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#R-PINT Build Status

This project is a video game based on the famous R-Type.

Installation

  1. Clone the repo.
  2. You'll need all of this :
    • sudo add-apt-repository -y ppa:ubuntu-toolchain-r/test
    • sudo apt-get update -qq
    • sudo apt-get install -y cmake
    • sudo apt-get install -y make
    • sudo apt-get install -y g++-4.8
    • export CXX="g++-4.8"
    • wget http://sfml-dev.org/download/sfml/2.1/SFML-2.1-linux-gcc-64bits.tar.bz2 -O /tmp/sfml.tar.bz2
    • tar -xjvf /tmp/sfml.tar.bz2
    • sudo cp -r SFML-2.1/* /usr/
    • sudo apt-get install -y libjpeg62-dev libsndfile1-dev libglew1.5 libglew1.5-dev libfreetype6 libjpeg-turbo8 libjpeg8 libopenal-data libopenal1 libxrandr2 libxrender1 libsoil1
  3. ./install.sh will compile everything you'll need to play the game.
  4. See Usage

Usage

  1. After cloning and compiling everything you'll have two executable files, one is the server and the other one is the client.
  2. First launch a server on your computer using cd server/build && ./server_rtype.
  3. Then go to client/config/PersonalConfig.ini, set the IP with the IP's computer where the server is launched (0 for localhost) and set the port (default is 4253)
  4. Launch the client on your computer : cd client/build && ./r-type_client
  5. Enjoy !

Contributing

  1. Fork it!
  2. Create your feature branch: git checkout -b my-new-feature
  3. Commit your changes: git commit -am 'Add some feature'
  4. Push to the branch: git push origin my-new-feature
  5. Submit a pull request :D

History

Project started on November 9th 2015. Published on January 4th 2016.

Credits

Team member : Nicolas Charvoz, Serge Heitlzer, Louis Audibert, Joris Bertomeu, Nicolas Girardot, Viveka Barneaud, Antoine Garcia.

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  • C++ 58.6%
  • HTML 36.7%
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