void XMLTreeNode::SetAttribute(char *name, char *value) { XMLAttribute *a; a=GetAttribute(name); if (a) a->SetValue(value); else { a=attributes; if (a) { while (a->GetNext()) a=a->GetNext(); a->SetNext(new XMLAttribute(a, name, value, 0)); } else { a=attributes=new XMLAttribute(0, name, value, 0); } } }