary()); #else m_cEncSAO.createEncData(); #endif } #if ADAPTIVE_QP_SELECTION if (m_bUseAdaptQpSelect) { m_cTrQuant.initSliceQpDelta(); } #endif m_cLoopFilter.create( m_maxTotalCUDepth ); if ( m_RCEnableRateControl ) { m_cRateCtrl.init( m_framesToBeEncoded, m_RCTargetBitrate, m_iFrameRate, m_iGOPSize, m_iSourceWidth, m_iSourceHeight, m_maxCUWidth, m_maxCUHeight, m_RCKeepHierarchicalBit, m_RCUseLCUSeparateModel, m_GOPList ); } m_pppcRDSbacCoder = new TEncSbac** [m_maxTotalCUDepth+1]; #if FAST_BIT_EST m_pppcBinCoderCABAC = new TEncBinCABACCounter** [m_maxTotalCUDepth+1]; #else m_pppcBinCoderCABAC = new TEncBinCABAC** [m_maxTotalCUDepth+1]; #endif for ( Int iDepth = 0; iDepth < m_maxTotalCUDepth+1; iDepth++ ) { m_pppcRDSbacCoder[iDepth] = new TEncSbac* [CI_NUM]; #if FAST_BIT_EST m_pppcBinCoderCABAC[iDepth] = new TEncBinCABACCounter* [CI_NUM]; #else m_pppcBinCoderCABAC[iDepth] = new TEncBinCABAC* [CI_NUM]; #endif for (Int iCIIdx = 0; iCIIdx < CI_NUM; iCIIdx ++ ) { m_pppcRDSbacCoder[iDepth][iCIIdx] = new TEncSbac; #if FAST_BIT_EST m_pppcBinCoderCABAC [iDepth][iCIIdx] = new TEncBinCABACCounter; #else m_pppcBinCoderCABAC [iDepth][iCIIdx] = new TEncBinCABAC; #endif m_pppcRDSbacCoder [iDepth][iCIIdx]->init( m_pppcBinCoderCABAC [iDepth][iCIIdx] ); } } }
void Background::draw(Graphics* graphics, Image* image) { image->draw(getOffsetX(), getOffsetY(), SOURCE_SPRITE_OFFSET_X, SOURCE_SPRITE_OFFSET_Y, getSourceWidth(), getSourceHeight(), graphics); }
void Ground::draw(Graphics* graphics, Image* image) { image->draw(getOffsetX(), getOffsetY(), SOURCE_SPRITE_OFFSET_X[type_], SOURCE_SPRITE_OFFSET_Y[type_], getSourceWidth(), getSourceHeight(), graphics); image->draw((getOffsetX() + GROUND_WIDTH), getOffsetY(), SOURCE_SPRITE_OFFSET_X[type_], SOURCE_SPRITE_OFFSET_Y[type_], getSourceWidth(), getSourceHeight(), graphics); }