bool ToLegionHold(uint32 i, AuraPointer pAura, bool apply) { if ( pAura == NULL || pAura->GetUnitCaster() == NULL || !pAura->GetUnitCaster()->IsPlayer() ) return true; PlayerPointer pPlayer = TO_PLAYER( pAura->GetUnitCaster() ); CreaturePointer pJovaanCheck = pPlayer->GetMapMgr()->GetInterface()->GetCreatureNearestCoords(-3310.743896f, 2951.929199f, 171.132538f, 21633); if ( pJovaanCheck != NULL ) return true; QuestLogEntry *pQuest = pPlayer->GetQuestLogForEntry( 10563 ); if ( pQuest == NULL ) { pQuest = pPlayer->GetQuestLogForEntry( 10596 ); if ( pQuest == NULL ) return true; } if ( apply ) { pPlayer->SetUInt32Value( UNIT_FIELD_DISPLAYID, 20366 ); pPlayer->Root(); CreaturePointer pJovaan = sEAS.SpawnCreature( pPlayer, 21633, -3310.743896f, 2951.929199f, 171.132538f, 5.054039f, 0 ); // Spawn Jovaan if ( pJovaan != NULL ) { pJovaan->SetUInt64Value( UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_ATTACKABLE_2 ); if ( pJovaan->GetAIInterface() != NULL ) { pJovaan->GetAIInterface()->SetAllowedToEnterCombat( false ); } } GameObjectPointer pGameObject = pPlayer->GetMapMgr()->GetInterface()->GetGameObjectNearestCoords(pPlayer->GetPositionX(), pPlayer->GetPositionY(), pPlayer->GetPositionZ(), 184834); if ( pGameObject != NULL ) { pGameObject->Despawn(60000); pPlayer->UpdateNearbyGameObjects(); } } else { if ( pQuest->GetMobCount( 2 ) < pQuest->GetQuest()->required_mobcount[2] ) { pQuest->SetMobCount( 2, pQuest->GetMobCount( 2 ) + 1 ); pQuest->SendUpdateAddKill( 2 ); pQuest->UpdatePlayerFields(); } pPlayer->SetUInt32Value( UNIT_FIELD_DISPLAYID, pPlayer->GetUInt32Value( UNIT_FIELD_NATIVEDISPLAYID ) ); pPlayer->UnRoot(); } return true; }