void Viewport::transformAndClipObj(Object* obj){
    auto t = m_window.getT();
    obj->transformNormalized(t);

    if(!m_clipping.clip(obj))
        obj->getNCoords().clear();
}
void Viewport::transformAndClipObj(Object* obj){
    auto t = m_window.getT();
    obj->transformNormalized(t);
    if(m_window.getD() != 0)
        obj->applyPerspective(m_window.getD());
    obj->transformNormalized(Transformation::newScaling(1.0/m_window.getWidth(),
                                                        1.0/m_window.getHeight(),
                                                        2.0/(m_window.getWidth() + m_window.getHeight())),false);
    //2.0/(m_window.getWidth() + m_window.getHeight())

    if(!m_clipping.clip(obj))
        obj->getNCoords().clear();
}