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What to build:
-A simple game where you are in a maze-like building but with distinctive features. Your job is to escape before being eaten by the minotaur.
-We will have rooms, textures, doors, windows, portals, and various 3D objects.

How to build it:
-We will use SDL for utilities.
-We will use C++ for code.
-We will use OpenGL for 3D and stereo.

Tasks:
-Content loading
-Content creation
-Coding
--->Colission detection
--->Culling/Level of Detail (Portals/Octrees/BSP)
--->Stereo
--->Game Aspect (Minotaur)
-World planning

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