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md5-anim

#An MD5 animation viewer

If you want to use this you will have to add md5mesh and md5anim files into the file found at assets/meshes.txt. You can just pull them out of Doom as long as they are md5 version 10. I can't distrubte them because of copyright. The GLSH code was provided to us to build upon.

#Dependencies GLEW, glm, and Freeglut Found at:

#Controls MOVEMENT:

  • [W][A][S][D] to move
  • [Q][E] is up and down
  • [Left mouse] and moving rotates the camera
  • [Shift] will make it move faster

ANIMATIONS:

  • [O] & [P] to cycle through the first layer of animations
  • [U] & [I] to cycle through the second layer of animations
  • [T] & [Y] to change the blend amount of the two animations

MODELS:

  • [K] & [L] to change the model

SKINNING:

  • [G] to toggle GPU and CPU Skinning

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