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RenJS.cpp
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RenJS.cpp
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// RenJS.cpp: implementation of the RenJS class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "RenJS.h"
#include "Utils.h"
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
namespace
{
const CenterPos = 8 + 7*16; // Center Intersection
}
//------------------------------------------------------------------------
RenJS::RenJS()
: mResult(VALID)
{
}
//------------------------------------------------------------------------
bool RenJS::hasMoreGames()
{
Node* node = getNode(0);
VERIFY(node != 0);
return node->hasMoreChildren();
}
//------------------------------------------------------------------------
RenJS::Node*
RenJS::nextGame()
{
Node* node = getNode(0);
VERIFY(node != 0);
return node->nextChild();
}
//------------------------------------------------------------------------
RenJS::Node*
RenJS::getNode(int id)
{
int left = 0;
int right = mMoves.size();
int index;
while (true)
{
index = (left + right) / 2;
if (id == mMoves[index].getId())
{
return &mMoves[index];
}
else if (id < mMoves[index].getId())
{
right = index;
}
else if (id > mMoves[index].getId())
{
left = index;
}
else
{
return 0;
}
}
}
//------------------------------------------------------------------------
RenJS::Result
RenJS::CheckMoves()
{
if (mMoves.size() < 5)
{
return LESS_THAN_5_MOVES;
}
if (!hasMoreGames())
{
return EMPTY_ERROR;
}
return VALID;
}
//------------------------------------------------------------------------
RenJS::Result
RenJS::addGame(const CString& strFile)
{
CFileException e;
if (!mGameFile.Open(strFile, CFile::modeRead, &e))
{
mResult = OPEN_FILE_ERROR;
}
else
{
try
{
parseGame();
if (mMoves.size() == 0)
{
mResult = EMPTY_ERROR;
}
}
catch (Exception e)
{
mResult = e.getErrorCause();
}
mGameFile.Close();
}
if (mResult == VALID)
{
mResult = CheckMoves();
}
return mResult;
}
//------------------------------------------------------------------------
CString RenJS::getFilePath()
{
return mFilePath;
}
//------------------------------------------------------------------------
void RenJS::parseGame()
{
mFilePath = mGameFile.GetFilePath();
CString strLine;
if (!mGameFile.ReadString(strLine))
{
throw Exception(READ_FILE_ERROR);
}
Utils::trim(strLine);
int left = strLine.Find("[");
int right = strLine.Find("]", left);
while (left < right)
{
CString strMove(strLine.Mid(left + 1, right - left - 1));
parseMove(strMove);
left = strLine.Find("[", right);
right = strLine.Find("]", left);
}
}
//------------------------------------------------------------------------
void RenJS::parseMove(const CString& strMove)
{
Node node(this);
int left = 0;
int right = strMove.Find(";");
while (left < right)
{
CString strParam(strMove.Mid(left, right - left));
parseParam(strParam, node);
left = right + 1;
right = strMove.Find(";", left);
}
mMoves.push_back(node);
}
//------------------------------------------------------------------------
void RenJS::parseParam(const CString& strParam, RenJS::Node& node)
{
int index = strParam.Find("=");
CString strKey(strParam.Left(index));
CString strValue(strParam.Right(strParam.GetLength() - 1 - index));
if (strKey == "i")
{
parseId(strValue, node);
}
else if (strKey == "p")
{
parseCoordinate(strValue, node);
}
else if (strKey == "m")
{
parseNumber(strValue, node);
}
else if (strKey == "f")
{
parseParent(strValue, node);
}
else if (strKey == "c")
{
parseChildren(strValue, node);
}
else if (strKey == "co")
{
parseComment(strValue, node);
}
else if (strKey == "k")
{
parseBoardText(strValue, node);
}
}
//------------------------------------------------------------------------
void RenJS::parseId(const CString& strData, RenJS::Node& node)
{
int id;
if (Utils::StringToInteger(strData, id))
{
node.setId(id);
}
else
{
throw Exception(ID_ERROR);
}
}
//------------------------------------------------------------------------
void RenJS::parseCoordinate(const CString& strData, RenJS::Node& node)
{
CPoint move;
if (extractCoordinate(strData, move))
{
node.setPos(Utils::PointToPos(move));
}
else
{
throw Exception(COORDINATE_ERROR);
}
}
//------------------------------------------------------------------------
void RenJS::parseNumber(const CString& strData, RenJS::Node& node)
{
int number;
if (Utils::StringToInteger(strData, number))
{
node.setNumber(number);
}
else
{
throw Exception(NUMBER_ERROR);
}
}
//------------------------------------------------------------------------
void RenJS::parseParent(const CString& strData, RenJS::Node& node)
{
int parent;
if (Utils::StringToInteger(strData, parent))
{
node.setParent(parent);
}
else
{
throw Exception(PARENT_ERROR);
}
}
//------------------------------------------------------------------------
void RenJS::parseChildren(const CString& strData, RenJS::Node& node)
{
int left = 0;
if (strData[left] == ',')
{
left++;
}
int right = strData.Find(",", left);
while (left < right)
{
CString strChild(strData.Mid(left, right - left));
if (!strChild.IsEmpty())
{
parseChild(strChild, node);
}
left = right + 1;
right = strData.Find(",", left);
}
}
//------------------------------------------------------------------------
void RenJS::parseChild(const CString& strData, RenJS::Node& node)
{
int child;
if (Utils::StringToInteger(strData, child))
{
node.addChild(child);
}
else
{
throw Exception(CHILD_ERROR);
}
}
//------------------------------------------------------------------------
void RenJS::parseComment(const CString& strData, RenJS::Node& node)
{
int left = strData.Find('\1');
int right = strData.Find('\2', left);
CString strOneLineComment(strData.Mid(left + 1, right - left - 1));
node.setOneLineComment(strOneLineComment);
left = right;
right = strData.Find('\3', left);
CString strMultiLineComment(strData.Mid(left + 1, right - left - 1));
node.setMultiLineComment(strMultiLineComment);
}
//------------------------------------------------------------------------
void RenJS::parseBoardText(const CString& strData, RenJS::Node& node)
{
int left = strData.Find('\4');
int right = strData.Find('\5', left);
CString strBoardText(strData.Mid(left + 1, right - left - 1));
node.setBoardText(strBoardText);
}
//------------------------------------------------------------------------
bool RenJS::extractCoordinate(const CString& strData, CPoint& move)
{
if (strData.GetLength() >= 2 && strData.GetLength() <= 3)
{
if (strData[0] >= 'A' && strData[0] <= 'O')
{
move.x = strData[0] - 'A' + 1;
}
else
{
return false;
}
CString strNumber(strData);
strNumber.Delete(0);
int number;
if (Utils::StringToInteger(strNumber, number) && number >= 1 && number <= 15)
{
move.y = 16 - number;
}
else
{
return false;
}
}
else
{
return false;
}
return true;
}
//------------------------------------------------------------------------
RenJS::Node::Node(RenJS* renjs)
: mId(0),
mPos(0),
mNumber(0),
mParent(0),
mIndex(0),
mRenjs(renjs)
{
}
//------------------------------------------------------------------------
int RenJS::Node::getId()
{
return mId;
}
//------------------------------------------------------------------------
void RenJS::Node::setId(int id)
{
mId = id;
}
//------------------------------------------------------------------------
BYTE RenJS::Node::getPos()
{
return mPos;
}
//------------------------------------------------------------------------
void RenJS::Node::setPos(BYTE pos)
{
mPos = pos;
}
//------------------------------------------------------------------------
int RenJS::Node::getNumber()
{
return mNumber;
}
//------------------------------------------------------------------------
void RenJS::Node::setNumber(int number)
{
mNumber = number;
}
//------------------------------------------------------------------------
int RenJS::Node::getParent()
{
return mParent;
}
//------------------------------------------------------------------------
void RenJS::Node::setParent(int parent)
{
mParent = parent;
}
//------------------------------------------------------------------------
bool RenJS::Node::hasMoreChildren()
{
return mIndex < mChildren.size();
}
//------------------------------------------------------------------------
RenJS::Node*
RenJS::Node::nextChild()
{
VERIFY(hasMoreChildren());
return mRenjs->getNode(mChildren[mIndex++]);
}
//------------------------------------------------------------------------
void RenJS::Node::addChild(int child)
{
mChildren.push_back(child);
}
//------------------------------------------------------------------------
CString RenJS::Node::getOneLineComment()
{
return mOneLineComment;
}
//------------------------------------------------------------------------
void RenJS::Node::setOneLineComment(const CString& comment)
{
mOneLineComment = comment;
}
//------------------------------------------------------------------------
CString RenJS::Node::getMultiLineComment()
{
return mMultiLineComment;
}
//------------------------------------------------------------------------
void RenJS::Node::setMultiLineComment(const CString& comment)
{
mMultiLineComment = comment;
}
//------------------------------------------------------------------------
CString RenJS::Node::getBoardText()
{
return mBoardText;
}
//------------------------------------------------------------------------
void RenJS::Node::setBoardText(const CString& boardText)
{
mBoardText = boardText;
}
//------------------------------------------------------------------------
RenJS::Exception::Exception(Result errorCause)
: mErrorCause(errorCause)
{
}
//------------------------------------------------------------------------
RenJS::Result
RenJS::Exception::getErrorCause()
{
return mErrorCause;
}