void ON_AngularDimension::SetTextToDefault() 
{ 
  ON_wString s; 
  s.Format( L"<>%c", ON_Annotation::degreesym); 
  SetUserText( s); 
}
bool ON_3dmProperties::Write(ON_BinaryArchive& file) const
{
  bool rc = true;

  // This short chunk identifies the version of OpenNURBS that was used to write this file.
  const unsigned int version_number_to_write = ON_BinaryArchive::ArchiveOpenNURBSVersionToWrite(file.Archive3dmVersion(), ON::Version());
  rc = file.BeginWrite3dmChunk(TCODE_PROPERTIES_OPENNURBS_VERSION, version_number_to_write);
  if (rc)
    rc = file.EndWrite3dmChunk();
  if (!rc)
    return false;

  // This chunk added November 5, 2015
  const ON_wString archive_full_path
    = file.ArchiveFullPath().IsEmpty()
    ? m_3dmArchiveFullPathName
    : file.ArchiveFullPath();
  if (archive_full_path.IsNotEmpty())
  {
    if (!file.BeginWrite3dmChunk(TCODE_PROPERTIES_AS_FILE_NAME, 0))
      return false;
    rc = file.WriteString(file.ArchiveFullPath());
    if (!file.EndWrite3dmChunk())
      rc = false;
    if (!rc)
      return false;
  }


  // optional TCODE_PROPERTIES_REVISIONHISTORY chunk - file creation/revision information
  if ( rc && m_RevisionHistory.IsValid() ) {
    rc = file.BeginWrite3dmChunk(TCODE_PROPERTIES_REVISIONHISTORY,0);
    if ( rc ) {
      rc = m_RevisionHistory.Write(file);
      if ( !file.EndWrite3dmChunk() )
        rc = false;
    }
  }

  // optional TCODE_PROPERTIES_NOTES chunk - file notes
  if ( rc && m_Notes.IsValid() ) {
    rc = file.BeginWrite3dmChunk(TCODE_PROPERTIES_NOTES,0);
    if ( rc ) {
      rc = m_Notes.Write(file);
      if ( !file.EndWrite3dmChunk() )
        rc = false;
    }
  }

  //// When merging Mac code please note that the
  //// TCODE_PROPERTIES_PREVIEWIMAGE chunk is OBSOLETE.
  //// DO NOT WRITE THEM IN V6 FILES.  If performance is an
  //// issue, we will address it some other way.

  // optional TCODE_PROPERTIES_COMPRESSED_PREVIEWIMAGE chunk - bitmap preview
  if ( rc && m_PreviewImage.IsValid() && file.Save3dmPreviewImage()) 
  {
    rc = file.BeginWrite3dmChunk(TCODE_PROPERTIES_COMPRESSED_PREVIEWIMAGE,0);
    if ( rc ) 
    {
      rc = m_PreviewImage.WriteCompressed(file);
      if ( !file.EndWrite3dmChunk() )
        rc = false;
    }
  }

  // optional TCODE_PROPERTIES_APPLICATION chunk - application information
  if ( rc && m_Application.IsValid() ) 
  {
    rc = file.BeginWrite3dmChunk(TCODE_PROPERTIES_APPLICATION,0);
    if ( rc ) 
    {
      rc = m_Application.Write(file);
      if ( !file.EndWrite3dmChunk() )
        rc = false;
    }
  }

  // required TCODE_ENDOFTABLE chunk - marks end of properties table
  if ( rc ) {
    rc = file.BeginWrite3dmChunk( TCODE_ENDOFTABLE, 0 );
    if ( rc ) {
      if ( !file.EndWrite3dmChunk() )
        rc = false;
    }
  }

  return rc;
}
BOOL CSampleExportMeshPlugIn::WriteFile( const wchar_t* filename, int index, CRhinoDoc& doc, const CRhinoFileWriteOptions& options )
{
  // Description:
  //   Rhino calls WriteFile() to write document geometry to an external file.
  // Parameters:
  //   filename [in] The name of file to write.
  //   index [in] The index of file extension added to list in AddToFileType().
  //   doc [in] The current Rhino document.
  //   options [in] File write options.
  // Remarks:
  //   The plug-in is responsible for opening the file and writing to it.
  // Return TRUE if successful, otherwise return FALSE.

  // TODO: Add file export code here.

  // Are we saving or exporting?
  bool bExport = options.Mode( CRhinoFileWriteOptions::SelectedMode );
  // Are we in interactive or scripted mode?
  bool bScript = options.Mode( CRhinoFileWriteOptions::BatchMode );

  ON_SimpleArray<const CRhinoObject*> objects( 256 );

  // Get objects to save/export
  CRhinoObjectIterator it( doc, CRhinoObjectIterator::undeleted_objects );
  if( bExport )
  {
    it.EnableSelectedFilter();
    it.EnableVisibleFilter();
  }

  // Do the iteration...
  const CRhinoObject* obj = 0;
  for( obj = it.First(); obj; obj = it.Next() )
    objects.Append( obj );

  ON_ClassArray<CRhinoObjectMesh> meshes( objects.Count() );
  ON_MeshParameters mesh_parameters = m_mesh_parameters;
  int mesh_ui_style = ( bScript ) ? 2 : m_mesh_ui_style;

  // Get the meshes to save/export
  CRhinoCommand::result res = RhinoMeshObjects( objects, mesh_parameters, mesh_ui_style, meshes );
  if( res == CRhinoCommand::success )
  {
    if( mesh_ui_style >= 0 && mesh_ui_style <= 1 )
      m_mesh_ui_style = mesh_ui_style;
    m_mesh_parameters = mesh_parameters;
  }
  else 
  {
    if( bExport )
      RhinoApp().Print( L"\nNo meshes to export.\n" );
    else
      RhinoApp().Print( L"\nNo meshes to save.\n" );
    return FALSE;
  }

  // Write the mesh file
  FILE* fp = 0;
  errno_t err = _wfopen_s( &fp, filename, L"w" );
  bool rc = ( 0 == err || 0 != fp );
  if( !rc )
  {
    RhinoApp().Print( L"\nUnable to open \"%s\" for writing.\n", filename );
    return FALSE;
  }

  // Write mesh count
  ON_wString s;
  s.Format( L"meshcount=%d\n", meshes.Count() );
  rc = ( fputws(s, fp) >= 0 );

  int i, j;
  for( i = 0; rc && i < meshes.Count(); i++ )
  {
    const CRhinoObjectMesh& obj_mesh = meshes[i];
    const ON_Mesh* mesh = obj_mesh.m_mesh;
    rc = ( 0 != mesh );

    // Write mesh number
    if( rc )
    {
      s.Format( L"mesh=%d\n", i );
      rc = ( fputws(s, fp) >= 0 );
    }

    // Write mesh vertex count
    if( rc )
    {
      s.Format( L"vertexcount=%d\n", mesh->m_V.Count() );
      rc = ( fputws(s, fp) >= 0 );
    }

    // Write mesh face count
    if( rc )
    {
      s.Format( L"facecount=%d\n", mesh->m_F.Count() );
      rc = ( fputws(s, fp) >= 0 );
    }

    // Write mesh vertices
    if( rc )
    {
      for( j = 0; rc && j < mesh->m_V.Count(); j++ )
      {
        const ON_3fPoint& p = mesh->m_V[j];
        s.Format( L"vertex=(%.16f,%.16f,%.16f)\n", p.x, p.y, p.z );
        rc = ( fputws(s, fp) >= 0 );
      }
    }

    // Write mesh faces
    if( rc )
    {
      for( j = 0; rc && j < mesh->m_F.Count(); j++ )
      {
        const ON_MeshFace& f = mesh->m_F[j];
        s.Format( L"face=(%d,%d,%d,%d)\n", f.vi[0], f.vi[1], f.vi[2], f.vi[3] );
        rc = ( fputws(s, fp) >= 0 );
      }
    }
  }

  fclose( fp );
  
  return ( rc ) ? TRUE : FALSE;
}
示例#4
0
BOOL ON_UserStringList::GetDescription( ON_wString& description )
{
  description.Format("User text (%d entries)",m_e.Count());
  return true;
}
示例#5
0
bool ON_Object::GetUserString( const wchar_t* key, ON_wString& string_value ) const
{
  string_value.Empty();
  const ON_UserStringList* us = ON_UserStringList::Cast(GetUserData(ON_UserStringList::m_ON_UserStringList_class_id.Uuid()));
  return us ? us->GetUserString(key,string_value) : false;
}
示例#6
0
// virtual ON_UserData override
ON_BOOL32 ON__IDefAlternativePathUserData::Archive() const
{
  // don't save empty settings
  return !m_alternate_path.IsEmpty();
}
示例#7
0
ON_BOOL32 ON_HatchExtra::GetDescription( ON_wString& description)
{
  description.Format( "Userdata extension of ON_Hatch (contains basepoint)");
  return true;
}
示例#8
0
// virtual ON_Object override
unsigned int ON__IDefAlternativePathUserData::SizeOf() const
{
  return (unsigned int)(sizeof(*this) + m_alternate_path.SizeOf());
}
示例#9
0
// virtual ON_Object override
ON__UINT32 ON__IDefAlternativePathUserData::DataCRC(ON__UINT32 current_remainder) const
{
  ON__UINT32 crc = ON_CRC32(current_remainder,sizeof(m_bRelativePath),&m_bRelativePath);
  crc = m_alternate_path.DataCRC(crc);
  return crc;
}
示例#10
0
// virtual ON_Object override
ON_BOOL32 ON__IDefAlternativePathUserData::IsValid( ON_TextLog* text_log ) const
{
  return !m_alternate_path.IsEmpty();
}
CRhinoCommand::result CCommandSampleImportMeshes::RunCommand( const CRhinoCommandContext& context )
{
  CWnd* pMainWnd = CWnd::FromHandle(RhinoApp().MainWnd());
  if (0 == pMainWnd)
    return CRhinoCommand::failure;
 
  CRhinoGetFileDialog gf;
  gf.SetScriptMode(context.IsInteractive() ? FALSE : TRUE);
  BOOL rc = gf.DisplayFileDialog(CRhinoGetFileDialog::open_rhino_only_dialog, 0, pMainWnd);
  if (!rc)
    return CRhinoCommand::cancel;
 
  ON_wString filename = gf.FileName();
  filename.TrimLeftAndRight();
  if (filename.IsEmpty())
    return CRhinoCommand::nothing;

  if (!CRhinoFileUtilities::FileExists(filename))
  {
    RhinoApp().Print(L"File not found\n");
    return CRhinoCommand::failure;
  }

  FILE* archive_fp = ON::OpenFile(filename, L"rb");
  if (0 == archive_fp)
  {
    RhinoApp().Print(L"Unable to open file\n");
    return CRhinoCommand::failure;
  }

  ON_BinaryFile archive(ON::read3dm, archive_fp);

  ONX_Model model;
  rc = model.Read(archive) ? TRUE : FALSE;

  ON::CloseFile( archive_fp );

  if (!rc)
  {
    RhinoApp().Print(L"Error reading file\n");
    return CRhinoCommand::failure;
  }

  int num_imported = 0;
  for (int i = 0; i < model.m_object_table.Count(); i++)
  {
    const ONX_Model_Object& model_object = model.m_object_table[i];
    const ON_Mesh* mesh = ON_Mesh::Cast(model_object.m_object);
    if (0 != mesh)
    {
      // CRhinoDoc::AddMeshObject makes a copy of the input mesh
      context.m_doc.AddMeshObject(*mesh);
      num_imported++;
    }
  }

  if (0 == num_imported)
    RhinoApp().Print(L"No meshes imported\n");
  else if (1 == num_imported)
    RhinoApp().Print(L"1 mesh imported\n");
  else
    RhinoApp().Print(L"%d meshes imported\n", num_imported);

  context.m_doc.Redraw();

  return CRhinoCommand::success;
}
示例#12
0
CRhinoCommand::result CCommandVRCreateViews::RunCommand( const CRhinoCommandContext& context )
{
	AFX_MANAGE_STATE( ::RhinoApp().RhinoModuleState() ); // dunno, from example

	ON_wString wStr;
	wStr.Format( L"READY SET\n", EnglishCommandName() );
	RhinoApp().Print( wStr );

	ON_SimpleArray<CRhinoView*> viewList; // don't know what is up with* this*
	ON_SimpleArray<ON_UUID> viewportIds;
	CRhinoView* lView = 0;
	CRhinoView* rView = 0;
	ON_SimpleArray<CRhinoView*> lrViews; // will contain our vr views
	int i = 0; // also use this in loops
	int lr = 0; // use to track 1st and 2nd find

	// builds a list of (current) viewport IDs
	context.m_doc.GetViewList( viewList, true, false );
	for ( i = 0; i < viewList.Count(); i ++)
	{
		CRhinoView* tempView = viewList[i]; // pull view out -> this is redeclared here, in sample, but not in second loop
		if (tempView)
			viewportIds.Append( tempView->ActiveViewportID() );
	}
	viewList.Empty(); // empty bc we are going to re-build later when new views

	context.m_doc.NewView( ON_3dmView() );
	context.m_doc.NewView( ON_3dmView() ); // we will build two

	// find viewport UUID just created
	context.m_doc.GetViewList( viewList, true, false);
	for (i = 0; i < viewList.Count(); i++)
	{
		CRhinoView* tempView = viewList[i];
		if (tempView)
		{
			int rc = viewportIds.Search( tempView->ActiveViewportID() ); // returns index of 1st element which satisfies search. returns -1 when no such item found
			if (rc < 0 ) // if current tempView did not exist prior to this running
			{
				if (lr > 0) // and if lr already found 1
				{
					rView = tempView; // right is 2nd view we find 
					break;
				// so this breaks when we find, and lView is left as the viewList[i] where we found the new viewport, whose ID was not in our list.
				// and we are left with lView being = viewList[i] at new view
				}
				if (lr == 0)
				{
					lView = tempView; // left is 1st view
					lr = 1;
				}
			}

			else
				tempView = 0; // reset lView to null and re-loop
		}
	}

	lrViews.Append(lView);
	lrViews.Append(rView);

	// init points
	ON_3dPoint locationL = ON_3dPoint(100.0,100.0,100.0);
	ON_3dPoint locationR = ON_3dPoint(100.0,165.1,100.0);
	ON_3dPoint targetSetup = ON_3dPoint(0,0,0);

	if (lView && rView)
	{
		for (int i = 0; i < 2; i++)
		{
			// 			RhinoApp().ActiveView()->
			ON_3dmView onView = lrViews[i]->ActiveViewport().View();

			if(i == 0)
				onView.m_name = L"lView";
				//lrViews[i]->MoveWindow(0,0,VR().resolution.w/2,VR().resolution.h, true);
			if(i == 1)
				onView.m_name = L"rView";
				//lrViews[i]->MoveWindow(960,0,VR().resolution.w/2,VR().resolution.h, true);
			lrViews[i]->ActiveViewport().SetView(onView);
			lrViews[i]->ActiveViewport().m_v.m_vp.ChangeToPerspectiveProjection(50,true,35);
			lrViews[i]->ActiveViewport().m_v.m_vp.SetCameraLocation(locationL);
			lrViews[i]->FloatRhinoView(true);
			lrViews[i]->Redraw();
		}
	}

	VR().lView = lView;
	VR().rView = rView;

	ON_wString SYNC;
	SYNC.Format(L"SYNCVRBEGIN\n" );
	RhinoApp().Print( SYNC );

	if (vrConduit.IsEnabled()
	&& ::IsWindow( vrConduit.m_hWnd1 )
	&& ::IsWindow( vrConduit.m_hWnd2 ) ) // if is already enabled ?
	{
		vrConduit.m_pView1 = 0;
		vrConduit.m_pView2 = 0;
		vrConduit.Disable();
	}
	else
	{
		vrConduit.m_pView1 = lView;
		vrConduit.m_pView2 = rView;
		vrConduit.m_hWnd1 = vrConduit.m_pView1->m_hWnd;
		vrConduit.m_hWnd2 = vrConduit.m_pView2->m_hWnd;

		SyncVR(lView, rView); // ok it runs once. we should also set them up perspective & looking at 0,0

		vrConduit.Bind( *lView );
		vrConduit.Bind( *rView );

		lView->Redraw();
		rView->Redraw();
		
		vrConduit.Enable();
	}

	// but do not update names immediately; have to refresh somehow

	// now re-name update positions outside of loop: continuously
	// bring in OVR Tracking and assign to VR Viewports
	// then, orbit?

	return CRhinoCommand::success;
}
示例#13
0
void ON_wString::AppendToArray( const ON_wString& s )
{
  AppendToArray( s.Length(), s.Array() );
}
示例#14
0
void ON_wString::CopyToArray( const ON_wString& s )
{
  CopyToArray( s.Length(), s.Array() );
}