示例#1
0
/// Make sure GV is visible from both modules. Delete is true if it is
/// being deleted from this module.
/// This also makes sure GV cannot be dropped so that references from
/// the split module remain valid.
static void makeVisible(GlobalValue &GV, bool Delete, bool IsDeletePass) {
  bool Local = GV.hasLocalLinkage();
  if (Local || Delete) {
    // This changes members from private -> hidden -> causes linker errors when using llvm-link
    if (!IsDeletePass)
      GV.setLinkage(GlobalValue::ExternalLinkage);
    if (Local)
      GV.setVisibility(GlobalValue::HiddenVisibility);
    return;
  }

  if (!GV.hasLinkOnceLinkage()) {
    assert(!GV.isDiscardableIfUnused());
    return;
  }

  // Map linkonce* to weak* so that llvm doesn't drop this GV.
  switch(GV.getLinkage()) {
  default:
    llvm_unreachable("Unexpected linkage");
  case GlobalValue::LinkOnceAnyLinkage:
    GV.setLinkage(GlobalValue::WeakAnyLinkage);
    return;
  case GlobalValue::LinkOnceODRLinkage:
    GV.setLinkage(GlobalValue::WeakODRLinkage);
    return;
  }
}
示例#2
0
/// Make sure GV is visible from both modules. Delete is true if it is
/// being deleted from this module.
/// This also makes sure GV cannot be dropped so that references from
/// the split module remain valid.
static void makeVisible(GlobalValue &GV, bool Delete) {
  bool Local = GV.hasLocalLinkage();
  if (Local)
    GV.setVisibility(GlobalValue::HiddenVisibility);

  if (Local || Delete) {
    GV.setLinkage(GlobalValue::ExternalLinkage);
    return;
  }

  if (!GV.hasLinkOnceLinkage()) {
    assert(!GV.isDiscardableIfUnused());
    return;
  }

  // Map linkonce* to weak* so that llvm doesn't drop this GV.
  switch(GV.getLinkage()) {
  default:
    llvm_unreachable("Unexpected linkage");
  case GlobalValue::LinkOnceAnyLinkage:
    GV.setLinkage(GlobalValue::WeakAnyLinkage);
    return;
  case GlobalValue::LinkOnceODRLinkage:
    GV.setLinkage(GlobalValue::WeakODRLinkage);
    return;
  }
}
示例#3
0
static void keepGlobalValue(GlobalValue &GV,
                            std::vector<GlobalAlias *> &KeptAliases) {
  assert(!GV.hasLocalLinkage());

  if (auto *GA = dyn_cast<GlobalAlias>(&GV))
    KeptAliases.push_back(GA);

  switch (GV.getLinkage()) {
  default:
    break;
  case GlobalValue::LinkOnceAnyLinkage:
    GV.setLinkage(GlobalValue::WeakAnyLinkage);
    break;
  case GlobalValue::LinkOnceODRLinkage:
    GV.setLinkage(GlobalValue::WeakODRLinkage);
    break;
  }

  assert(!GV.isDiscardableIfUnused());
}
示例#4
0
void LTOCodeGenerator::
applyRestriction(GlobalValue &GV,
                 ArrayRef<StringRef> Libcalls,
                 std::vector<const char*> &MustPreserveList,
                 SmallPtrSetImpl<GlobalValue*> &AsmUsed,
                 Mangler &Mangler) {
  // There are no restrictions to apply to declarations.
  if (GV.isDeclaration())
    return;

  // There is nothing more restrictive than private linkage.
  if (GV.hasPrivateLinkage())
    return;

  SmallString<64> Buffer;
  TargetMach->getNameWithPrefix(Buffer, &GV, Mangler);

  if (MustPreserveSymbols.count(Buffer))
    MustPreserveList.push_back(GV.getName().data());
  if (AsmUndefinedRefs.count(Buffer))
    AsmUsed.insert(&GV);

  // Conservatively append user-supplied runtime library functions to
  // llvm.compiler.used.  These could be internalized and deleted by
  // optimizations like -globalopt, causing problems when later optimizations
  // add new library calls (e.g., llvm.memset => memset and printf => puts).
  // Leave it to the linker to remove any dead code (e.g. with -dead_strip).
  if (isa<Function>(GV) &&
      std::binary_search(Libcalls.begin(), Libcalls.end(), GV.getName()))
    AsmUsed.insert(&GV);

  // Record the linkage type of non-local symbols so they can be restored prior
  // to module splitting.
  if (ShouldRestoreGlobalsLinkage && !GV.hasAvailableExternallyLinkage() &&
      !GV.hasLocalLinkage() && GV.hasName())
    ExternalSymbols.insert(std::make_pair(GV.getName(), GV.getLinkage()));
}
示例#5
0
static std::unique_ptr<Module>
getModuleForFile(LLVMContext &Context, claimed_file &F, const void *View,
                 ld_plugin_input_file &Info, raw_fd_ostream *ApiFile,
                 StringSet<> &Internalize, StringSet<> &Maybe,
                 std::vector<GlobalValue *> &Keep,
                 StringMap<unsigned> &Realign) {
  MemoryBufferRef BufferRef(StringRef((const char *)View, Info.filesize),
                            Info.name);
  ErrorOr<std::unique_ptr<object::IRObjectFile>> ObjOrErr =
      object::IRObjectFile::create(BufferRef, Context);

  if (std::error_code EC = ObjOrErr.getError())
    message(LDPL_FATAL, "Could not read bitcode from file : %s",
            EC.message().c_str());

  object::IRObjectFile &Obj = **ObjOrErr;

  Module &M = Obj.getModule();

  M.materializeMetadata();
  UpgradeDebugInfo(M);

  SmallPtrSet<GlobalValue *, 8> Used;
  collectUsedGlobalVariables(M, Used, /*CompilerUsed*/ false);

  unsigned SymNum = 0;
  for (auto &ObjSym : Obj.symbols()) {
    GlobalValue *GV = Obj.getSymbolGV(ObjSym.getRawDataRefImpl());
    if (GV && GV->hasAppendingLinkage())
      Keep.push_back(GV);

    if (shouldSkip(ObjSym.getFlags()))
      continue;
    ld_plugin_symbol &Sym = F.syms[SymNum];
    ++SymNum;

    ld_plugin_symbol_resolution Resolution =
        (ld_plugin_symbol_resolution)Sym.resolution;

    if (options::generate_api_file)
      *ApiFile << Sym.name << ' ' << getResolutionName(Resolution) << '\n';

    if (!GV) {
      freeSymName(Sym);
      continue; // Asm symbol.
    }

    ResolutionInfo &Res = ResInfo[Sym.name];
    if (Resolution == LDPR_PREVAILING_DEF_IRONLY_EXP && !Res.IsLinkonceOdr)
      Resolution = LDPR_PREVAILING_DEF;

    // In ThinLTO mode change all prevailing resolutions to LDPR_PREVAILING_DEF.
    // For ThinLTO the IR files are compiled through the backend independently,
    // so we need to ensure that any prevailing linkonce copy will be emitted
    // into the object file by making it weak. Additionally, we can skip the
    // IRONLY handling for internalization, which isn't performed in ThinLTO
    // mode currently anyway.
    if (options::thinlto && (Resolution == LDPR_PREVAILING_DEF_IRONLY_EXP ||
                             Resolution == LDPR_PREVAILING_DEF_IRONLY))
      Resolution = LDPR_PREVAILING_DEF;

    GV->setUnnamedAddr(Res.UnnamedAddr);
    GV->setVisibility(Res.Visibility);

    // Override gold's resolution for common symbols. We want the largest
    // one to win.
    if (GV->hasCommonLinkage()) {
      if (Resolution == LDPR_PREVAILING_DEF_IRONLY)
        Res.CommonInternal = true;

      if (Resolution == LDPR_PREVAILING_DEF_IRONLY ||
          Resolution == LDPR_PREVAILING_DEF)
        Res.UseCommon = true;

      const DataLayout &DL = GV->getParent()->getDataLayout();
      uint64_t Size = DL.getTypeAllocSize(GV->getType()->getElementType());
      unsigned Align = GV->getAlignment();

      if (Res.UseCommon && Size >= Res.CommonSize) {
        // Take GV.
        if (Res.CommonInternal)
          Resolution = LDPR_PREVAILING_DEF_IRONLY;
        else
          Resolution = LDPR_PREVAILING_DEF;
        cast<GlobalVariable>(GV)->setAlignment(
            std::max(Res.CommonAlign, Align));
      } else {
        // Do not take GV, it's smaller than what we already have in the
        // combined module.
        Resolution = LDPR_PREEMPTED_IR;
        if (Align > Res.CommonAlign)
          // Need to raise the alignment though.
          Realign[Sym.name] = Align;
      }

      Res.CommonSize = std::max(Res.CommonSize, Size);
      Res.CommonAlign = std::max(Res.CommonAlign, Align);
    }

    switch (Resolution) {
    case LDPR_UNKNOWN:
      llvm_unreachable("Unexpected resolution");

    case LDPR_RESOLVED_IR:
    case LDPR_RESOLVED_EXEC:
    case LDPR_RESOLVED_DYN:
    case LDPR_PREEMPTED_IR:
    case LDPR_PREEMPTED_REG:
      break;

    case LDPR_UNDEF:
      if (!GV->isDeclarationForLinker())
        assert(GV->hasComdat());
      break;

    case LDPR_PREVAILING_DEF_IRONLY: {
      Keep.push_back(GV);
      // The IR linker has to be able to map this value to a declaration,
      // so we can only internalize after linking.
      if (!Used.count(GV))
        Internalize.insert(GV->getName());
      break;
    }

    case LDPR_PREVAILING_DEF:
      Keep.push_back(GV);
      // There is a non IR use, so we have to force optimizations to keep this.
      switch (GV->getLinkage()) {
      default:
        break;
      case GlobalValue::LinkOnceAnyLinkage:
        GV->setLinkage(GlobalValue::WeakAnyLinkage);
        break;
      case GlobalValue::LinkOnceODRLinkage:
        GV->setLinkage(GlobalValue::WeakODRLinkage);
        break;
      }
      break;

    case LDPR_PREVAILING_DEF_IRONLY_EXP: {
      // We can only check for address uses after we merge the modules. The
      // reason is that this GV might have a copy in another module
      // and in that module the address might be significant, but that
      // copy will be LDPR_PREEMPTED_IR.
      Maybe.insert(GV->getName());
      Keep.push_back(GV);
      break;
    }
    }

    freeSymName(Sym);
  }

  return Obj.takeModule();
}
示例#6
0
文件: LTO.cpp 项目: GameFusion/lld
void BitcodeCompiler::add(BitcodeFile &F) {
  std::unique_ptr<IRObjectFile> Obj =
      check(IRObjectFile::create(F.MB, Context));
  std::vector<GlobalValue *> Keep;
  unsigned BodyIndex = 0;
  ArrayRef<SymbolBody *> Bodies = F.getSymbols();

  Module &M = Obj->getModule();
  if (M.getDataLayoutStr().empty())
    fatal("invalid bitcode file: " + F.getName() + " has no datalayout");

  // If a symbol appears in @llvm.used, the linker is required
  // to treat the symbol as there is a reference to the symbol
  // that it cannot see. Therefore, we can't internalize.
  SmallPtrSet<GlobalValue *, 8> Used;
  collectUsedGlobalVariables(M, Used, /* CompilerUsed */ false);

  for (const BasicSymbolRef &Sym : Obj->symbols()) {
    GlobalValue *GV = Obj->getSymbolGV(Sym.getRawDataRefImpl());
    // Ignore module asm symbols.
    if (!GV)
      continue;
    if (GV->hasAppendingLinkage()) {
      Keep.push_back(GV);
      continue;
    }
    if (BitcodeFile::shouldSkip(Sym))
      continue;
    SymbolBody *B = Bodies[BodyIndex++];
    if (!B || &B->repl() != B || !isa<DefinedBitcode>(B))
      continue;
    switch (GV->getLinkage()) {
    default:
      break;
    case llvm::GlobalValue::LinkOnceAnyLinkage:
      GV->setLinkage(GlobalValue::WeakAnyLinkage);
      break;
    case llvm::GlobalValue::LinkOnceODRLinkage:
      GV->setLinkage(GlobalValue::WeakODRLinkage);
      break;
    }

    // We collect the set of symbols we want to internalize here
    // and change the linkage after the IRMover executed, i.e. after
    // we imported the symbols and satisfied undefined references
    // to it. We can't just change linkage here because otherwise
    // the IRMover will just rename the symbol.
    // Shared libraries need to be handled slightly differently.
    // For now, let's be conservative and just never internalize
    // symbols when creating a shared library.
    if (!Config->Shared && !Config->ExportDynamic && !B->isUsedInRegularObj() &&
        !B->MustBeInDynSym)
      if (!Used.count(GV))
        InternalizedSyms.insert(GV->getName());

    Keep.push_back(GV);
  }

  Mover.move(Obj->takeModule(), Keep,
             [](GlobalValue &, IRMover::ValueAdder) {});
}
示例#7
0
文件: LTO.cpp 项目: envytools/lld
void BitcodeCompiler::add(BitcodeFile &F) {
  std::unique_ptr<IRObjectFile> Obj = std::move(F.Obj);
  std::vector<GlobalValue *> Keep;
  unsigned BodyIndex = 0;
  ArrayRef<Symbol *> Syms = F.getSymbols();

  Module &M = Obj->getModule();
  if (M.getDataLayoutStr().empty())
    fatal("invalid bitcode file: " + F.getName() + " has no datalayout");

  // Discard non-compatible debug infos if necessary.
  M.materializeMetadata();
  UpgradeDebugInfo(M);

  // If a symbol appears in @llvm.used, the linker is required
  // to treat the symbol as there is a reference to the symbol
  // that it cannot see. Therefore, we can't internalize.
  SmallPtrSet<GlobalValue *, 8> Used;
  collectUsedGlobalVariables(M, Used, /* CompilerUsed */ false);

  for (const BasicSymbolRef &Sym : Obj->symbols()) {
    uint32_t Flags = Sym.getFlags();
    GlobalValue *GV = Obj->getSymbolGV(Sym.getRawDataRefImpl());
    if (GV && GV->hasAppendingLinkage())
      Keep.push_back(GV);
    if (BitcodeFile::shouldSkip(Flags))
      continue;
    Symbol *S = Syms[BodyIndex++];
    if (Flags & BasicSymbolRef::SF_Undefined) {
      handleUndefinedAsmRefs(Sym, GV, AsmUndefinedRefs);
      continue;
    }
    auto *B = dyn_cast<DefinedBitcode>(S->body());
    if (!B || B->File != &F)
      continue;

    // We collect the set of symbols we want to internalize here
    // and change the linkage after the IRMover executed, i.e. after
    // we imported the symbols and satisfied undefined references
    // to it. We can't just change linkage here because otherwise
    // the IRMover will just rename the symbol.
    if (GV && shouldInternalize(Used, S, GV))
      InternalizedSyms.insert(GV->getName());

    // At this point we know that either the combined LTO object will provide a
    // definition of a symbol, or we will internalize it. In either case, we
    // need to undefine the symbol. In the former case, the real definition
    // needs to be able to replace the original definition without conflicting.
    // In the latter case, we need to allow the combined LTO object to provide a
    // definition with the same name, for example when doing parallel codegen.
    undefine(S);

    if (!GV)
      // Module asm symbol.
      continue;

    switch (GV->getLinkage()) {
    default:
      break;
    case llvm::GlobalValue::LinkOnceAnyLinkage:
      GV->setLinkage(GlobalValue::WeakAnyLinkage);
      break;
    case llvm::GlobalValue::LinkOnceODRLinkage:
      GV->setLinkage(GlobalValue::WeakODRLinkage);
      break;
    }

    Keep.push_back(GV);
  }

  if (Error E = Mover.move(Obj->takeModule(), Keep,
                           [](GlobalValue &, IRMover::ValueAdder) {})) {
    handleAllErrors(std::move(E), [&](const llvm::ErrorInfoBase &EIB) {
      fatal("failed to link module " + F.getName() + ": " + EIB.message());
    });
  }
}