openCaesar3 is a remake of the classic Caesar3 PC game, a city building game developed by Impression Games and published by Sierra Entertainment, in 1998.
The game will be a near clone to the original Caesar3 game. Notorious changes are:
- new AI for walkers. They just go where they are needed
- actors just out of the actor school do not provide access to the entertainment (same for gladiators, ...)
The game is still not quite playable
See BuildingOpenCaesar3.md
####Releases:
- fixed a lot of bugs
- minimap is introduced
- migration to cmake building system
- houses now can evolve/devolve (a little bit buggy)
- added many buildings
- first binary release for windows
- start implement the menubar with money/population/date
- use the slim interface for build menu (regression: no more access to save/load game)
- start implement funds and taxes
- implement clear land
- add copyright notice
- save/load game complete.
- implement nearly all entertainment buildings
- save/load game starts to work
- start implement load game
- start implement save game
- big code refactoring of the GUI. prepare for game music.
- add an installation procedure
- implement some buildings (water, entertainment, education).
- start implementation of house evolution/regression.
- first public release.