void EmulApp::trigSound(int sndtrig) { const bool dostop = sndtrig < 0; const unsigned snd = dostop ? -sndtrig : sndtrig; lastSndEvt = sndtrig; SoundPlayerMap::iterator it = soundPlayerMap.find(snd); SoundPlayer *sp = 0; if (it == soundPlayerMap.end()) { Error() << "Triggered unknown sound " << snd; return; } else sp = it->second; Debug() << "Got sound trig " << sndtrig << " for filename `" << sp->fileName() << "'"; if (dostop) { //Debug() << "sound " << snd << " stop"; sp->stop(); controlwin->untriggeredSound(snd); } else { //Debug() << "sound " << snd << " play"; sp->stop(); sp->play(); controlwin->triggeredSound(snd); } }