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Urho3D (aka rebelfork)

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Urho3D is a free lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. Greatly inspired by OGRE and Horde3D.

This repository is unofficial/personal fork of urho3d.github.io.

Differences

  • This fork routinely merges from https://github.com/rokups/Urho3D.
  • Update rates are fixed and a prioritized as having constant timing. If you want to you can ignore using P_TIMESTEP in your update logic.
  • Update rates are seperated from render update rates. There are no "Frame" events.
    Rendering is viewed as a sampling of the current update state. Transform Tweening is planned.
  • Tweeks Subsystem.
  • Other smaller changes as well as fixes.

Further Goals

  • Newton Game Dynamics Integration

License

Licensed under the MIT license, see LICENSE for details.

Screenshots

editor

Dependencies

Urho3D bundles the following third-party libraries:

Urho3D optionally uses the following external third-party libraries:

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Cross-platform 2D and 3D game engine.

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  • C++ 85.2%
  • C# 5.7%
  • CMake 3.3%
  • HLSL 2.0%
  • GLSL 1.7%
  • MAXScript 1.0%
  • Other 1.1%