void init_lvl1() { init_UI(); init_player(); init_lvl1Graphics(); init_lvlOnePickups(); }
int main(int argc, char ** argv) { init_signal_handler(); atc_init(); init_UI(); init_time(); create_plane(); state.airports_num = get_airports(state.airports); while(1){ update_state(); draw_UI(); input(wgetch(ui.cmd_log)); } atc_deinit(); dispose_UI(); return 0; }
void init_lvl2() { init_player(); init_UI(); init_lvl2Graphics(); }