This is a repository of open-source code to accompany a series of OpenGL articles on http://tomdalling.com/
List of articles:
- Getting Started in Xcode, Visual C++, and Linux
- Textures
- Matrices, Depth Buffering, Animation
- Cameras, Vectors & Input
- Model Assets & Instances
Thanks to Martin (SpartanJ) Golini for the Linux ports.
Licensed under the Apache License, Version 2.0. See LICENSE.txt.