An attempt at improving IRC interactions by wrapping the protocol with a game-like interface.
Each channel is represented by its own Lua scriptable world, where users can move around in with fully customizable avatars.
Hah. Good luck with that ... Oh, you're serious?
Dependencies
- SDL
- Freetype
- libpng
- zlib
- libjpeg
100% chance you'll have to roll your own build solution. Mine is a DevC++ project imported into Code::Blocks (I know, horrid). I've even got the dependencies loading from DevC++'s lib folder. If I ever pick this up as an active project again, I'll be sure to put in a proper build solution (see below for details on why this isn't the case).
I'm not actively working on it. It was a hobby project that spanned various different forms, a lot of additions and removals that sort of made the codebase a mess to work with. I've been trying to clean it up from time to time, but since it's only casually used by a couple of people, and it's relatively stable(ish), I haven't put much work into it. If I had a particular artistic direction with the project, or some public demand, I'd start working on it again. Or something similar.