GBL(Opengles Box Library for native GUI on windows, linux, android, iOS etc)
GBL is not a render engine, just a simple EGL wrapper for quickly integrating opengles code on multi-platform without no opengl env.
We use it in our VR & AR products.
- support online render(render in screen directly) and offline render(render on texture and output into an image)
- EGL for native GUI windows binding
- c++11
- OpenGL ES 2.0 and 3.x
- WebGL 1.0 (compiled using Emscripten)
- EGL 1.4(angle for windows)
- libyuv
- see build/cmake4*.sh
- MIT