static void setAngular(Force & self, const Vector3 & n) { self.angular(n); }
static Vector3 getAngular(const Force & self) { return self.angular(); }
static boost::python::tuple getinitargs(const Force & f) { return bp::make_tuple((Vector3)f.linear(),(Vector3)f.angular()); }
Force::Vector3 operator* (const Force & phi) { return phi.angular (); }
const Eigen::Matrix<double, 1, 1> operator*( const Force& f ) const { return ref.axis.transpose()*f.angular(); }
Force::Vector3 operator* (const Force & phi) { return Force::Vector3 (phi.linear()[0], phi.linear()[1], phi.angular()[2]); }