BOOL LLFloaterWorldMap::handleScrollWheel(S32 x, S32 y, S32 clicks) { if (!isMinimized() && isFrontmost()) { if(mPanel->pointInView(x, y)) { F32 slider_value = (F32)childGetValue("zoom slider").asReal(); slider_value += ((F32)clicks * -0.3333f); childSetValue("zoom slider", LLSD(slider_value)); return TRUE; } } return LLFloater::handleScrollWheel(x, y, clicks); }
BOOL LLFloaterWorldMap::handleScrollWheel(S32 x, S32 y, S32 clicks) { if (!isMinimized() && isFrontmost()) { LLRect area; childGetRect("search_results", area); if(!area.pointInRect(x, y)) { F32 slider_value = (F32)childGetValue("zoom slider").asReal(); slider_value += ((F32)clicks * -0.3333f); childSetValue("zoom slider", LLSD(slider_value)); return TRUE; } } return LLFloater::handleScrollWheel(x, y, clicks); }
BOOL LLFloaterColorPicker::handleHover ( S32 x, S32 y, MASK mask ) { // if we're the front most window if ( isFrontmost () ) { // mouse was pressed within region if ( getMouseDownInHueRegion() || getMouseDownInLumRegion()) { S32 clamped_x, clamped_y; if (getMouseDownInHueRegion()) { clamped_x = llclamp(x, mRGBViewerImageLeft, mRGBViewerImageLeft + mRGBViewerImageWidth); clamped_y = llclamp(y, mRGBViewerImageTop - mRGBViewerImageHeight, mRGBViewerImageTop); } else { clamped_x = llclamp(x, mLumRegionLeft, mLumRegionLeft + mLumRegionWidth); clamped_y = llclamp(y, mLumRegionTop - mLumRegionHeight, mLumRegionTop); } // update the stored RGB/HSL values using the mouse position - returns TRUE if RGB was updated if ( updateRgbHslFromPoint ( clamped_x, clamped_y ) ) { // update text entry fields updateTextEntry (); // RN: apparently changing color when dragging generates too much traffic and results in sporadic updates //// commit changed color to swatch subject //// REVIEW: this gets sent each time a color changes - is this okay ? //if (mApplyImmediateCheck->get()) //{ // LLColorSwatchCtrl::onColorChanged ( getSwatch () ); //} } } highlightEntry = -1; if ( mMouseDownInSwatch ) { getWindow()->setCursor ( UI_CURSOR_ARROWDRAG ); // if cursor if over a palette entry LLRect paletteRect ( mPaletteRegionLeft, mPaletteRegionTop, mPaletteRegionLeft + mPaletteRegionWidth, mPaletteRegionTop - mPaletteRegionHeight ); if ( paletteRect.pointInRect ( x, y ) ) { // find row/column in palette S32 xOffset = ( ( x - mPaletteRegionLeft ) * numPaletteColumns ) / mPaletteRegionWidth; S32 yOffset = ( ( mPaletteRegionTop - y - 1 ) * numPaletteRows ) / mPaletteRegionHeight; // calculate the entry 0..n-1 to highlight and set variable to next draw() picks it up highlightEntry = xOffset + yOffset * numPaletteColumns; } return TRUE; } } // dispatch to base class for the rest of things return LLFloater::handleHover ( x, y, mask ); }