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******-----------------------------------------------------------------******
****** THIS IS AN EXPERIMENTAL FORK.                                   ******
****** THE OFFICIAL REPO LIVES HERE: https://7kfans.com/git/?p=7k2.git ******
******-----------------------------------------------------------------******

Seven Kingdoms II: The Fryhtan Wars
===================================

Release version: 1.20
Project website: https://www.7kfans.com

This is a GPL release of the Seven Kingdoms II: The Fryhtan Wars source code
thanks to Enlight Software which granted the ability to license the game under
a free and open source license in 2010. See the file "COPYING" for the details
of the license. We are indebted to Enlight for making the 7kfans project
possible and giving a new chance to build a community for fans of the game.


Summary of changes in this release
----------------------------------
* Switched to using SDL2, replacing DirectX.
* Gained support for full-screen stretching.
* Switched to using ENet, replacing DirectPlay.
* Switched to using OpenAL, replacing DirectSound.
* Several bug fixes.

Thanks to all who made this release possible.


System Requirements
-------------------

The game is known to run on recent versions of 32-bit Linux.

Multiplayer support is currently experimental. It uses port 19256.


Building the game
-----------------

Required dependencies
* GCC 4.xx or later
    - OR -
  Clang 3.4.1 or later
* SDL 2.0.2 or later (https://libsdl.org/)
* ENet 1.3.10 or later (http://enet.bespin.org/)
* OpenAL Soft 1.14 or later (http://kcat.strangesoft.net/openal.html)
* libjpeg 6b or later (http://ijg.org/)

Optional dependencies
* Autoconf 2.65 or later (when using git snapshot)

Configuration options
* --enable-mouse-accel: Make the mouse move faster in full screen.


Running
-------

As the game data and music have not been released under the GPL, you need to
install the original game first (either from CD or a digital distribution
service). The game data also needs to be patched to version 1.20, if not
already. Then, convert all the game data files to lowercase. Finally, copy the
7k2 exe to the game data directory and run it from there.


Game music
----------

Playing from the CD is no longer supported, so you will need to extract the
audio tracks and copy them to the music directory. The tracks need to be
renamed as follows:

Track -> Name
  01  -> cbrief.wav
  02  -> cfrywin.wav
  03  -> menu.wav
  04  -> lose.wav
  05  -> win.wav
  06  -> bkmusic1.wav
  07  -> bkmusic2.wav
  08  -> bkmusic3.wav
  09  -> bkmusic4.wav
  10  -> bkmusic5.wav
  11  -> bkmusic6.wav
  12  -> bkmusic7.wav

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