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Circumstellar

An interactive journey beyond the Event Horizon...

For now, this should build and run against any recent (>=0.9.0) version of Cinder. All previz and the main app are linked in Circumstellar.sln, so go crazy.

Previz notes:

  • BlackHoleGPU: failed attempt at dynamic buffers and transform feedback
  • CoordConverTest: Mucking about with different methods for going from rect to polar and back. Math enthusiasts will probably note the somewhat ugly hack herein, but it works!
  • DustPreviz: Attractors
  • DustTest: Vizdev for the dustcloud
  • SkipComponents: "Asymmetrical" buffers and interleaved attributes for transform feedback
  • TFMultiAttr: Reacquainting myself with multi-attribute/buffer transform feedback-

And now...Pictures!

"Accretion Disk" first pass 2016.01.08 Alt text Attractor test first pass 2016.01.08 (see _tests/DustPreviz) Alt text Fun with attractors 2016.01.08 (see _tests/DustPreviz) Alt text "Accretion Disk" test perspective 2016.01.09 Alt text Full composite test first pass 2016.01.16 Alt text Multi attr transform feedback test 2016.01.18 (see _tests/TFMultiAttr) Alt text Transform feedback interleaved and skipped components test 2016.01.19 Alt text ...A little prettier 2016.01.22 (see _tests/SkipComponents) Alt text Timed spawners and final mouse interaction 2016.01.26 (see master build) Alt text ...and just to prove to Hai that I can in fact do interleaved transform feedback in Cinder... (see ParticleSphereGPU Cinder sample...once i submit a PR) Alt text

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Circumstellar Installation for Event Horizons

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