This is the repository for my OpenGL and GLSL based tutorials explained here http://parekhjatin.wordpress.com/ The projects are based on the C++ Qt5 libraries for OpenGL and GLSL.
Demo: A sample project documenting the minimum required files and the api that I have used in the projects.
Lecture 1: A simple GLSL based program introducing the vertex shaders and fragment shaders
Lecture 2: Creating a Cube and using it with the shaders written in previous lecture project
Lecture 3:
Lecture 4:
Lecture 5:
Lecture 6: