//--------------------------------------------------------- bool CSG_Vector::Assign(const CSG_Vector &Vector) { if( Create(Vector.Get_N()) ) { memcpy(Get_Data(), Vector.Get_Data(), Get_N() * sizeof(double)); return( true ); } return( false ); }
//--------------------------------------------------------- bool CSG_Vector::Subtract(const CSG_Vector &Vector) { if( Get_N() == Vector.Get_N() && Get_N() > 0 ) { for(int i=0; i<Get_N(); i++) { Get_Data()[i] -= Vector.Get_Data()[i]; } return( true ); } return( false ); }
//--------------------------------------------------------- bool CSG_Vector::is_Equal(const CSG_Vector &Vector) const { if( Get_N() == Vector.Get_N() ) { for(int i=0; i<Get_N(); i++) { if( Get_Data(i) != Vector.Get_Data(i) ) { return( false ); } } return( true ); } return( false ); }
//--------------------------------------------------------- bool SG_Matrix_Solve(CSG_Matrix &Matrix, CSG_Vector &Vector, bool bSilent) { bool bResult = false; int n = Vector.Get_N(); if( n > 0 && n == Matrix.Get_NX() && n == Matrix.Get_NY() ) { int *Permutation = (int *)SG_Malloc(n * sizeof(int)); if( SG_Matrix_LU_Decomposition(n, Permutation, Matrix.Get_Data(), bSilent) ) { SG_Matrix_LU_Solve(n, Permutation, Matrix, Vector.Get_Data(), bSilent); bResult = true; } SG_Free(Permutation); } return( bResult ); }
bool CSG_Matrix::Ins_Row(int iRow, const CSG_Vector &Data) { return( m_ny == 0 ? Add_Row(Data) : m_nx == Data.Get_N() ? Ins_Row(iRow, Data.Get_Data()) : false ); }
bool CSG_Matrix::Ins_Col(int iCol, const CSG_Vector &Data) { return( m_nx == 0 ? Add_Col(Data) : m_ny == Data.Get_N() ? Ins_Col(iCol, Data.Get_Data()) : false ); }
bool CSG_Matrix::Add_Row(const CSG_Vector &Data) { return( m_ny == 0 ? Create(Data.Get_N(), 1, Data.Get_Data()) : m_nx == Data.Get_N() ? Add_Row(Data.Get_Data()) : false ); }
bool CSG_Matrix::Set_Row(int iRow, const CSG_Vector &Data) { return( m_nx == Data.Get_N() ? Set_Row(iRow, Data.Get_Data()) : false ); }
bool CSG_Matrix::Set_Col(int iCol, const CSG_Vector &Data) { return( m_ny == Data.Get_N() ? Set_Col(iCol, Data.Get_Data()) : false ); }
//--------------------------------------------------------- bool CParam_Scale::On_Execute(void) { //----------------------------------------------------- bool bConstrain; int Index[6]; double zScale, Tol_Slope, Tol_Curve; CSG_Matrix Normal; //----------------------------------------------------- bConstrain = Parameters("CONSTRAIN")->asBool(); zScale = Parameters("ZSCALE" )->asDouble(); if( zScale <= 0.0 ) { zScale = 1.0; } Tol_Slope = Parameters("TOL_SLOPE")->asDouble(); Tol_Curve = Parameters("TOL_CURVE")->asDouble(); m_pDEM = Parameters("DEM" )->asGrid(); //----------------------------------------------------- CSG_Grid *pFeature = Parameters("FEATURES" )->asGrid(); CSG_Grid *pElevation = Parameters("ELEVATION")->asGrid(); CSG_Grid *pSlope = Parameters("SLOPE" )->asGrid(); CSG_Grid *pAspect = Parameters("ASPECT" )->asGrid(); CSG_Grid *pProfC = Parameters("PROFC" )->asGrid(); CSG_Grid *pPlanC = Parameters("PLANC" )->asGrid(); CSG_Grid *pLongC = Parameters("LONGC" )->asGrid(); CSG_Grid *pCrosC = Parameters("CROSC" )->asGrid(); CSG_Grid *pMiniC = Parameters("MINIC" )->asGrid(); CSG_Grid *pMaxiC = Parameters("MAXIC" )->asGrid(); //----------------------------------------------------- if( !Get_Weights() ) { return( false ); } if( !Get_Normal(Normal) ) { return( false ); } // To constrain the quadtratic through the central cell, ignore the calculations involving the // coefficient f. Since these are all in the last row and column of the matrix, simply redimension. if( !SG_Matrix_LU_Decomposition(bConstrain ? 5 : 6, Index, Normal.Get_Data()) ) { return( false ); } //----------------------------------------------------- for(int y=0; y<Get_NY() && Set_Progress(y); y++) { #pragma omp parallel for for(int x=0; x<Get_NX(); x++) { CSG_Vector Observed; double elevation, slope, aspect, profc, planc, longc, crosc, minic, maxic; if( Get_Observed(x, y, Observed, bConstrain) && SG_Matrix_LU_Solve(bConstrain ? 5 : 6, Index, Normal, Observed.Get_Data()) ) { Get_Parameters(zScale, Observed.Get_Data(), elevation, slope, aspect, profc, planc, longc, crosc, minic, maxic); GRID_SET_VALUE(pFeature , Get_Feature(slope, minic, maxic, crosc, Tol_Slope, Tol_Curve)); GRID_SET_VALUE(pElevation, elevation + m_pDEM->asDouble(x, y)); // Add central elevation back GRID_SET_VALUE(pSlope , slope); GRID_SET_VALUE(pAspect , aspect); GRID_SET_VALUE(pProfC , profc); GRID_SET_VALUE(pPlanC , planc); GRID_SET_VALUE(pLongC , longc); GRID_SET_VALUE(pCrosC , crosc); GRID_SET_VALUE(pMiniC , minic); GRID_SET_VALUE(pMaxiC , maxic); } else { GRID_SET_NODATA(pFeature); GRID_SET_NODATA(pElevation); GRID_SET_NODATA(pSlope); GRID_SET_NODATA(pAspect); GRID_SET_NODATA(pProfC); GRID_SET_NODATA(pPlanC); GRID_SET_NODATA(pLongC); GRID_SET_NODATA(pCrosC); GRID_SET_NODATA(pMiniC); GRID_SET_NODATA(pMaxiC); } } } //----------------------------------------------------- CSG_Parameter *pLUT = DataObject_Get_Parameter(pFeature, "LUT"); if( pLUT && pLUT->asTable() ) { pLUT->asTable()->Del_Records(); LUT_SET_CLASS(FLAT , _TL("Planar" ), SG_GET_RGB(180, 180, 180)); LUT_SET_CLASS(PIT , _TL("Pit" ), SG_GET_RGB( 0, 0, 0)); LUT_SET_CLASS(CHANNEL, _TL("Channel" ), SG_GET_RGB( 0, 0, 255)); LUT_SET_CLASS(PASS , _TL("Pass (saddle)"), SG_GET_RGB( 0, 255, 0)); LUT_SET_CLASS(RIDGE , _TL("Ridge" ), SG_GET_RGB(255, 255, 0)); LUT_SET_CLASS(PEAK , _TL("Peak" ), SG_GET_RGB(255, 0, 0)); DataObject_Set_Parameter(pFeature, pLUT); DataObject_Set_Parameter(pFeature, "COLORS_TYPE", 1); // Color Classification Type: Lookup Table } //----------------------------------------------------- DataObject_Set_Colors(pSlope , 11, SG_COLORS_YELLOW_RED); DataObject_Set_Colors(pAspect, 11, SG_COLORS_ASPECT_3); DataObject_Set_Colors(pProfC , 11, SG_COLORS_RED_GREY_BLUE, true); DataObject_Set_Colors(pPlanC , 11, SG_COLORS_RED_GREY_BLUE, false); DataObject_Set_Colors(pLongC , 11, SG_COLORS_RED_GREY_BLUE, true); DataObject_Set_Colors(pCrosC , 11, SG_COLORS_RED_GREY_BLUE, true); DataObject_Set_Colors(pMiniC , 11, SG_COLORS_RED_GREY_BLUE, true); DataObject_Set_Colors(pMaxiC , 11, SG_COLORS_RED_GREY_BLUE, true); //----------------------------------------------------- return( true ); }