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Teeworlds3d

Teeworlds-like 3d game

Building

You should:

  • Optionally: export .blend models (from datasrc folder) into obj using triangle polygons with normals and UV coords and without materials in the data/models folder

  • Compile using cl/gcc and libraries:

  • On linux: have g++, sdl2-dev, sdl2-image-dev, sdl2-ttf-dev, glew-dev installed.
  • On windows: have VisualStudio(cl.exe) installed, check compile.bat for variables.
  • On windows: copy the DLLs from other folders in current folder

More info on WIKI

Structure

Class structure

Performance

Performance gprof graph (-O0): Performance gprof graph