示例#1
0
文件: object.c 项目: pstap/roguelike
// TODO Either fix lighting or just give up
void draw_object_with_lighting(object_t* o, uint32_t x, uint32_t y)
{
    if(is_lit(o))
    {
        draw_object(o, x, y);
    }
}
示例#2
0
void next() {
  if ( token != EOL ) {
    yytext = getchar(); // next char from stdin
    if ((yytext == EOL) 
	|| (yytext == EQ)
	|| (yytext == QMARK)
	|| (yytext == AND)
	|| (yytext == OR)
	|| (yytext == XOR)
	|| (yytext == NOT)
	|| (yytext == LP)
	|| (yytext == RP)
	|| (yytext == T)
	|| (yytext == F)) {
      token = yytext;
    } else if (is_lit(yytext)) {
      token = LIT;
    } else if (yytext == ' ') {
      next();
    } else {
      printf("Unexpected character: %c\n", yytext);
      next();
    }
  }
}
示例#3
0
static int set_light_notifications(struct light_device_t* dev,
		struct light_state_t const* state) {
	if(is_lit(state) && state->flashOnMS) {
			write_int(MAIL_LED_FILE, 1);
			write_int("/data/system/mail_led", 1);
	} else {
			write_int(MAIL_LED_FILE, 0);
			write_int("/data/system/mail_led", 0);
	}
	LOGE("Notification led: %p(%d,%d,%d)\n", state->color, state->flashMode, state->flashOnMS, state->flashOffMS);
	return 0;
}