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GameTechDev/CloudsGPUPro6

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Intel Corporation - Cloud Rendering Sample

This sample demonstrates cloud rendering technique which exploits Pixel Shader Ordering extension available on Intel HD graphics hardware

Note: “Media Elements” are the images, clip art, animations, sounds, music, shapes, video clips, 2D Images, 2D and 3D Mesh’s and mesh data, animation and animation data, and Textures included in the software. This license does not grant you any rights in the Media Elements and you may not reproduce, prepare derivative works, distribute, publicly display, or publicly perform the Media Elements.

Note: The source code sample is provided under the BSD license.  See the license within the sample source directory for additional details.

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