//---------------------------------------------------
 bool DagHelper::setPlugValue ( MPlug& plug, MStringArray& stringArray )
 {
     MObject obj;
     MFnStringArrayData fstr;
     obj = fstr.create ( stringArray );
     return plug.setValue ( obj );
 }
示例#2
0
void rigidBodyNode::clearContactInfo()
{
	MObject thisObject(thisMObject());

	// contactCount
	m_contactCount = 0;
	MPlug plugContactCount(thisObject, rigidBodyNode::oa_contactCount);
	plugContactCount.setValue(m_contactCount);
	
	// contactName
	MStringArray stringArray;
	stringArray.clear();
	MFnStringArrayData stringArrayData;
	MObject strArrObject = stringArrayData.create(stringArray);

	MPlug plugContactName(thisObject, rigidBodyNode::oa_contactName);

	if ( !plugContactName.isNull() )
		plugContactName.setValue(strArrObject);

	// contactPosition
	MPlug plugContactPosition(thisObject, rigidBodyNode::oa_contactPosition);
	bool isArray = plugContactPosition.isArray();
				
	MVectorArray vectorArray;
	vectorArray.clear();

	MFnVectorArrayData vectorArrayData;
	MObject arrObject = vectorArrayData.create(vectorArray);		

	if ( !plugContactPosition.isNull() )
		plugContactPosition.setValue(arrObject);
}
示例#3
0
void rigidBodyNode::addContactInfo(const MString& contactObjectName, const MVector& point)
{
	MObject thisObject(thisMObject());

	// contactCount
	m_contactCount++;
	MPlug plugContactCount(thisObject, rigidBodyNode::oa_contactCount);
	plugContactCount.setValue(m_contactCount);
	
	// contactName
	MPlug plugContactName(thisObject, rigidBodyNode::oa_contactName);

	if ( !plugContactName.isNull() )
	{
		MObject strArrObject;
		plugContactName.getValue(strArrObject);

		MFnStringArrayData stringArrayData(strArrObject);
		MStringArray stringArray = stringArrayData.array();

		stringArray.append(contactObjectName);

		MFnStringArrayData newStringArrayData;
		MObject newStrArrObject = newStringArrayData.create(stringArray);
	
		plugContactName.setValue(newStrArrObject);
	}

	// contactPosition
	MPlug plugContactPosition(thisObject, rigidBodyNode::oa_contactPosition);

	if ( !plugContactPosition.isNull() )
	{
		MObject arrObject;
		plugContactPosition.getValue(arrObject);	

		MFnVectorArrayData vectorArrayData(arrObject);
		MVectorArray vectorArray = vectorArrayData.array();

		vectorArray.append(point);
	
		MFnVectorArrayData newVectorArrayData;
		MObject newArrObject = newVectorArrayData.create(vectorArray);	
	
		plugContactPosition.setValue(newArrObject);
	}
}
示例#4
0
MStatus rigidBodyNode::initialize()
{
    MStatus status;
    MFnMessageAttribute fnMsgAttr;
    MFnNumericAttribute fnNumericAttr;
    MFnMatrixAttribute fnMatrixAttr;
	MFnTypedAttribute typedAttr;

    ia_collisionShape = fnMsgAttr.create("inCollisionShape", "incs", &status);
    MCHECKSTATUS(status, "creating inCollisionShape attribute")
    status = addAttribute(ia_collisionShape);
    MCHECKSTATUS(status, "adding inCollisionShape attribute")

    ia_solver = fnMsgAttr.create("solver", "solv", &status);
    MCHECKSTATUS(status, "creating solver attribute")
    status = addAttribute(ia_solver);
    MCHECKSTATUS(status, "adding solver attribute")

    ia_mass = fnNumericAttr.create("mass", "ma", MFnNumericData::kDouble, 1.0, &status);
    MCHECKSTATUS(status, "creating mass attribute")
    fnNumericAttr.setKeyable(true);
    status = addAttribute(ia_mass);
    MCHECKSTATUS(status, "adding mass attribute")

    ia_restitution = fnNumericAttr.create("restitution", "rst", MFnNumericData::kDouble, 0.1, &status);
    MCHECKSTATUS(status, "creating restitution attribute")
    fnNumericAttr.setKeyable(true);
    status = addAttribute(ia_restitution);
    MCHECKSTATUS(status, "adding restitution attribute")

    ia_friction = fnNumericAttr.create("friction", "fc", MFnNumericData::kDouble, 0.5, &status);
    MCHECKSTATUS(status, "creating friction attribute")
    fnNumericAttr.setKeyable(true);
    status = addAttribute(ia_friction);
    MCHECKSTATUS(status, "adding friction attribute")

    ia_linearDamping = fnNumericAttr.create("linearDamping", "ld", MFnNumericData::kDouble, 0.3, &status);
    MCHECKSTATUS(status, "creating linearDamping attribute")
    fnNumericAttr.setKeyable(true);
    status = addAttribute(ia_linearDamping);
    MCHECKSTATUS(status, "adding linearDamping attribute")

    ia_angularDamping = fnNumericAttr.create("angularDamping", "ad", MFnNumericData::kDouble, 0.3, &status);
    MCHECKSTATUS(status, "creating angularDamping attribute")
    fnNumericAttr.setKeyable(true);
    status = addAttribute(ia_angularDamping);
    MCHECKSTATUS(status, "adding angularDamping attribute")

    ia_initialPosition = fnNumericAttr.createPoint("initialPosition", "inpo", &status);
    MCHECKSTATUS(status, "creating initialPosition attribute")
    status = addAttribute(ia_initialPosition);
    MCHECKSTATUS(status, "adding initialPosition attribute")

    ia_initialRotation = fnNumericAttr.createPoint("initialRotation", "inro", &status);
    MCHECKSTATUS(status, "creating initialRotation attribute")
    status = addAttribute(ia_initialRotation);
    MCHECKSTATUS(status, "adding initialRotation attribute")

    ia_initialVelocity = fnNumericAttr.createPoint("initialVelocity", "inve", &status);
    MCHECKSTATUS(status, "creating initialVelocity attribute")
    status = addAttribute(ia_initialVelocity);
    MCHECKSTATUS(status, "adding initialVelocity attribute")

    ia_initialSpin = fnNumericAttr.createPoint("initialSpin", "insp", &status);
    MCHECKSTATUS(status, "creating initialSpin attribute")
    status = addAttribute(ia_initialSpin);
    MCHECKSTATUS(status, "adding initialSpin attribute")

	ia_externalForce = fnNumericAttr.createPoint("externalForce", "exfo", &status);
    MCHECKSTATUS(status, "creating externalForce attribute")
    status = addAttribute(ia_externalForce);
    MCHECKSTATUS(status, "adding externalForce attribute")

	ia_externalTorque = fnNumericAttr.createPoint("externalTorque", "exto", &status);
    MCHECKSTATUS(status, "creating externalTorque attribute")
    status = addAttribute(ia_externalTorque);
    MCHECKSTATUS(status, "adding externalTorque attribute")

    ca_rigidBody = fnNumericAttr.create("ca_rigidBody", "carb", MFnNumericData::kBoolean, 0, &status);
    MCHECKSTATUS(status, "creating ca_rigidBody attribute")
    fnNumericAttr.setConnectable(false);
    fnNumericAttr.setHidden(true);
    fnNumericAttr.setStorable(false);
    fnNumericAttr.setKeyable(false);
    status = addAttribute(ca_rigidBody);
    MCHECKSTATUS(status, "adding ca_rigidBody attribute")

    ca_rigidBodyParam = fnNumericAttr.create("ca_rigidBodyParam", "carbp", MFnNumericData::kBoolean, 0, &status);
    MCHECKSTATUS(status, "creating ca_rigidBodyParam attribute")
    fnNumericAttr.setConnectable(false);
    fnNumericAttr.setHidden(true);
    fnNumericAttr.setStorable(false);
    fnNumericAttr.setKeyable(false);
    status = addAttribute(ca_rigidBodyParam);
    MCHECKSTATUS(status, "adding ca_rigidBodyParam attribute")

    ca_solver = fnNumericAttr.create("ca_solver", "caso", MFnNumericData::kBoolean, 0, &status);
    MCHECKSTATUS(status, "creating ca_solver attribute")
    fnNumericAttr.setConnectable(false);
    fnNumericAttr.setHidden(true);
    fnNumericAttr.setStorable(false);
    fnNumericAttr.setKeyable(false);
    status = addAttribute(ca_solver);
    MCHECKSTATUS(status, "adding ca_solver attribute")

	oa_contactCount = fnNumericAttr.create("contactCount", "contactCount", MFnNumericData::kInt, 0, &status);
    MCHECKSTATUS(status, "creating oa_contactCount attribute")
    fnNumericAttr.setConnectable(true);
    fnNumericAttr.setHidden(true);
    fnNumericAttr.setStorable(false);
    fnNumericAttr.setKeyable(false);
    status = addAttribute(oa_contactCount);
    MCHECKSTATUS(status, "adding oa_contactCount attribute");

	MFnStringArrayData stringArrayData;
	oa_contactName = typedAttr.create("contactName", "contactName", MFnData::kStringArray, stringArrayData.create(), &status);
	MCHECKSTATUS(status, "creating oa_contactName attribute")
	typedAttr.setHidden(true);
	status = addAttribute(oa_contactName);
	MCHECKSTATUS(status, "adding oa_contactName attribute");

	oa_contactPosition = typedAttr.create("contactPosition", "contactPosition", MFnVectorArrayData::kVectorArray, &status);	 
	MCHECKSTATUS(status, "creating oa_contactPosition attribute")
	typedAttr.setHidden(true);
    status = addAttribute(oa_contactPosition);
	MCHECKSTATUS(status, "adding oa_contactPosition attribute");

	status = attributeAffects(ia_mass, ca_rigidBody);
    MCHECKSTATUS(status, "adding attributeAffects(ia_mass, ca_rigidBodyParam)")

    status = attributeAffects(ia_collisionShape, ca_rigidBody);
    MCHECKSTATUS(status, "adding attributeAffects(ia_collisionShape, ca_rigidBody)")

    status = attributeAffects(ia_collisionShape, ca_rigidBodyParam);
    MCHECKSTATUS(status, "adding attributeAffects(ia_collisionShape, ca_rigidBodyParam)")

    status = attributeAffects(ia_mass, ca_rigidBodyParam);
    MCHECKSTATUS(status, "adding attributeAffects(ia_mass, ca_rigidBodyParam)")

    status = attributeAffects(ia_restitution, ca_rigidBodyParam);
    MCHECKSTATUS(status, "adding attributeAffects(ia_restitution, ca_rigidBodyParam)")

    status = attributeAffects(ia_friction, ca_rigidBodyParam);
    MCHECKSTATUS(status, "adding attributeAffects(ia_friction, ca_rigidBodyParam)")

    status = attributeAffects(ia_linearDamping, ca_rigidBodyParam);
    MCHECKSTATUS(status, "adding attributeAffects(ia_linearDamping, ca_rigidBodyParam)")

    status = attributeAffects(ia_angularDamping, ca_rigidBodyParam);
    MCHECKSTATUS(status, "adding attributeAffects(ia_angularDamping, ca_rigidBodyParam)")

    status = attributeAffects(ia_initialPosition, ca_rigidBodyParam);
    MCHECKSTATUS(status, "adding attributeAffects(ia_initialPosition, ca_rigidBodyParam)")

    status = attributeAffects(ia_solver, ca_solver);
    MCHECKSTATUS(status, "adding attributeAffects(ia_solver, ca_solver)")


    return MS::kSuccess;
}
示例#5
0
MStatus AlembicNode::initialize()
{
    MStatus status;

    MFnUnitAttribute    uAttr;
    MFnTypedAttribute   tAttr, tAttr2;
    MFnNumericAttribute nAttr;
    MFnGenericAttribute gAttr;
    MFnEnumAttribute    eAttr;

    // add the input attributes: time, file, sequence time
    mTimeAttr = uAttr.create("time", "tm", MFnUnitAttribute::kTime, 0.0);
    status = uAttr.setStorable(true);
    status = addAttribute(mTimeAttr);

    // input file name
    MFnStringData fileFnStringData;
    MObject fileNameDefaultObject = fileFnStringData.create("");
    mAbcFileNameAttr = tAttr.create("abc_File", "fn",
        MFnData::kString, fileNameDefaultObject);
    status = tAttr.setStorable(true);
    status = tAttr.setUsedAsFilename(true);
    status = addAttribute(mAbcFileNameAttr);

    // input layer file names
	MFnStringArrayData fileFnStringArrayData;
	MStringArray dummyStringArray;
	MObject layerFileNamesDefaultObject = fileFnStringArrayData.create(dummyStringArray);
	mAbcLayerFileNamesAttr = tAttr2.create("abc_layerFiles", "fns",
		MFnData::kStringArray, layerFileNamesDefaultObject);
	status = tAttr2.setStorable(true);
	status = tAttr2.setUsedAsFilename(true);
	status = tAttr2.setKeyable(false);
	status = tAttr2.setWritable(true);
	status = addAttribute(mAbcLayerFileNamesAttr);

    // playback speed
    mSpeedAttr = nAttr.create("speed", "sp",
        MFnNumericData::kDouble, 1.0, &status);
    status = nAttr.setWritable(true);
    status = nAttr.setStorable(true);
    status = nAttr.setKeyable(true);
    status = addAttribute(mSpeedAttr);

    // frame offset
    mOffsetAttr = nAttr.create("offset", "of",
        MFnNumericData::kDouble, 0, &status);
    status = nAttr.setWritable(true);
    status = nAttr.setStorable(true);
    status = nAttr.setKeyable(true);
    status = addAttribute(mOffsetAttr);

    // cycle type
    mCycleTypeAttr = eAttr.create("cycleType", "ct", 0,  &status );
    status = eAttr.addField("Hold", PLAYTYPE_HOLD);
    status = eAttr.addField("Loop", PLAYTYPE_LOOP);
    status = eAttr.addField("Reverse", PLAYTYPE_REVERSE);
    status = eAttr.addField("Bounce", PLAYTYPE_BOUNCE);
    status = eAttr.setWritable(true);
    status = eAttr.setStorable(true);
    status = eAttr.setKeyable(true);
    status = addAttribute(mCycleTypeAttr);

    // Regex Filter
    // This is a hidden variable to preserve a regexIncludefilter string
    // into a .ma file.
    mIncludeFilterAttr = tAttr.create("regexIncludeFilter", "ift",
        MFnData::kString);
    status = tAttr.setStorable(true);
    status = tAttr.setHidden(true);
    status = addAttribute(mIncludeFilterAttr);

    // Regex Filter
    // This is a hidden variable to preserve a regexExcludefilter string
    // into a .ma file.
    mExcludeFilterAttr = tAttr.create("regexExcludeFilter", "eft",
        MFnData::kString);
    status = tAttr.setStorable(true);
    status = tAttr.setHidden(true);
    status = addAttribute(mExcludeFilterAttr);

    // sequence min and max in frames
    mStartFrameAttr = nAttr.create("startFrame", "sf",
        MFnNumericData::kDouble, 0, &status);
    status = nAttr.setWritable(false);
    status = nAttr.setStorable(true);
    status = addAttribute(mStartFrameAttr);

    mEndFrameAttr = nAttr.create("endFrame", "ef",
        MFnNumericData::kDouble, 0, &status);
    status = nAttr.setWritable(false);
    status = nAttr.setStorable(true);
    status = addAttribute(mEndFrameAttr);

    // add the output attributes
    // sampled subD mesh
    MFnMeshData fnMeshData;
    MObject meshDefaultObject = fnMeshData.create(&status);
    mOutSubDArrayAttr = tAttr.create("outSubDMesh", "osubd",
        MFnData::kMesh, meshDefaultObject);
    status = tAttr.setStorable(false);
    status = tAttr.setWritable(false);
    status = tAttr.setKeyable(false);
    status = tAttr.setArray(true);
    status = tAttr.setUsesArrayDataBuilder(true);
    status = addAttribute(mOutSubDArrayAttr);

    // sampled poly mesh
    mOutPolyArrayAttr = tAttr.create("outPolyMesh", "opoly",
        MFnData::kMesh, meshDefaultObject);
    status = tAttr.setStorable(false);
    status = tAttr.setWritable(false);
    status = tAttr.setKeyable(false);
    status = tAttr.setArray(true);
    status = tAttr.setUsesArrayDataBuilder(true);
    status = addAttribute(mOutPolyArrayAttr);

    // sampled nurbs surface
    MFnNurbsSurfaceData fnNSData;
    MObject nsDefaultObject = fnNSData.create(&status);
    mOutNurbsSurfaceArrayAttr = tAttr.create("outNSurface", "ons",
        MFnData::kNurbsSurface, nsDefaultObject);
    status = tAttr.setStorable(false);
    status = tAttr.setWritable(false);
    status = tAttr.setKeyable(false);
    status = tAttr.setArray(true);
    status = tAttr.setUsesArrayDataBuilder(true);
    status = addAttribute(mOutNurbsSurfaceArrayAttr);

    // sampled nurbs curve group
    MFnNurbsCurveData fnNCData;
    MObject ncDefaultObject = fnNCData.create(&status);
    mOutNurbsCurveGrpArrayAttr = tAttr.create("outNCurveGrp", "onc",
        MFnData::kNurbsCurve, ncDefaultObject);
    status = tAttr.setStorable(false);
    status = tAttr.setWritable(false);
    status = tAttr.setKeyable(false);
    status = tAttr.setArray(true);
    status = tAttr.setUsesArrayDataBuilder(true);
    status = addAttribute(mOutNurbsCurveGrpArrayAttr);

    // sampled locator
    mOutLocatorPosScaleArrayAttr = nAttr.create("outLoc", "olo",
        MFnNumericData::kDouble, 0.0, &status);
    status = nAttr.setStorable(false);
    status = nAttr.setWritable(false);
    status = nAttr.setArray(true);
    status = nAttr.setUsesArrayDataBuilder(true);
    status = addAttribute(mOutLocatorPosScaleArrayAttr);

    // sampled transform operations
    mOutTransOpArrayAttr = nAttr.create("transOp", "to",
        MFnNumericData::kDouble, 0.0, &status);
    status = nAttr.setStorable(false);
    status = nAttr.setWritable(false);
    status = nAttr.setArray(true);
    status = nAttr.setUsesArrayDataBuilder(true);
    status = addAttribute(mOutTransOpArrayAttr);

    // sampled camera
    // assume the boolean variables cannot be keyed
    mOutCameraArrayAttr = nAttr.create("outCamera", "ocam",
        MFnNumericData::kDouble, 0.0, &status);
    status = nAttr.setStorable(false);
    status = nAttr.setWritable(false);
    status = nAttr.setArray(true);
    status = nAttr.setUsesArrayDataBuilder(true);
    status = addAttribute(mOutCameraArrayAttr);

    // sampled custom-attributes
    mOutPropArrayAttr = gAttr.create("prop", "pr", &status);
    status = gAttr.addNumericDataAccept(MFnNumericData::kBoolean);
    status = gAttr.addNumericDataAccept(MFnNumericData::kByte);
    status = gAttr.addNumericDataAccept(MFnNumericData::kShort);
    status = gAttr.addNumericDataAccept(MFnNumericData::k2Short);
    status = gAttr.addNumericDataAccept(MFnNumericData::k3Short);
    status = gAttr.addNumericDataAccept(MFnNumericData::kInt);
    status = gAttr.addNumericDataAccept(MFnNumericData::k2Int);
    status = gAttr.addNumericDataAccept(MFnNumericData::k3Int);
    status = gAttr.addNumericDataAccept(MFnNumericData::kFloat);
    status = gAttr.addNumericDataAccept(MFnNumericData::k2Float);
    status = gAttr.addNumericDataAccept(MFnNumericData::k3Float);
    status = gAttr.addNumericDataAccept(MFnNumericData::kDouble);
    status = gAttr.addNumericDataAccept(MFnNumericData::k2Double);
    status = gAttr.addNumericDataAccept(MFnNumericData::k3Double);
    status = gAttr.addNumericDataAccept(MFnNumericData::k4Double);
    status = gAttr.addDataAccept(MFnData::kString);
    status = gAttr.addDataAccept(MFnData::kIntArray);
    status = gAttr.addDataAccept(MFnData::kDoubleArray);
    status = gAttr.addDataAccept(MFnData::kVectorArray);
    status = gAttr.addDataAccept(MFnData::kPointArray);

    status = gAttr.setWritable(false);
    status = gAttr.setKeyable(false);
    status = gAttr.setArray(true);
    status = gAttr.setUsesArrayDataBuilder(true);
    status = addAttribute(mOutPropArrayAttr);

    // set up affection relationships
    status = attributeAffects(mTimeAttr, mOutSubDArrayAttr);
    status = attributeAffects(mTimeAttr, mOutPolyArrayAttr);
    status = attributeAffects(mTimeAttr, mOutNurbsSurfaceArrayAttr);
    status = attributeAffects(mTimeAttr, mOutNurbsCurveGrpArrayAttr);
    status = attributeAffects(mTimeAttr, mOutTransOpArrayAttr);
    status = attributeAffects(mTimeAttr, mOutCameraArrayAttr);
    status = attributeAffects(mTimeAttr, mOutPropArrayAttr);
    status = attributeAffects(mTimeAttr, mOutLocatorPosScaleArrayAttr);

    status = attributeAffects(mSpeedAttr, mOutSubDArrayAttr);
    status = attributeAffects(mSpeedAttr, mOutPolyArrayAttr);
    status = attributeAffects(mSpeedAttr, mOutNurbsSurfaceArrayAttr);
    status = attributeAffects(mSpeedAttr, mOutNurbsCurveGrpArrayAttr);
    status = attributeAffects(mSpeedAttr, mOutTransOpArrayAttr);
    status = attributeAffects(mSpeedAttr, mOutCameraArrayAttr);
    status = attributeAffects(mSpeedAttr, mOutPropArrayAttr);
    status = attributeAffects(mSpeedAttr, mOutLocatorPosScaleArrayAttr);

    status = attributeAffects(mOffsetAttr, mOutSubDArrayAttr);
    status = attributeAffects(mOffsetAttr, mOutPolyArrayAttr);
    status = attributeAffects(mOffsetAttr, mOutNurbsSurfaceArrayAttr);
    status = attributeAffects(mOffsetAttr, mOutNurbsCurveGrpArrayAttr);
    status = attributeAffects(mOffsetAttr, mOutTransOpArrayAttr);
    status = attributeAffects(mOffsetAttr, mOutCameraArrayAttr);
    status = attributeAffects(mOffsetAttr, mOutPropArrayAttr);
    status = attributeAffects(mOffsetAttr, mOutLocatorPosScaleArrayAttr);

    status = attributeAffects(mCycleTypeAttr, mOutSubDArrayAttr);
    status = attributeAffects(mCycleTypeAttr, mOutPolyArrayAttr);
    status = attributeAffects(mCycleTypeAttr, mOutNurbsSurfaceArrayAttr);
    status = attributeAffects(mCycleTypeAttr, mOutNurbsCurveGrpArrayAttr);
    status = attributeAffects(mCycleTypeAttr, mOutTransOpArrayAttr);
    status = attributeAffects(mCycleTypeAttr, mOutCameraArrayAttr);
    status = attributeAffects(mCycleTypeAttr, mOutPropArrayAttr);
    status = attributeAffects(mCycleTypeAttr, mOutLocatorPosScaleArrayAttr);

    MGlobal::executeCommand( UITemplateMELScriptStr );

    return status;
}