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Might&Magic 6-8 Mapviewver
======================================================
Written by Angel
Email: angel.d.death@gmail.com
WWW: http://sites.google.com/site/angelddeath/
     http://angel-death.newmail.ru/
Current version: 2.0
Date: 23.01.09
3D Engine: Ogre3D http://www.ogre3d.org/

Installation
============

unpack Might&Magic Mapviewer  and "Ogre3D files"(https://sites.google.com/site/angelddeath/Home/ogre3dfiles.rar?attredirects=0) in some folder, and launch
on first launch it ask game folder (Might&Magic VI,Might&Magic VII or Might&Magic VIII)
and video setting
for change game folder delete mmview.cfg
for change video setting delete ogre.cfg

Using
============
F1: show help
ESC: quit
WSAD: Move
SHIFT: +speed
L: Load Map
PrtSc: Screenshot
R: Render mode
F: Toggle frame rate stats on/off
T: Cycle texture filtering(Bilinear, Trilinear, Anisotropic(8))
P: Toggle portals(BLV map only)
MOUSE2: select face/bmodel
H: show/hide selected BModel(odm map only)
Alt-H: show all hided BModels(odm map only)
Y: show/hide ents and spawns

Versions
=============
Version 2.0 (23.01.09)
Rewrited using Ogre3d Engine

Version 2.01 (24.01.09)
Minor fixes

Version 2.1 (27.01.09)
Fixed bmodels texture tiling
z_calc display changed
fixed crash on alt-f4
Added Entites & Spawn 

Version 2.1a (27.01.09)
fixed ODM Spawn Z-coordiante

Version 2.2 (xx.01.09)
Mouse sens: m_pitch m_yaw in mmview.cfg
Fixed face selection
Mapname form mapstats.txt

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Might & Magic 6-8 map viewer (Ogre3D)

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