/// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the /// abstract stack objects. /// void LocalStackSlotPass::calculateFrameObjectOffsets(MachineFunction &Fn) { // Loop over all of the stack objects, assigning sequential addresses... MachineFrameInfo *MFI = Fn.getFrameInfo(); const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo(); bool StackGrowsDown = TFI.getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown; int64_t Offset = 0; unsigned MaxAlign = 0; // Make sure that the stack protector comes before the local variables on the // stack. SmallSet<int, 16> LargeStackObjs; if (MFI->getStackProtectorIndex() >= 0) { AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), Offset, StackGrowsDown, MaxAlign); // Assign large stack objects first. for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { if (MFI->isDeadObjectIndex(i)) continue; if (MFI->getStackProtectorIndex() == (int)i) continue; if (!MFI->MayNeedStackProtector(i)) continue; AdjustStackOffset(MFI, i, Offset, StackGrowsDown, MaxAlign); LargeStackObjs.insert(i); } } // Then assign frame offsets to stack objects that are not used to spill // callee saved registers. for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { if (MFI->isDeadObjectIndex(i)) continue; if (MFI->getStackProtectorIndex() == (int)i) continue; if (LargeStackObjs.count(i)) continue; AdjustStackOffset(MFI, i, Offset, StackGrowsDown, MaxAlign); } // Remember how big this blob of stack space is MFI->setLocalFrameSize(Offset); MFI->setLocalFrameMaxAlign(MaxAlign); }
/// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the /// abstract stack objects. /// void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) { const TargetFrameLowering &TFI = *Fn.getTarget().getFrameLowering(); bool StackGrowsDown = TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; // Loop over all of the stack objects, assigning sequential addresses... MachineFrameInfo *MFI = Fn.getFrameInfo(); // Start at the beginning of the local area. // The Offset is the distance from the stack top in the direction // of stack growth -- so it's always nonnegative. int LocalAreaOffset = TFI.getOffsetOfLocalArea(); if (StackGrowsDown) LocalAreaOffset = -LocalAreaOffset; assert(LocalAreaOffset >= 0 && "Local area offset should be in direction of stack growth"); int64_t Offset = LocalAreaOffset; // If there are fixed sized objects that are preallocated in the local area, // non-fixed objects can't be allocated right at the start of local area. // We currently don't support filling in holes in between fixed sized // objects, so we adjust 'Offset' to point to the end of last fixed sized // preallocated object. for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) { int64_t FixedOff; if (StackGrowsDown) { // The maximum distance from the stack pointer is at lower address of // the object -- which is given by offset. For down growing stack // the offset is negative, so we negate the offset to get the distance. FixedOff = -MFI->getObjectOffset(i); } else { // The maximum distance from the start pointer is at the upper // address of the object. FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i); } if (FixedOff > Offset) Offset = FixedOff; } // First assign frame offsets to stack objects that are used to spill // callee saved registers. if (StackGrowsDown) { for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) { // If the stack grows down, we need to add the size to find the lowest // address of the object. Offset += MFI->getObjectSize(i); unsigned Align = MFI->getObjectAlignment(i); // Adjust to alignment boundary Offset = (Offset+Align-1)/Align*Align; MFI->setObjectOffset(i, -Offset); // Set the computed offset } } else { int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex; for (int i = MaxCSFI; i >= MinCSFI ; --i) { unsigned Align = MFI->getObjectAlignment(i); // Adjust to alignment boundary Offset = (Offset+Align-1)/Align*Align; MFI->setObjectOffset(i, Offset); Offset += MFI->getObjectSize(i); } } unsigned MaxAlign = MFI->getMaxAlignment(); // Make sure the special register scavenging spill slot is closest to the // frame pointer if a frame pointer is required. const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); if (RS && TFI.hasFP(Fn) && RegInfo->useFPForScavengingIndex(Fn) && !RegInfo->needsStackRealignment(Fn)) { int SFI = RS->getScavengingFrameIndex(); if (SFI >= 0) AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign); } // FIXME: Once this is working, then enable flag will change to a target // check for whether the frame is large enough to want to use virtual // frame index registers. Functions which don't want/need this optimization // will continue to use the existing code path. if (MFI->getUseLocalStackAllocationBlock()) { unsigned Align = MFI->getLocalFrameMaxAlign(); // Adjust to alignment boundary. Offset = (Offset + Align - 1) / Align * Align; DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n"); // Resolve offsets for objects in the local block. for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) { std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i); int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second; DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << FIOffset << "]\n"); MFI->setObjectOffset(Entry.first, FIOffset); } // Allocate the local block Offset += MFI->getLocalFrameSize(); MaxAlign = std::max(Align, MaxAlign); } // Make sure that the stack protector comes before the local variables on the // stack. SmallSet<int, 16> LargeStackObjs; if (MFI->getStackProtectorIndex() >= 0) { AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown, Offset, MaxAlign); // Assign large stack objects first. for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { if (MFI->isObjectPreAllocated(i) && MFI->getUseLocalStackAllocationBlock()) continue; if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) continue; if (RS && (int)i == RS->getScavengingFrameIndex()) continue; if (MFI->isDeadObjectIndex(i)) continue; if (MFI->getStackProtectorIndex() == (int)i) continue; if (!MFI->MayNeedStackProtector(i)) continue; AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign); LargeStackObjs.insert(i); } } // Then assign frame offsets to stack objects that are not used to spill // callee saved registers. for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { if (MFI->isObjectPreAllocated(i) && MFI->getUseLocalStackAllocationBlock()) continue; if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) continue; if (RS && (int)i == RS->getScavengingFrameIndex()) continue; if (MFI->isDeadObjectIndex(i)) continue; if (MFI->getStackProtectorIndex() == (int)i) continue; if (LargeStackObjs.count(i)) continue; AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign); } // Make sure the special register scavenging spill slot is closest to the // stack pointer. if (RS && (!TFI.hasFP(Fn) || RegInfo->needsStackRealignment(Fn) || !RegInfo->useFPForScavengingIndex(Fn))) { int SFI = RS->getScavengingFrameIndex(); if (SFI >= 0) AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign); } if (!TFI.targetHandlesStackFrameRounding()) { // If we have reserved argument space for call sites in the function // immediately on entry to the current function, count it as part of the // overall stack size. if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn)) Offset += MFI->getMaxCallFrameSize(); // Round up the size to a multiple of the alignment. If the function has // any calls or alloca's, align to the target's StackAlignment value to // ensure that the callee's frame or the alloca data is suitably aligned; // otherwise, for leaf functions, align to the TransientStackAlignment // value. unsigned StackAlign; if (MFI->adjustsStack() || MFI->hasVarSizedObjects() || (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0)) StackAlign = TFI.getStackAlignment(); else StackAlign = TFI.getTransientStackAlignment(); // If the frame pointer is eliminated, all frame offsets will be relative to // SP not FP. Align to MaxAlign so this works. StackAlign = std::max(StackAlign, MaxAlign); unsigned AlignMask = StackAlign - 1; Offset = (Offset + AlignMask) & ~uint64_t(AlignMask); } // Update frame info to pretend that this is part of the stack... int64_t StackSize = Offset - LocalAreaOffset; MFI->setStackSize(StackSize); NumBytesStackSpace += StackSize; }