Crossplatform lowlevel 3D rendering API in Haxe
Windows: To get CPP target working you will need to put foo3d.ndll and glut32.dll in same folder with exe. You can find those files here: https://github.com/as3boyan/Foo3D/tree/master/samples/01-Simple/cpp
JS target require stdjs lib: https://github.com/xirsys/stdjs
It needs to be ported to Haxe 3 too.
Ported to Haxe 3.0 by AS3Boyan
Original code and project can be found here: https://code.google.com/p/foo3d/