static HRESULT WINAPI d3d8_swapchain_GetBackBuffer(IDirect3DSwapChain8 *iface, UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface8 **backbuffer) { struct d3d8_swapchain *swapchain = impl_from_IDirect3DSwapChain8(iface); struct wined3d_surface *wined3d_surface = NULL; struct d3d8_surface *surface_impl; HRESULT hr = D3D_OK; TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n", iface, backbuffer_idx, backbuffer_type, backbuffer); wined3d_mutex_lock(); if ((wined3d_surface = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain, backbuffer_idx, (enum wined3d_backbuffer_type)backbuffer_type))) { surface_impl = wined3d_surface_get_parent(wined3d_surface); *backbuffer = &surface_impl->IDirect3DSurface8_iface; IDirect3DSurface8_AddRef(*backbuffer); } else { hr = D3DERR_INVALIDCALL; } wined3d_mutex_unlock(); return hr; }
static HRESULT STDMETHODCALLTYPE dxgi_swapchain_GetBuffer(IDXGISwapChain *iface, UINT buffer_idx, REFIID riid, void **surface) { struct dxgi_swapchain *This = impl_from_IDXGISwapChain(iface); struct wined3d_surface *backbuffer; IUnknown *parent; HRESULT hr; TRACE("iface %p, buffer_idx %u, riid %s, surface %p\n", iface, buffer_idx, debugstr_guid(riid), surface); EnterCriticalSection(&dxgi_cs); hr = wined3d_swapchain_get_back_buffer(This->wined3d_swapchain, buffer_idx, WINED3D_BACKBUFFER_TYPE_MONO, &backbuffer); if (FAILED(hr)) { LeaveCriticalSection(&dxgi_cs); return hr; } parent = wined3d_surface_get_parent(backbuffer); hr = IUnknown_QueryInterface(parent, riid, surface); wined3d_surface_decref(backbuffer); LeaveCriticalSection(&dxgi_cs); return hr; }
static HRESULT STDMETHODCALLTYPE dxgi_swapchain_GetBuffer(IDXGISwapChain *iface, UINT buffer_idx, REFIID riid, void **surface) { struct dxgi_swapchain *This = impl_from_IDXGISwapChain(iface); struct wined3d_texture *texture; IUnknown *parent; HRESULT hr; TRACE("iface %p, buffer_idx %u, riid %s, surface %p\n", iface, buffer_idx, debugstr_guid(riid), surface); wined3d_mutex_lock(); if (!(texture = wined3d_swapchain_get_back_buffer(This->wined3d_swapchain, buffer_idx))) { wined3d_mutex_unlock(); return DXGI_ERROR_INVALID_CALL; } parent = wined3d_texture_get_parent(texture); hr = IUnknown_QueryInterface(parent, riid, surface); wined3d_mutex_unlock(); return hr; }
static HRESULT WINAPI d3d9_swapchain_GetBackBuffer(IDirect3DSwapChain9Ex *iface, UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface9 **backbuffer) { struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface); struct wined3d_texture *wined3d_texture; struct d3d9_surface *surface_impl; HRESULT hr = D3D_OK; TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n", iface, backbuffer_idx, backbuffer_type, backbuffer); /* backbuffer_type is ignored by native. */ if (!backbuffer) { WARN("The output pointer is NULL, returning D3DERR_INVALIDCALL.\n"); return D3DERR_INVALIDCALL; } wined3d_mutex_lock(); if ((wined3d_texture = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain, backbuffer_idx))) { surface_impl = wined3d_texture_get_sub_resource_parent(wined3d_texture, 0); *backbuffer = &surface_impl->IDirect3DSurface9_iface; IDirect3DSurface9_AddRef(*backbuffer); } else { /* Do not set *backbuffer = NULL, see tests/device.c, test_swapchain(). */ hr = D3DERR_INVALIDCALL; } wined3d_mutex_unlock(); return hr; }
static HRESULT STDMETHODCALLTYPE dxgi_swapchain_ResizeBuffers(IDXGISwapChain *iface, UINT buffer_count, UINT width, UINT height, DXGI_FORMAT format, UINT flags) { struct dxgi_swapchain *swapchain = impl_from_IDXGISwapChain(iface); struct wined3d_swapchain_desc wined3d_desc; struct wined3d_surface *surface; IUnknown *parent; unsigned int i; HRESULT hr; TRACE("iface %p, buffer_count %u, width %u, height %u, format %s, flags %#x.\n", iface, buffer_count, width, height, debug_dxgi_format(format), flags); if (flags) FIXME("Ignoring flags %#x.\n", flags); EnterCriticalSection(&dxgi_cs); wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &wined3d_desc); for (i = 0; i < wined3d_desc.backbuffer_count; ++i) { surface = wined3d_swapchain_get_back_buffer(swapchain->wined3d_swapchain, i, WINED3D_BACKBUFFER_TYPE_MONO); parent = wined3d_surface_get_parent(surface); IUnknown_AddRef(parent); if (IUnknown_Release(parent)) { LeaveCriticalSection(&dxgi_cs); return DXGI_ERROR_INVALID_CALL; } } if (format != DXGI_FORMAT_UNKNOWN) wined3d_desc.backbuffer_format = wined3dformat_from_dxgi_format(format); hr = wined3d_swapchain_resize_buffers(swapchain->wined3d_swapchain, buffer_count, width, height, wined3d_desc.backbuffer_format, wined3d_desc.multisample_type, wined3d_desc.multisample_quality); LeaveCriticalSection(&dxgi_cs); return hr; }
static HRESULT WINAPI IDirect3DSwapChain8Impl_GetBackBuffer(IDirect3DSwapChain8 *iface, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface8 **ppBackBuffer) { IDirect3DSwapChain8Impl *This = impl_from_IDirect3DSwapChain8(iface); struct wined3d_surface *wined3d_surface = NULL; HRESULT hr; TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n", iface, iBackBuffer, Type, ppBackBuffer); wined3d_mutex_lock(); hr = wined3d_swapchain_get_back_buffer(This->wined3d_swapchain, iBackBuffer, (enum wined3d_backbuffer_type)Type, &wined3d_surface); if (SUCCEEDED(hr) && wined3d_surface) { *ppBackBuffer = wined3d_surface_get_parent(wined3d_surface); IDirect3DSurface8_AddRef(*ppBackBuffer); wined3d_surface_decref(wined3d_surface); } wined3d_mutex_unlock(); return hr; }
static HRESULT WINAPI IDirect3DSwapChain9Impl_GetBackBuffer(IDirect3DSwapChain9 *iface, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer) { IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface; struct wined3d_surface *wined3d_surface = NULL; HRESULT hr; TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n", iface, iBackBuffer, Type, ppBackBuffer); wined3d_mutex_lock(); hr = wined3d_swapchain_get_back_buffer(This->wined3d_swapchain, iBackBuffer, (enum wined3d_backbuffer_type)Type, &wined3d_surface); if (SUCCEEDED(hr) && wined3d_surface) { *ppBackBuffer = wined3d_surface_get_parent(wined3d_surface); IDirect3DSurface9_AddRef(*ppBackBuffer); wined3d_surface_decref(wined3d_surface); } wined3d_mutex_unlock(); /* Do not touch the **ppBackBuffer pointer otherwise! (see device test) */ return hr; }