// -------------------------------------------------------------------------------------- // // Initialize iteration on heaps directory (hotHeapsDirectoryData) with heap hot data (hotHeapsData). // The caller guarantees that the heap hot data end where heaps directory beggins. // void HotHeapsDirectoryIterator::Initialize( DataBuffer hotHeapsDirectoryData, DataBuffer hotHeapsData) { _ASSERTE(hotHeapsData.GetDataPointerBehind() == hotHeapsDirectoryData.GetDataPointer()); m_RemainingHeapsDirectoryData = hotHeapsDirectoryData; m_HotHeapsData = hotHeapsData; } // HotHeapsDirectoryIterator::Initialize