示例#1
0
	/**
	 * This autonomous (along with the chooser code above) shows how to select between different autonomous modes
	 * using the dashboard. The sendable chooser code works with the Java SmartDashboard. If you prefer the LabVIEW
	 * Dashboard, remove all of the chooser code and uncomment the GetString line to get the auto name from the text box
	 * below the Gyro
	 *
	 * You can add additional auto modes by adding additional comparisons to the if-else structure below with additional strings.
	 * If using the SendableChooser make sure to add them to the chooser code above as well.
	 */
	void AutonomousInit()
	{
		autoSelected = *((std::string*)chooser->GetSelected());
		//std::string autoSelected = SmartDashboard::GetString("Auto Selector", autoNameDefault);
		std::cout << "Auto selected: " << autoSelected << std::endl;

		rotation = 0.0;
				//*((double*)posChooser->GetSelected());

		//goal = *((std::string*)goalChooser->GetSelected());
		shoot = "No";
		//*((std::string*)shootChooser->GetSelected());

		defenseCrossed = false;
		done = false;


		std::cout << "Here" << std::endl;
		drive->SetMaxOutput(1.0);
		std::cout << "there" << std::endl;
		//Make sure to reset the encoder!
		leftEnc->Reset();
		rightEnc->Reset();
		gyro->Reset();
		autoCounter = 0;
		timer->Reset();
	}
示例#2
0
	/*this fuction will need to be updated for the final robot*/
	void FunctionBot::configDrive() {
		drive->SetInvertedMotor(RobotDrive::kFrontLeftMotor, true);
		drive->SetInvertedMotor(RobotDrive::kRearLeftMotor, true);
		//drive->SetInvertedMotor(RobotDrive::kFrontLeftMotor,true);
		drive->SetSafetyEnabled(false);
		//not sure on this value at all
		drive->SetMaxOutput(333);
	}
示例#3
0
	void GamepadDrive(Gamepad *gp)
	{
		float throttle;
		if ( gp->GetButton(Gamepad::kRightTopTrigger) )
			throttle = DRIVE_SPEED_HIGH;
		else if ( gp->GetButton(Gamepad::kLeftTopTrigger) )
			throttle = DRIVE_SPEED_LOW;
		else
			throttle = DRIVE_SPEED_MID;
		
		_robotDrive->SetMaxOutput(throttle);
		_robotDrive->TankDrive(gp->GetLeftY(), gp->GetRightY());
	}
示例#4
0
	void RobotInit()
	{
		frame = imaqCreateImage(IMAQ_IMAGE_RGB, 0);
		//camera.reset(new AxisCamera("axis-camera.local"));

		table = NetworkTable::GetTable("GRIP/myContoursReport");

		chooser = new SendableChooser();
		chooser->AddDefault(autoNameDefault, (void*)&autoNameDefault);
		for (std::map<std::string, bool (*)()>::const_iterator it = Autonomous::crossFunctions.begin(); it!= Autonomous::crossFunctions.end(); it++) {
			chooser->AddObject(it->first, (void*)&(it->first));
		}
		SmartDashboard::PutData("Auto Modes", chooser);

		posChooser = new SendableChooser();
		posChooser->AddDefault(posDefault, (void*)&posToDegrees[stoi(posDefault)]);
		for (int i = 1; i < 6; i++) {
			posChooser->AddObject(std::to_string(i), (void*)&posToDegrees[i]);
		}
		SmartDashboard::PutData("Position", posChooser);

		shootChooser = new SendableChooser();
		shootChooser->AddDefault(shootDefault, (void*)&shootDefault);
		shootChooser->AddObject("No", (void*)"No");

		SmartDashboard::PutData("Shoot", shootChooser);

		drive = new RobotDrive(2,3,0,1);
		//drive = new RobotDrive(frontLeft, backLeft, frontRight, backRight);

		drive->SetInvertedMotor(RobotDrive::MotorType::kFrontLeftMotor, true);
		drive->SetInvertedMotor(RobotDrive::MotorType::kRearLeftMotor, true);
		drive->SetInvertedMotor(RobotDrive::MotorType::kFrontRightMotor, true);
		drive->SetInvertedMotor(RobotDrive::MotorType::kRearRightMotor, true);
		drive->SetExpiration(0.2);

		drive->SetMaxOutput(0.5);

		driveStick = new Joystick(0);
		shootStick = new Joystick(1);

		launchPiston = new Solenoid(3);
		//tiltPiston = new DoubleSolenoid(0,1);
		defensePiston = new DoubleSolenoid(0,1);

		launch1 = new VictorSP(4);
		launch2 = new VictorSP(5);
		launch1->SetInverted(true);

		winch = new VictorSP(6);
		otherWinch = new Victor(7);

		gyro = new AnalogGyro(1);
		leftEnc = new Encoder(2, 3, false, Encoder::EncodingType::k1X);
		rightEnc = new Encoder(0,1, false, Encoder::EncodingType::k1X);
		//Configure for inches.t551
		leftEnc->SetDistancePerPulse(-0.06);
		rightEnc->SetDistancePerPulse(0.06);

		launcherSensor = new DigitalInput(9);

		Autonomous::init(drive, gyro, leftEnc, rightEnc);

		timer =  new Timer();
		defenseUp = false;
		debounce = false;
		//if (fork() == 0) {
		//            system("/home/lvuser/grip &");
		//}

		launcherDown = false;
	}
示例#5
0
	void TeleopPeriodic()
	{
		//camera->GetImage(frame);
		//imaqDrawShapeOnImage(frame, frame, { 10, 10, 100, 100 }, DrawMode::IMAQ_DRAW_VALUE, ShapeMode::IMAQ_SHAPE_OVAL, 0.0f);
		//CameraServer::GetInstance()->SetImage(frame);


		printf("Left Encoder: %i, Right Encoder: %i, Gyro: %f\n", leftEnc->Get(), rightEnc->Get(), gyro->GetAngle());

		drive->ArcadeDrive(driveStick);
		drive->SetMaxOutput((1-driveStick->GetThrottle())/2);
		//printf("%f\n", (1-stick->GetThrottle())/2);
		//leftMotor->Set(0.1);
		//rightMotor->Set(0.1);

		if (shootStick->GetRawAxis(3) > 0.5) {
			launch1->Set(1.0);
			launch2->Set(1.0);
		} else if (shootStick->GetRawAxis(2) > 0.5) {
			printf("Power Counter: %i\n", powerCounter);
			if (powerCounter < POWER_MAX) {
				powerCounter++;
				launch1->Set(-0.8);
				launch2->Set(-0.8);
			} else {
				launch1->Set(-0.6);
				launch2->Set(-0.6);
			}
		} else {
			launch1->Set(0.0);
			launch2->Set(0.0);
			powerCounter = 0.0;
		}

		//use this button to spin only one winch, to lift up.
		 if (shootStick->GetRawButton(7)) {
		 	otherWinch->Set(0.5);
		 } else if (shootStick->GetRawButton(8)) {
			 otherWinch->Set(-0.5);
		 } else {
		 	otherWinch->Set(0.0);
		 }

		if (shootStick->GetRawButton(5)) {
			winch->Set(-0.7);

			if (!shootStick->GetRawButton(7) && !shootStick->GetRawButton(8)) {
//				otherWinch->Set(-0.5);
			}
		} else if (shootStick->GetRawButton(6)) {
			winch->Set(0.7);
			if (!shootStick->GetRawButton(7) && !shootStick->GetRawButton(8)) {
//				otherWinch->Set(0.5);
			}
		} else {
			winch->Set(0.0);
			if (!shootStick->GetRawButton(7) && !shootStick->GetRawButton(8)) {
//,				otherWinch->Set(0.0);
			}
		}
		

		if (shootStick->GetRawButton(1)) {
			launchPiston->Set(1);
		} else {
			launchPiston->Set(0);
		}

		if (shootStick->GetRawButton(3)) {
			Autonomous::alignWithGoal(drive, launch1, launch2, winch, otherWinch, table, timer);
		}

		if (shootStick->GetRawButton(3) && debounce == false) {
			debounce = true;
			if (defenseUp) {
				defensePiston->Set(DoubleSolenoid::Value::kReverse);
				defenseUp = false;
			} else {
				defenseUp =true;
				defensePiston->Set(DoubleSolenoid::Value::kForward);
			}
		} else if (!shootStick->GetRawButton(3)){
			debounce = false;
		}
	}
示例#6
0
	void AutonomousPeriodic()
	{

		drive->SetMaxOutput(1.0);
		printf("Distance: %f\n", rightEnc->GetDistance());

//		if (!launcherDown) {
//			if (timer->Get() > 1.0) {
//				winch->Set(0.5);
//				otherWinch->Set(0.5);
//			} else if (timer->Get() < 3.0) {
//				winch->Set(0.5);
//				otherWinch->Set(0.0);
//			} else {
//				winch->Set(0.0);
//				otherWinch->Set(0.0);
//				launcherDown = true;
//			}
//		}

		if(done) {
			winch->Set(0.0);
			otherWinch->Set(0.0);
			drive->ArcadeDrive(0.0,0.0);

			if (autoCounter > 10) {
				launchPiston->Set(0);
				launch1->Set(0.0);
				launch2->Set(0.0);
			} else {
				autoCounter++;
				if (shoot == "Yes") {
					launch1->Set(1.0);
					launch2->Set(1.0);
				}
			}
		} else {
			if (autoSelected == "Approach Only") {
				done = Autonomous::approachOnly();

				launch1->Set(0.0);
				launch2->Set(0.0);
				winch->Set(0.0);
				otherWinch->Set(0.0);

			} else if (!defenseCrossed) {
					if(Autonomous::crossFunctions.find(autoSelected) != Autonomous::crossFunctions.end()) {
						bool (*crossFunction)() = Autonomous::crossFunctions.at(autoSelected);
						defenseCrossed = crossFunction();
						launch1->Set(0.0);
						launch2->Set(0.0);
						winch->Set(0.0);
						otherWinch->Set(0.0);
					} else {
						done = true;
						launch1->Set(0.0);
						launch2->Set(0.0);
						winch->Set(0.0);
						otherWinch->Set(0.0);
						drive->ArcadeDrive(0.0,0.0);
					}
					timer->Reset();
			} else {
				if (autoSelected == "Spy Bot") {
					rotation = 90;
				}
				//after we cross...
				float difference = gyro->GetAngle() - rotation;

				if (difference > 10) {
					launch1->Set(0.0);
					launch2->Set(0.0);
					winch->Set(0.0);
					otherWinch->Set(0.0);

					drive->ArcadeDrive(0.0,difference * 0.3);
					timer->Reset();
				} else {
					if (goal == "Yes") {
						if (!Autonomous::alignWithGoal(drive, launch1, launch2, winch, otherWinch, table, timer)) {
							launchPiston->Set(0);
						} else {
							launch1->Set(0.0);
							launch2->Set(0.0);
							winch->Set(0.0);
							otherWinch->Set(0.0);
							drive->ArcadeDrive(0.0,0.0);

							launchPiston->Set(1);
							done = true;
						}
					} else {
						launch1->Set(0.0);
						launch2->Set(0.0);
						winch->Set(0.0);
						otherWinch->Set(0.0);

						done = true;
					}
				}
			}
		}
	}