void TaikoSkin::begin(int course, int branch) { m_soulAni->changeAction(course >= 3 ? "40" : "30"); m_soulAni->play(); if(m_soulAni->getReferencePointCount() >= 3) { for(int i=0; i<3; i++) m_soulAni->getReferencePoint(i, m_soulPos[i*2], m_soulPos[i*2+1]); }else { memset(m_soulPos, 0, sizeof(m_soulPos)); } clearNote(); setNoteCount(-1, -1); m_hitFlash->getNode()->setBranchVisible(false); setHit(false, false, false, false); setHitJudge(-1); for(int i=0; i<4; i++) m_hitDrum[i]->getNode()->setBranchVisible(false); setCombo(0); setSoul(0); setGogo(false); setBranch(branch); }
void LureForm::observerEvent(int type) { ui->lure_save->setDisabled(!m_lureController->getBooleanValue(eUnsavedChanges)); ui->lure_undo->setDisabled(!m_lureController->getBooleanValue(eUnsavedChanges)); ui->lure_delete->setDisabled(!m_lureController->getBooleanValue(eLureList)); ui->lure_manufacturer->setDisabled(!m_lureController->getBooleanValue(eLureList)); ui->lure_model->setDisabled(!m_lureController->getBooleanValue(eLureList)); ui->lure_size->setDisabled(!m_lureController->getBooleanValue(eLureList)); ui->lure_type->setDisabled(!m_lureController->getBooleanValue(eLureList)); ui->lure_color->setDisabled(!m_lureController->getBooleanValue(eLureList)); ui->lure_favorite->setDisabled(!m_lureController->getBooleanValue(eLureList)); ui->lure_notvisible->setDisabled(!m_lureController->getBooleanValue(eLureList)); ui->lure_nickname->setDisabled(!m_lureController->getBooleanValue(eLureList)); ui->lure_back->setDisabled(!m_lureController->getBooleanValue(eLureList)); ui->lure_side->setDisabled(!m_lureController->getBooleanValue(eLureList)); ui->lure_belly->setDisabled(!m_lureController->getBooleanValue(eLureList)); ui->lure_class->setDisabled(!m_lureController->getBooleanValue(eLureList)); ui->lure_contrast->setDisabled(!m_lureController->getBooleanValue(eLureList)); if(type == Controller::eLureListUpdated) { ui->lure_list->blockSignals(true); ui->lure_list->setSortingEnabled(false); ui->lure_list->clear(); ui->lure_list->clearContents(); ui->lure_list->setRowCount(0); ui->lure_list->setColumnCount(m_lureController->getLureColumns().count()); ui->lure_list->setHorizontalHeaderLabels(m_lureController->getLureColumns()); int selectedLure = m_lureController->getIntValue(eLureList); QList<QList<QString> > lures = m_lureController->getLureListLong(); for(int loop=0; loop < lures.size(); loop++) { QList<QString> lure = lures.at(loop); ui->lure_list->insertRow(loop); QString id = lure.at(lure.count()-1); for(int col = 0; col < lure.count()-1; col++) { QTableWidgetItem* item = new QTableWidgetItem(lure.at(col)); item->setData(Qt::UserRole+1, id); ui->lure_list->setItem(loop, col, item); } if(id.toInt() == selectedLure) { ui->lure_list->selectRow(loop); } } ui->lure_list->setSortingEnabled(true); ui->lure_list->blockSignals(false); } else if(type == Controller::eLureUpdated) { setCombo(eLureMaker, ui->lure_manufacturer); setCombo(eLureModel, ui->lure_model); setCombo(eLureSize, ui->lure_size); setCombo(eLureColor, ui->lure_color); setCombo(eLureType, ui->lure_type); setCombo(eLureColorBack, ui->lure_back); setCombo(eLureColorSide, ui->lure_side); setCombo(eLureColorBelly, ui->lure_belly); //setCombo(eLureColorClass, ui->lure_class); setCombo(eLureColorContrast, ui->lure_contrast); QString colorclass = m_lureController->getTextValue(eLureColorClass); int colorindex = ui->lure_class->findText(colorclass); ui->lure_class->blockSignals(true); ui->lure_class->setCurrentIndex(colorindex); ui->lure_class->blockSignals(false); ui->lure_favorite->setChecked(m_lureController->getBooleanValue(eLureFavorite)); ui->lure_notvisible->setChecked(m_lureController->getBooleanValue(eLureNotVisible)); ui->lure_nickname->blockSignals(true); ui->lure_nickname->setText(m_lureController->getTextValue(eLureNickName)); ui->lure_nickname->blockSignals(false); } }