void CMonteCarloLocalization3D_writeParticlesToStream( CMonteCarloLocalization3D& self, CStream& out) { auto arch = mrpt::serialization::archiveFrom(out); self.writeParticlesToStream(arch); }
void CMonteCarloLocalization3D_writeParticlesToStream(CMonteCarloLocalization3D& self, CStream &out) { self.writeParticlesToStream(out); }