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Virtual-Air-Hockey

An OpenGL based 2D game similar to classic Air Hockey, coded in C. Designed goal posts, a ball and a pair of sticks. Developed collision detection algorithms. Established mathematical formulae and equations for varying speed and direction of the ball and the sticks. Coded functions for basic rendering of game objects.


Instructions:

run the file a.out with flags -lglut -lGLU -lGL -lm

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