virtual SkScalar next(SkPath* dst, SkScalar distance, SkPathMeasure& ) { fMaker->setExtraPropertyCallBack(fDraw->fType, GetDistance, &distance); SkDrawPath* drawPath = NULL; if (fDraw->addPath->isPath()) { drawPath = (SkDrawPath*) fDraw->addPath; } else { SkApply* apply = (SkApply*) fDraw->addPath; apply->refresh(*fMaker); apply->activate(*fMaker); apply->interpolate(*fMaker, SkScalarMulRound(distance, 1000)); drawPath = (SkDrawPath*) apply->getScope(); } SkMatrix m; m.reset(); if (fDraw->addMatrix) { SkDrawMatrix* matrix; if (fDraw->addMatrix->getType() == SkType_Matrix) matrix = (SkDrawMatrix*) fDraw->addMatrix; else { SkApply* apply = (SkApply*) fDraw->addMatrix; apply->refresh(*fMaker); apply->activate(*fMaker); apply->interpolate(*fMaker, SkScalarMulRound(distance, 1000)); matrix = (SkDrawMatrix*) apply->getScope(); } } SkScalar result = 0; SkAnimatorScript::EvaluateFloat(*fMaker, NULL, fDraw->spacing.c_str(), &result); if (drawPath) dst->addPath(drawPath->getPath(), m); fMaker->clearExtraPropertyCallBack(fDraw->fType); return result; }
void SkApply::enableCreate(SkAnimateMaker& maker) { SkString newID; for (int step = 0; step <= steps; step++) { fLastTime = step * SK_MSec1; bool success = maker.computeID(scope, this, &newID); if (success == false) return; if (maker.find(newID.c_str(), NULL)) continue; SkApply* copy = (SkApply*) deepCopy(&maker); // work on copy of animator state if (mode == kMode_create) copy->mode = (Mode) -1; SkDrawable* copyScope = copy->scope = (SkDrawable*) scope->deepCopy(&maker); *fScopes.append() = copyScope; if (copyScope->resolveIDs(maker, scope, this)) { step = steps; // quit goto next; // resolveIDs failed } if (newID.size() > 0) maker.setID(copyScope, newID); if (copy->resolveIDs(maker, this, this)) { // fix up all fields, including target step = steps; // quit goto next; // resolveIDs failed } copy->activate(maker); copy->interpolate(maker, step * SK_MSec1); maker.removeActive(copy->fActive); next: delete copy; } }
virtual void next(const SkPoint& loc, int u, int v, SkPath* dst) { fLoc = loc; fU = u; fV = v; SkDrawPath* drawPath; fMaker->setExtraPropertyCallBack(fDraw->fType, Get2D, this); if (fDraw->addPath->isPath()) { drawPath = (SkDrawPath*) fDraw->addPath; } else { SkApply* apply = (SkApply*) fDraw->addPath; apply->refresh(*fMaker); apply->activate(*fMaker); apply->interpolate(*fMaker, v); drawPath = (SkDrawPath*) apply->getScope(); } if (drawPath == NULL) goto clearCallBack; if (fDraw->matrix) { SkDrawMatrix* matrix; if (fDraw->matrix->getType() == SkType_Matrix) matrix = (SkDrawMatrix*) fDraw->matrix; else { SkApply* apply = (SkApply*) fDraw->matrix; apply->activate(*fMaker); apply->interpolate(*fMaker, v); matrix = (SkDrawMatrix*) apply->getScope(); } if (matrix) { dst->addPath(drawPath->getPath(), matrix->getMatrix()); goto clearCallBack; } } dst->addPath(drawPath->getPath()); clearCallBack: fMaker->clearExtraPropertyCallBack(fDraw->fType); }
bool SkApply::enable(SkAnimateMaker& maker) { fEnabled = true; bool initialized = fActive != NULL; if (dynamicScope.size() > 0) enableDynamic(maker); if (maker.fError.hasError()) return false; int animators = fAnimators.count(); int index; for (index = 0; index < animators; index++) { SkAnimateBase* animator = fAnimators[index]; animator->fStart = maker.fEnableTime; animator->fResetPending = animator->fReset; } if (scope && scope->isApply()) ((SkApply*) scope)->setEmbedded(); /* if (mode == kMode_once) { if (scope) { activate(maker); interpolate(maker, maker.fEnableTime); inactivate(maker); } return true; }*/ if ((mode == kMode_immediate || mode == kMode_create) && scope == NULL) return false; // !!! error? bool enableMe = scope && (scope->hasEnable() || scope->isApply() || scope->isDrawable() == false); if (mode == kMode_immediate && enableMe || mode == kMode_create) activate(maker); // for non-drawables like post, prime them here if (mode == kMode_immediate && enableMe) fActive->enable(); if (mode == kMode_create && scope != NULL) { enableCreate(maker); return true; } if (mode == kMode_immediate) { return scope->isApply() || scope->isDrawable() == false; } refresh(maker); SkDisplayList& displayList = maker.fDisplayList; SkDrawable* drawable; #if defined SK_DEBUG && defined SK_DEBUG_ANIMATION_TIMING SkString debugOut; SkMSec time = maker.getAppTime(); debugOut.appendS32(time - maker.fDebugTimeBase); debugOut.append(" apply enable id="); debugOut.append(_id); debugOut.append("; start="); debugOut.appendS32(maker.fEnableTime - maker.fDebugTimeBase); SkDebugf("%s\n", debugOut.c_str()); #endif if (scope == NULL || scope->isApply() || scope->getType() == SkType_Movie || scope->isDrawable() == false) { activate(maker); // for non-drawables like post, prime them here if (initialized) { append(this); } fEnabling = true; interpolate(maker, maker.fEnableTime); fEnabling = false; if (scope != NULL && dontDraw == false) scope->enable(maker); return true; } else if (initialized && restore == false) append(this); #if 0 bool wasActive = inactivate(maker); // start fresh if (wasActive) { activate(maker); interpolate(maker, maker.fEnableTime); return true; } #endif // start here; // now that one apply might embed another, only the parent apply should replace the scope // or get appended to the display list // similarly, an apply added by an add immediate has already been located in the display list // and should not get moved or added again here if (fEmbedded) { return false; // already added to display list by embedder } drawable = (SkDrawable*) scope; SkTDDrawableArray* parentList; SkTDDrawableArray* grandList; SkGroup* parentGroup; SkGroup* thisGroup; int old = displayList.findGroup(drawable, &parentList, &parentGroup, &thisGroup, &grandList); if (old < 0) goto append; else if (fContainsScope) { if ((*parentList)[old] != this || restore == true) { append: if (parentGroup) parentGroup->markCopySize(old); if (parentList->count() < 10000) { fAppended = true; *parentList->append() = this; } else maker.setErrorCode(SkDisplayXMLParserError::kDisplayTreeTooDeep); old = -1; } else reset(); } else { SkASSERT(old < parentList->count()); if ((*parentList)[old]->isApply()) { SkApply* apply = (SkApply*) (*parentList)[old]; if (apply != this && apply->fActive == NULL) apply->activate(maker); apply->append(this); parentGroup = NULL; } else { if (parentGroup) parentGroup->markCopySize(old); SkDrawable** newApplyLocation = &(*parentList)[old]; SkGroup* pGroup; int oldApply = displayList.findGroup(this, &parentList, &pGroup, &thisGroup, &grandList); if (oldApply >= 0) { (*parentList)[oldApply] = (SkDrawable*) SkDisplayType::CreateInstance(&maker, SkType_Apply); parentGroup = NULL; fDeleteScope = true; } *newApplyLocation = this; } } if (parentGroup) { parentGroup->markCopySet(old); fDeleteScope = dynamicScope.size() == 0; } return true; }