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3D Texture Synthesis

Texture synthesis has a wide range of applications, from object removal to mapping textures onto 3D objects. However, textures in 2D have limits, and when mapping a texture to an arbitrary 3D object, it is often better to use a solid 3D model of the texture. In this project, I explore a method to synthesize a continuous 3D solid texture from an arbitrary 2D exemplar texture.

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A project to synthesize a 3D texture from a 2D exemplar

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