A demo using the BREW SDK + OpenGL ES that shows a cube with lighting , blending, texturing & fog
Requirements:
- BREW SDK
- BREW Emulator Keypad:
- 1 -Enable Blending
- 2 -Disable Blending
- 4 -Enable Lighting
- 5 -Disable Lighting
- 7 -Enable Texturing
- 8 -Disable Texturing
-
- -Enable Fog
- 0 -Disable Fog
- UP -Zoom out
- DOWN -Zoom in
- LEFT -Move cube left
- RIGHT -Move cube right
- OK -Reset cube position