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What to build: -A simple game where you are in a maze-like building but with distinctive features. Your job is to escape before being eaten by the minotaur. -We will have rooms, textures, doors, windows, portals, and various 3D objects. How to build it: -We will use SDL for utilities. -We will use C++ for code. -We will use OpenGL for 3D and stereo. Tasks: -Content loading -Content creation -Coding --->Colission detection --->Culling/Level of Detail (Portals/Octrees/BSP) --->Stereo --->Game Aspect (Minotaur) -World planning
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