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RipWars

Unofficial League of Legends server software

Progress Stage: Rapid Prototyping.

Currently being worked on: low-level network communication and pathfinding

Content:

Instructions:

  • Run "gamed.exe"
  • Run the game with this command line:

start "" /D"E:\Riot Games\League of Legends\RADS\solutions\lol_game_client_sln\releases\0.0.1.36\deploy" "E:\Riot Games\League of Legends\RADS\solutions\lol_game_client_sln\releases\0.0.1.36\deploy\League of Legends.exe" "8394" "LoLLauncher.exe" "E:/Riot Games/League of Legends/RADS/projects/lol_air_client/releases/0.0.1.80/deploy/LolClient.exe" "127.0.0.1 5119 17BLOhi6KZsTtldTsizvHg== 1"

Members

Active:

Inactive:

  • Intline9 - intline9(at)gmail(dot)com
  • Ltsstar

Compilation Requirements

  • Visual Studio 2013
  • Boost Library v1.55
  • DirectX 9 SDK June 2010

Rules

  • This project is currently experimental. Everything you see is likely to change in future.
  • Make sure the project compiles (at least) with Visual Studio 2013 (VC++2013)

Optional

--style=java --indent=spaces=4 --align-pointer=name --align-reference=name --indent-classes --indent-modifiers --indent-switches --indent-cases --indent-namespaces --indent-labels --indent-preproc-cond --indent-preproc-define --indent-col1-comments --pad-oper --unpad-paren --delete-empty-lines --add-brackets --add-one-line-brackets --mode=c

License

GPLv3 as sharing is caring, and when ever you extend/use/modify/fix any of this project you should share it again!

Contributing

Please fork and upload any progress.

Contact

We are at irc.freenode.net#riotcontrol. Alternatively, send us an email (see above).