int swr_convert(struct SwrContext *s, uint8_t *out_arg[SWR_CH_MAX], int out_count, const uint8_t *in_arg [SWR_CH_MAX], int in_count){ AudioData * in= &s->in; AudioData *out= &s->out; if(s->drop_output > 0){ int ret; AudioData tmp = s->out; uint8_t *tmp_arg[SWR_CH_MAX]; tmp.count = 0; tmp.data = NULL; if((ret=realloc_audio(&tmp, s->drop_output))<0) return ret; reversefill_audiodata(&tmp, tmp_arg); s->drop_output *= -1; //FIXME find a less hackish solution ret = swr_convert(s, tmp_arg, -s->drop_output, in_arg, in_count); //FIXME optimize but this is as good as never called so maybe it doesnt matter s->drop_output *= -1; if(ret>0) s->drop_output -= ret; av_freep(&tmp.data); if(s->drop_output || !out_arg) return 0; in_count = 0; } if(!in_arg){ if(s->in_buffer_count){ if (s->resample && !s->flushed) { AudioData *a= &s->in_buffer; int i, j, ret; if((ret=realloc_audio(a, s->in_buffer_index + 2*s->in_buffer_count)) < 0) return ret; av_assert0(a->planar); for(i=0; i<a->ch_count; i++){ for(j=0; j<s->in_buffer_count; j++){ memcpy(a->ch[i] + (s->in_buffer_index+s->in_buffer_count+j )*a->bps, a->ch[i] + (s->in_buffer_index+s->in_buffer_count-j-1)*a->bps, a->bps); } } s->in_buffer_count += (s->in_buffer_count+1)/2; s->resample_in_constraint = 0; s->flushed = 1; } }else{ return 0; } }else fill_audiodata(in , (void*)in_arg); fill_audiodata(out, out_arg); if(s->resample){ int ret = swr_convert_internal(s, out, out_count, in, in_count); if(ret>0 && !s->drop_output) s->outpts += ret * (int64_t)s->in_sample_rate; return ret; }else{ AudioData tmp= *in; int ret2=0; int ret, size; size = FFMIN(out_count, s->in_buffer_count); if(size){ buf_set(&tmp, &s->in_buffer, s->in_buffer_index); ret= swr_convert_internal(s, out, size, &tmp, size); if(ret<0) return ret; ret2= ret; s->in_buffer_count -= ret; s->in_buffer_index += ret; buf_set(out, out, ret); out_count -= ret; if(!s->in_buffer_count) s->in_buffer_index = 0; } if(in_count){ size= s->in_buffer_index + s->in_buffer_count + in_count - out_count; if(in_count > out_count) { //FIXME move after swr_convert_internal if( size > s->in_buffer.count && s->in_buffer_count + in_count - out_count <= s->in_buffer_index){ buf_set(&tmp, &s->in_buffer, s->in_buffer_index); copy(&s->in_buffer, &tmp, s->in_buffer_count); s->in_buffer_index=0; }else if((ret=realloc_audio(&s->in_buffer, size)) < 0) return ret; } if(out_count){ size = FFMIN(in_count, out_count); ret= swr_convert_internal(s, out, size, in, size); if(ret<0) return ret; buf_set(in, in, ret); in_count -= ret; ret2 += ret; } if(in_count){ buf_set(&tmp, &s->in_buffer, s->in_buffer_index + s->in_buffer_count); copy(&tmp, in, in_count); s->in_buffer_count += in_count; } } if(ret2>0 && !s->drop_output) s->outpts += ret2 * (int64_t)s->in_sample_rate; return ret2; } }
int attribute_align_arg swr_convert(struct SwrContext *s, uint8_t *out_arg[SWR_CH_MAX], int out_count, const uint8_t *in_arg [SWR_CH_MAX], int in_count){ AudioData * in= &s->in; AudioData *out= &s->out; if (!swr_is_initialized(s)) { av_log(s, AV_LOG_ERROR, "Context has not been initialized\n"); return AVERROR(EINVAL); } while(s->drop_output > 0){ int ret; uint8_t *tmp_arg[SWR_CH_MAX]; #define MAX_DROP_STEP 16384 if((ret=swri_realloc_audio(&s->drop_temp, FFMIN(s->drop_output, MAX_DROP_STEP)))<0) return ret; reversefill_audiodata(&s->drop_temp, tmp_arg); s->drop_output *= -1; //FIXME find a less hackish solution ret = swr_convert(s, tmp_arg, FFMIN(-s->drop_output, MAX_DROP_STEP), in_arg, in_count); //FIXME optimize but this is as good as never called so maybe it doesn't matter s->drop_output *= -1; in_count = 0; if(ret>0) { s->drop_output -= ret; if (!s->drop_output && !out_arg) return 0; continue; } if(s->drop_output || !out_arg) return 0; } if(!in_arg){ if(s->resample){ if (!s->flushed) s->resampler->flush(s); s->resample_in_constraint = 0; s->flushed = 1; }else if(!s->in_buffer_count){ return 0; } }else fill_audiodata(in , (void*)in_arg); fill_audiodata(out, out_arg); if(s->resample){ int ret = swr_convert_internal(s, out, out_count, in, in_count); if(ret>0 && !s->drop_output) s->outpts += ret * (int64_t)s->in_sample_rate; return ret; }else{ AudioData tmp= *in; int ret2=0; int ret, size; size = FFMIN(out_count, s->in_buffer_count); if(size){ buf_set(&tmp, &s->in_buffer, s->in_buffer_index); ret= swr_convert_internal(s, out, size, &tmp, size); if(ret<0) return ret; ret2= ret; s->in_buffer_count -= ret; s->in_buffer_index += ret; buf_set(out, out, ret); out_count -= ret; if(!s->in_buffer_count) s->in_buffer_index = 0; } if(in_count){ size= s->in_buffer_index + s->in_buffer_count + in_count - out_count; if(in_count > out_count) { //FIXME move after swr_convert_internal if( size > s->in_buffer.count && s->in_buffer_count + in_count - out_count <= s->in_buffer_index){ buf_set(&tmp, &s->in_buffer, s->in_buffer_index); copy(&s->in_buffer, &tmp, s->in_buffer_count); s->in_buffer_index=0; }else if((ret=swri_realloc_audio(&s->in_buffer, size)) < 0) return ret; } if(out_count){ size = FFMIN(in_count, out_count); ret= swr_convert_internal(s, out, size, in, size); if(ret<0) return ret; buf_set(in, in, ret); in_count -= ret; ret2 += ret; } if(in_count){ buf_set(&tmp, &s->in_buffer, s->in_buffer_index + s->in_buffer_count); copy(&tmp, in, in_count); s->in_buffer_count += in_count; } } if(ret2>0 && !s->drop_output) s->outpts += ret2 * (int64_t)s->in_sample_rate; return ret2; } }
int swr_convert(struct SwrContext *s, uint8_t *out_arg[SWR_CH_MAX], int out_count, const uint8_t *in_arg [SWR_CH_MAX], int in_count){ AudioData * in= &s->in; AudioData *out= &s->out; if(!in_arg){ if(s->in_buffer_count){ if (s->resample && !s->flushed) { AudioData *a= &s->in_buffer; int i, j, ret; if((ret=realloc_audio(a, s->in_buffer_index + 2*s->in_buffer_count)) < 0) return ret; av_assert0(a->planar); for(i=0; i<a->ch_count; i++){ for(j=0; j<s->in_buffer_count; j++){ memcpy(a->ch[i] + (s->in_buffer_index+s->in_buffer_count+j )*a->bps, a->ch[i] + (s->in_buffer_index+s->in_buffer_count-j-1)*a->bps, a->bps); } } s->in_buffer_count += (s->in_buffer_count+1)/2; s->resample_in_constraint = 0; s->flushed = 1; } }else{ return 0; } }else fill_audiodata(in , (void*)in_arg); fill_audiodata(out, out_arg); if(s->resample){ return swr_convert_internal(s, out, out_count, in, in_count); }else{ AudioData tmp= *in; int ret2=0; int ret, size; size = FFMIN(out_count, s->in_buffer_count); if(size){ buf_set(&tmp, &s->in_buffer, s->in_buffer_index); ret= swr_convert_internal(s, out, size, &tmp, size); if(ret<0) return ret; ret2= ret; s->in_buffer_count -= ret; s->in_buffer_index += ret; buf_set(out, out, ret); out_count -= ret; if(!s->in_buffer_count) s->in_buffer_index = 0; } if(in_count){ size= s->in_buffer_index + s->in_buffer_count + in_count - out_count; if(in_count > out_count) { //FIXME move after swr_convert_internal if( size > s->in_buffer.count && s->in_buffer_count + in_count - out_count <= s->in_buffer_index){ buf_set(&tmp, &s->in_buffer, s->in_buffer_index); copy(&s->in_buffer, &tmp, s->in_buffer_count); s->in_buffer_index=0; }else if((ret=realloc_audio(&s->in_buffer, size)) < 0) return ret; } if(out_count){ size = FFMIN(in_count, out_count); ret= swr_convert_internal(s, out, size, in, size); if(ret<0) return ret; buf_set(in, in, ret); in_count -= ret; ret2 += ret; } if(in_count){ buf_set(&tmp, &s->in_buffer, s->in_buffer_index); copy(&tmp, in, in_count); s->in_buffer_count += in_count; } } return ret2; } }