static int udp6_attach(struct socket *so, int proto, struct thread *td) { struct inpcb *inp; struct inpcbinfo *pcbinfo; int error; pcbinfo = udp_get_inpcbinfo(so->so_proto->pr_protocol); inp = sotoinpcb(so); KASSERT(inp == NULL, ("udp6_attach: inp != NULL")); if (so->so_snd.sb_hiwat == 0 || so->so_rcv.sb_hiwat == 0) { error = soreserve(so, udp_sendspace, udp_recvspace); if (error) return (error); } INP_INFO_WLOCK(pcbinfo); error = in_pcballoc(so, pcbinfo); if (error) { INP_INFO_WUNLOCK(pcbinfo); return (error); } inp = (struct inpcb *)so->so_pcb; inp->inp_vflag |= INP_IPV6; if ((inp->inp_flags & IN6P_IPV6_V6ONLY) == 0) inp->inp_vflag |= INP_IPV4; inp->in6p_hops = -1; /* use kernel default */ inp->in6p_cksum = -1; /* just to be sure */ /* * XXX: ugly!! * IPv4 TTL initialization is necessary for an IPv6 socket as well, * because the socket may be bound to an IPv6 wildcard address, * which may match an IPv4-mapped IPv6 address. */ inp->inp_ip_ttl = V_ip_defttl; error = udp_newudpcb(inp); if (error) { in_pcbdetach(inp); in_pcbfree(inp); INP_INFO_WUNLOCK(pcbinfo); return (error); } INP_WUNLOCK(inp); INP_INFO_WUNLOCK(pcbinfo); return (0); }
static int udp_attach(struct socket *so, int proto, struct thread *td) { struct inpcb *inp; struct inpcbinfo *pcbinfo; int error; pcbinfo = get_inpcbinfo(so->so_proto->pr_protocol); inp = sotoinpcb(so); KASSERT(inp == NULL, ("udp_attach: inp != NULL")); error = soreserve(so, udp_sendspace, udp_recvspace); if (error) return (error); INP_INFO_WLOCK(pcbinfo); error = in_pcballoc(so, pcbinfo); if (error) { INP_INFO_WUNLOCK(pcbinfo); return (error); } inp = sotoinpcb(so); inp->inp_vflag |= INP_IPV4; inp->inp_ip_ttl = V_ip_defttl; error = udp_newudpcb(inp); if (error) { in_pcbdetach(inp); in_pcbfree(inp); INP_INFO_WUNLOCK(pcbinfo); return (error); } INP_WUNLOCK(inp); INP_INFO_WUNLOCK(pcbinfo); return (0); }